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source: code/archive/Binderm_FS16/data/overlays/HUDTemplatesFPS.oxo @ 11629

Last change on this file since 11629 was 11104, checked in by fvultier, 9 years ago

Some HUDs (Health, Shield, Weapons, EnemyHealth, EnemyShield) are also displayed in FPS mode. Removed two unused redundant files.

  • Property svn:eol-style set to native
File size: 3.7 KB
Line 
1<Template name="fpshud">
2  <OverlayGroup name = "fpshud" scale = "1, 1">
3    <Map />
4
5    <HUDHealthBar
6     name              = "HealthBar1"
7     background        = "Orxonox/HealthBarBackground"
8     size              = "0.40, 0.08"
9     position          = "0.0 , 0.95 "
10     pickpoint         = "0, 1"
11     bartexture        = "healthbar_bar.png"
12     textfont          = "VeraMono"
13     textusebarcolour  = true
14     textscale          = 0.4
15     textoffset        = "0.325, -0.825"
16     textpickpoint     = "0, 0"
17     textalign         = "right"
18     correctaspect     = true
19     iconmaterial      = "Orxonox/BarIconHealth"
20    >
21      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
22      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
23      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
24    </HUDHealthBar>
25
26    <HUDShieldBar
27     name          = "ShieldBar1"
28     background    = "Orxonox/BarBackground"
29     size          = "0.40, 0.04"
30     position      = "0.0 , 1.0 "
31     pickpoint     = "0, 1"
32     correctaspect = true
33     iconmaterial  = "Orxonox/BarIconShield"
34    >
35      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
36      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
37      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
38    </HUDShieldBar>
39
40    <HUDEnemyHealthBar
41     name              = "EnemyHealthBar"
42     background        = "Orxonox/HealthBarBackground"
43     size              = "0.4, 0.08"
44     position          = "1 ,0"
45     pickpoint         = "1, 0"
46     bartexture        = "healthbar_bar.png"
47     textfont          = "VeraMono"
48     textusebarcolour  = true
49     textscale         = 0.4
50     textoffset        = "-0.675, 0.175"
51     textpickpoint     = "0, 0"
52     textalign         = "right"
53     correctaspect     = true
54     iconmaterial      = "Orxonox/BarIconHealth"
55    >
56      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
57      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
58      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
59    </HUDEnemyHealthBar>
60
61    <HUDEnemyShieldBar
62     name          = "EnemyShieldBar1"
63     background    = "Orxonox/BarBackground"
64     size          = "0.40, 0.04"
65     position      = "1.0 , 0.1 "
66     pickpoint     = "1, 0"
67     correctaspect = true
68     iconmaterial  = "Orxonox/BarIconShield"
69    >
70      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
71      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
72      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
73    </HUDEnemyShieldBar>
74
75    <HUDNavigation
76     name          = "Navigation"
77     correctaspect = true
78     font          = "Monofur"
79     textsize      = 0.02
80     navMarkerSize = 0.03
81     aimMarkerSize = 0.04
82    />
83
84    <HUDRadar
85     name          = "Radar"
86     background    = "Orxonox/Radar"
87     correctaspect = true
88     size          = "0.17, 0.17"
89     position      = "1.0, 1.0"
90     pickpoint     = "1.0, 1.0"
91     rotation      = 0
92     sensitivity   = 1.0
93     halfDotSizeDistance = 3000
94     maximumDotSize      = 0.1
95    />
96
97    <HUDWeaponSystem
98     name                   = "WeaponSystem"
99     correctaspect          = true
100     position               = "0.01, 0.01"
101     pickpoint              = "0, 0"
102     visible                = "true"
103     weaponModeHUDSize      = "0.09, 0.03"
104    />
105
106    <HUDTimer
107     name     = "Timer"
108     position = "0.5, 0.85"
109     font     = "VeraMono"
110     textsize = 0.1
111     colour   = "1.0, 1.0, 0.0, 0.8"
112     align    = "center"
113    />
114
115    <GUIOverlay
116      name = "QuestGUI"
117      guiname = "QuestGUI"
118      visible = "false"
119    />
120   
121    <GUIOverlay
122      name = "PickupInventory"
123      guiname = "PickupInventory"
124      visible = "false"
125    />
126
127  </OverlayGroup>
128</Template>
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