1 | <LevelInfo |
---|
2 | name = "Shield Testlevel" |
---|
3 | description = "A simple Level with one shielded drone to shoot at" |
---|
4 | tags = "test" |
---|
5 | screenshot = "shieldtestlevel.png" |
---|
6 | /> |
---|
7 | |
---|
8 | <?lua |
---|
9 | include("HUDTemplates3.oxo") |
---|
10 | include("stats.oxo") |
---|
11 | include("templates/spaceshipAssff.oxt") |
---|
12 | include("templates/lodInformation.oxt") |
---|
13 | ?> |
---|
14 | |
---|
15 | <Level> |
---|
16 | |
---|
17 | <templates> |
---|
18 | <Template link=lodtemplate_default /> |
---|
19 | </templates> |
---|
20 | <?lua include("includes/notifications.oxi") ?> |
---|
21 | |
---|
22 | <Scene |
---|
23 | ambientlight = "0.8, 0.5, 0.5" |
---|
24 | skybox = "Orxonox/Starbox" |
---|
25 | > |
---|
26 | |
---|
27 | <Drone name="meineDrohne" |
---|
28 | primarythrust= "80" |
---|
29 | auxilarythrust= "10" |
---|
30 | rotationthrust= "10" |
---|
31 | mass= "50" |
---|
32 | linearDamping= "0.9" |
---|
33 | angularDamping= "0.7" |
---|
34 | |
---|
35 | health= 100 |
---|
36 | maxhealth= 150 |
---|
37 | inithealth= 200 |
---|
38 | |
---|
39 | shieldhealth= 100 |
---|
40 | initialshieldhealth= 200 |
---|
41 | maxshieldhealth= 250 |
---|
42 | |
---|
43 | shieldabsorption= 1 |
---|
44 | |
---|
45 | shieldrechargerate = "10" |
---|
46 | shieldrechargewaittime = 1 |
---|
47 | |
---|
48 | > |
---|
49 | <attached> |
---|
50 | <Model scale="4" mesh="drone.mesh"/> |
---|
51 | </attached> |
---|
52 | <collisionShapes> |
---|
53 | <BoxCollisionShape position="0,0,0" halfExtents="10, 10, 10" /> |
---|
54 | </collisionShapes> |
---|
55 | </Drone> |
---|
56 | |
---|
57 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
---|
58 | |
---|
59 | |
---|
60 | <?lua |
---|
61 | for i = 1, 10, 1 do |
---|
62 | ?> |
---|
63 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
---|
64 | <?lua end ?> |
---|
65 | |
---|
66 | <GlobalShader compositor="Bloom" visible=false> |
---|
67 | <events> |
---|
68 | <visibility> |
---|
69 | <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> |
---|
70 | </visibility> |
---|
71 | </events> |
---|
72 | </GlobalShader> |
---|
73 | <Model position="0,0,0" scale=8 mesh="ast1.mesh" /> |
---|
74 | <StaticEntity position="0,0,0" collisionType=static> |
---|
75 | <collisionShapes> |
---|
76 | <SphereCollisionShape radius="20" /> |
---|
77 | </collisionShapes> |
---|
78 | </StaticEntity> |
---|
79 | |
---|
80 | </Scene> |
---|
81 | </Level> |
---|