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source: code/archive/Binderm_FS16/data/levels/includes/weaponSettingsPirate.oxi

Last change on this file was 11052, checked in by landauf, 9 years ago

merged branch presentationHS15 back to trunk

  • Property svn:eol-style set to native
File size: 1.1 KB
Line 
1    <weaponslots>
2      <WeaponSlot position=" 4.3,-6,-10" />
3      <WeaponSlot position="-4.3,-6,-10" />
4    </weaponslots>
5    <weaponsets>
6      <WeaponSet firemode=0 />
7      <WeaponSet firemode=1 />
8    </weaponsets>
9    <weaponpacks>
10      <WeaponPack>
11        <links>
12          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
13          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
14        </links>
15        <Weapon>
16          <HsW01 mode=0 munitionpershot=1 delay=0     damage=2.5 material="Flares/point_lensflare" />
17          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=2.5 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
18        </Weapon>
19        <Weapon>
20          <HsW01 mode=0 munitionpershot=1 delay=0     damage=2.5 material="Flares/point_lensflare" />
21          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=2.5 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
22        </Weapon>
23      </WeaponPack>
24    </weaponpacks>
25    <munition>
26      <LaserMunition initialmagazines=12 maxmagazines=12 munitionpermagazine=10 replenishamount=1 replenishinterval=7.0/>
27    </munition>
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