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source: code/archive/Binderm_FS16/data/gui/scripts/CampaignMenu.lua @ 12373

Last change on this file since 12373 was 11191, checked in by binderm, 9 years ago

The Campaign menu now works. The levels are structured in a tree. If one goes the left branch, the right one can't be taken anymore. The last challenge is to save the progress in the config variables. to set does work, but not to modify those variables.

  • Property svn:eol-style set to native
File size: 3.3 KB
Line 
1--CampaignMenu.lua
2
3local P = createMenuSheet("CampaignMenu")
4
5function P:onShow()
6    P:updateButtons()
7end
8
9function P.updateButtons()
10    P.updateButton(0, winMgr:getWindow("orxonox/Mission1Button"))
11    P.updateButton(1, winMgr:getWindow("orxonox/Mission2Button"))
12    P.updateButton(2, winMgr:getWindow("orxonox/Mission3Button"))
13    P.updateButton(3, winMgr:getWindow("orxonox/Mission4Button"))
14    P.updateButton(4, winMgr:getWindow("orxonox/Mission5Button"))
15    P.updateButton(5, winMgr:getWindow("orxonox/Mission6Button"))
16    P.updateButton(6, winMgr:getWindow("orxonox/Mission7Button"))
17    P.updateButton(7, winMgr:getWindow("orxonox/Mission8Button"))
18    P.updateButton(8, winMgr:getWindow("orxonox/Mission9Button"))
19end
20
21
22function P.updateButton(index, button)
23    local lastMission = orxonox.LevelManager:getInstance():getLastWonMission()
24    if (lastMission == "") then
25    else
26        local lastwon =P.getIndexOfLastFinishedMission()
27        orxonox.LevelManager:getInstance():updatewon(lastwon)
28    end
29
30    local test =orxonox.LevelManager:getInstance():missionactivate(index)
31
32    if (test==1) then
33        button:setProperty("Visible", "True")
34        button:setProperty("Disabled", "False")
35    elseif (test==2) then
36        button:setProperty("Visible", "True")
37        button:setProperty("Disabled", "True")
38    else
39        button:setProperty("Visible", "False")
40        button:setProperty("Disabled", "True")
41    end
42end
43
44function P.getIndexOfLastFinishedMission()
45    local lastMission = orxonox.LevelManager:getInstance():getLastWonMission()
46    if (lastMission and lastMission ~= "") then
47        local size = orxonox.LevelManager:getInstance():getNumberOfCampaignMissions()
48        local index = 0
49        while index < size do
50            local mission = orxonox.LevelManager:getInstance():getCampaignMission(index)
51            if (mission == lastMission) then 
52                return index
53            end
54            index = index + 1
55        end
56    end
57    return -1
58end
59
60function P.Mission1Button_clicked(e)
61    P.loadLevel(P.FindLevel(0))
62end
63
64function P.Mission2Button_clicked(e)
65    P.loadLevel(P.FindLevel(1))
66end
67
68function P.Mission3Button_clicked(e)
69    P.loadLevel(P.FindLevel(2))
70end
71
72function P.Mission4Button_clicked(e)
73    P.loadLevel(P.FindLevel(3))
74end
75
76function P.Mission5Button_clicked(e)
77    P.loadLevel(P.FindLevel(4))
78end
79
80function P.Mission6Button_clicked(e)
81    P.loadLevel(P.FindLevel(5))
82end
83
84function P.Mission7Button_clicked(e)
85    P.loadLevel(P.FindLevel(6))
86end
87
88function P.Mission8Button_clicked(e)
89    P.loadLevel(P.FindLevel(7))
90end
91
92function P.Mission9Button_clicked(e)
93    P.loadLevel(P.FindLevel(8))
94end
95
96function P.loadLevel(level)
97    orxonox.execute("startGame " .. level:getXMLFilename())
98    hideAllMenuSheets()
99end
100
101function P.FindLevel(index)
102    local filename = orxonox.LevelManager:getInstance():getCampaignMission(index)
103    local level = nil
104    local templevel = nil
105    local size = orxonox.LevelManager:getInstance():getNumberOfLevels()
106    local index = 0
107    while index < size do
108        templevel = orxonox.LevelManager:getInstance():getAvailableLevelListItem(index)
109        if(templevel:getXMLFilename()==filename) then 
110            level = templevel
111        end
112    index=index+1
113    end
114    return level
115end
116
117function P.CampaignMenuBackButton_clicked(e)
118    hideMenuSheet(P.name)
119end
120
121return P
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