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source: code/archive/Dialog_HS16/src/libraries/core/CorePrecompiledHeaders.h

Last change on this file was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Compilation of the most often used header files in the core library
33@details
34    Updated: 13. September 2009
35    Total Files: 56
36*/
37
38#include "OrxonoxConfig.h"
39
40///////////////////////////////////////////
41/////          Stable Headers         /////
42///////////////////////////////////////////
43
44#include <string>   // 54
45#include <vector>   // 54
46#include <cassert>  // 53
47#include <fstream>  // 53
48#include <iostream> // 53
49#include <map>      // 53
50#include <sstream>  // 53
51#include <set>      // 50
52#include <memory>
53
54#include "util/Output.h" // 48
55
56#include <deque>    // 43
57#include <list>     // 44
58#include <cmath>    // 42
59
60#include <loki/ScopeGuard.h> // 38
61
62#include <OgreMath.h>        // 36
63#include <OgreVector2.h>     // 36
64#include <OgreVector3.h>     // 36
65#include <OgreVector4.h>     // 36
66#include <OgreQuaternion.h>  // 36
67#include <OgreColourValue.h> // 36
68#include <boost/preprocessor/cat.hpp> // 27
69
70#ifdef ORXONOX_COMPILER_MSVC
71
72#include <ois/OISKeyboard.h> // 15
73#include <ois/OISMouse.h>    // 15
74#include <ois/OISJoyStick.h> // 15
75
76#include "util/SubString.h"  // 14
77
78#include <stack> // 12
79
80#endif /*ORXONOX_COMPILER_MSVC */
81
82
83// Just in case some header included windows.h
84#undef min
85#undef max
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