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source: code/archive/Binderm_FS16/src/orxonox/sound/SoundBuffer.h @ 12373

Last change on this file since 12373 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _SoundBuffer_H__
30#define _SoundBuffer_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <list>
35#include <memory>
36#include "core/Resource.h"
37
38namespace orxonox
39{
40    /*
41    @brief
42        The SoundBuffer class is to be used for sounds with position and orientation.
43    */
44    class _OrxonoxExport SoundBuffer
45    {
46        friend class SoundManager;
47
48    public:
49        ~SoundBuffer();
50        inline ALuint getBuffer()
51            { return this->audioBuffer_; }
52
53        unsigned int getSize() const;
54
55        const std::string& getFilename() const
56            { return this->filename_; }
57
58    private:
59        SoundBuffer(const std::string& filename, std::list<std::shared_ptr<SoundBuffer>>::iterator poolIterator);
60        void loadStandard(const std::shared_ptr<ResourceInfo>& fileInfo, DataStreamPtr dataStream);
61        void loadOgg(const std::shared_ptr<ResourceInfo>& fileInfo, DataStreamPtr dataStream);
62
63        std::string filename_;
64        ALuint audioBuffer_;
65        std::list<std::shared_ptr<SoundBuffer>>::iterator poolIterator_;
66    };
67}
68
69#endif /* _SoundBuffer_H__ */
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