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source: code/archive/Binderm_FS16/src/orxonox/gamestates/GSMasterServer.h

Last change on this file was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Sandro 'smerkli' Merkli
24 *   Co-authors:
25 *      Reto Grieder (Original GSServer.h file this was adapted from)
26 *      ...
27 *
28 */
29
30#ifndef _GSMasterServer_H__
31#define _GSMasterServer_H__
32
33#include "OrxonoxPrereqs.h"
34
35#include "core/GameState.h"
36#include "network/NetworkPrereqs.h"
37#include "network/MasterServer.h"
38
39namespace orxonox
40{
41  class _OrxonoxExport GSMasterServer : public GameState
42  {
43    public:
44      GSMasterServer(const GameStateInfo& info);
45      ~GSMasterServer();
46
47      virtual void activate() override;
48      virtual void deactivate() override;
49      virtual void update(const Clock& time) override;
50
51    private:
52      MasterServer *mserver;
53
54
55  };
56}
57
58#endif /* _GSServer_H__ */
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