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source: code/archive/Dialog_HS16/src/modules/weapons/munitions/CMakeLists.txt

Last change on this file was 11108, checked in by fvultier, 9 years ago

A few modifications in the weapon system: WeaponModes may play a reload sound now. Fireing Sounds of WeaponModes may overlap now. New weapon: FlameGun, a flame thrower for close combat (e.g. for the FPS player)

  • Property svn:eol-style set to native
File size: 217 bytes
Line 
1ADD_SOURCE_FILES(WEAPONS_SRC_FILES
2  LaserMunition.cc
3  LightningMunition.cc
4  FusionMunition.cc
5  RocketMunition.cc
6  GravityBombMunition.cc
7  IceMunition.cc
8  FlameMunition.cc
9  SplitMunition.cc
10  MineMunition.cc
11)
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