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source: code/archive/Dialog_HS16/src/orxonox/LevelInfo.h @ 11661

Last change on this file since 11661 was 11099, checked in by muemart, 9 years ago

Fix loads of doxygen warnings and other documentation issues

  • Property svn:eol-style set to native
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file LevelInfo.h
31    @brief Definition of the LevelInfo and LevelInfoItem class.
32    @ingroup Orxonox
33*/
34
35#ifndef _LevelInfo_H__
36#define _LevelInfo_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <set>
41#include <string>
42#include "util/StringUtils.h"
43
44#include "core/BaseObject.h"
45#include <iostream>
46#include <fstream>
47#include "core/class/OrxonoxInterface.h"
48
49namespace orxonox // tolua_export
50{ // tolua_export
51
52    /**
53    @brief
54        The LevelInfoItem class stores information regarding a @ref orxonox::Level "Level" and makes that information accessible through the @ref orxonox::LevelManager "LevelManager".
55        A LevelInfoItem object is commonly created from a @ref orxonox::LevelInfo "LevelInfo" object, using its <code>copy()</code> method.
56
57    @author
58        Damian 'Mozork' Frick
59
60    @ingroup Orxonox
61    */
62    class _OrxonoxExport LevelInfoItem // tolua_export
63        : virtual public OrxonoxInterface
64    { // tolua_export
65        public:
66            LevelInfoItem(); //!< Default constructor.
67            LevelInfoItem(const std::string& name, const std::string filename); //!< Constructor. Initializes the object.
68            virtual ~LevelInfoItem(); //!< Destructor.
69
70            /**
71            @brief Set the name of the Level.
72            @param name The name to be set.
73            */
74            inline void setName(const std::string& name)
75                { this->name_ = std::string(name); }
76            /**
77            @brief Get the name of the Level.
78            @return Returns the name of the Level.
79            */
80            inline const std::string& getName(void) const { return this->name_; } // tolua_export
81
82            /**
83            @brief Set the screenshot of the Level.
84            @param screenshot The screenshot to be set.
85            */
86            inline void setScreenshot(const std::string& screenshot) { this->screenshot_ = std::string(screenshot); }
87            /**
88            @brief Get the screenshot of the Level.
89            @return Returns the screenshot of the Level.
90            */
91            inline const std::string& getScreenshot() const { return this->screenshot_; } // tolua_export
92
93            /**
94            @brief Set the description of the Level.
95            @param description The description to be set.
96            */
97            inline void setDescription(const std::string& description)
98                { this->description_ = std::string(description); }
99            /**
100            @brief Get the description of the Level.
101            @return Returns the description of the Level.
102            */
103            inline const std::string& getDescription() const { return this->description_; } // tolua_export
104
105            void setTags(const std::string& tags); //!< Set the tags the Level is tagged with.
106            bool addTag(const std::string& tag, bool update = true); //!< Add a tag to the set of tags the Level is tagged with.
107            /**
108            @brief Get the lis of the tags the Level is tagged with.
109            @return Returns a comma-seperated string of all the tags the Level is tagged with.
110            */
111            inline const std::string& getTags(void) const
112                { return this->tagsString_; }
113            /**
114            @brief Get whether the Level has a specific tag.
115            @param tag The tag for which is checked.
116            @return Returns true if the Level is tagged with the input tag.
117            */
118            inline bool hasTag(const std::string& tag) const { return this->tags_.find(tag) != this->tags_.end(); } // tolua_export
119
120            void setStartingShips(const std::string& ships); //!< Set the starting ship models of the level
121            bool addStartingShip(const std::string& ship, bool update = true); //!< Add a model to shipselection
122            /**
123            @brief Get the set of starting ship models the Level allows
124            @return Returns a comma-seperated string of all the allowed ship models for the shipselection.
125            */
126            inline const std::string& getStartingShips(void) const
127                { return this->startingShipsString_; }
128            /**
129            @brief Get whether the Level allows a specific starting ship model
130            @param ship The ship model for which is checked.
131            @return Returns true if the Level allows the input ship model
132            */
133            inline bool hasStartingShip(const std::string& ship) const { return this->startingShips_.find(ship) != this->startingShips_.end(); } // tolua_export
134            inline void selectStartingShip(const std::string& ship) { this->changeStartingShip(ship); } // tolua_export
135            /**
136            @brief Get the XML-filename of the Level.
137            @return Returns the XML-filename (including *.oxw extension) of the Level.
138            */
139            inline const std::string& getXMLFilename(void) const { return this->xmlfilename_; } // tolua_export
140
141
142        protected:
143            /**
144            @brief Set the XML-filename of the Level.
145            @param filename The XML-filename to be set.
146            */
147            inline void setXMLFilename(const std::string& filename)
148                { this->xmlfilename_ = std::string(filename); }
149
150            std::string xmlfilename_; //!< The XML-filename of the Level.
151
152        private:
153            void changeStartingShip (const std::string& model);
154            void startingshipsUpdated(void); //!< Updates the comma-seperated string of all possible starting ships.
155            void tagsUpdated(void); //!< Updates the comma-seperated string of all tags, if the set of tags has changed.
156            static void initializeTags(void); //!< Initialize the set of allowed tags.
157            /**
158            @brief Check whether an input tag is allowed.
159            @param tag The tag to check.
160            @return Returns true if the input tag is allowed, false if not.
161            */
162            static bool validateTag(const std::string& tag)
163                { LevelInfoItem::initializeTags(); return LevelInfoItem::possibleTags_s.find(tag) != LevelInfoItem::possibleTags_s.end(); }
164
165            static std::set<std::string> possibleTags_s; //!< The set of allowed tags.
166            static const bool initialized_s = false; //!< Whether the set of allowed tags has been inizialized.
167
168            std::string name_; //!< The name of the Level.
169            std::string description_; //!< The description of the Level.
170            std::string screenshot_; //!< The screenshot of the Level.
171            std::set<std::string> tags_; //!< The set of tags the Level is tagged with.
172            std::string tagsString_; //!< The comma-seperated string of all the tags the Level is tagged with.
173            std::set<std::string> startingShips_; //!< The set of starting ship models the Level allows.
174            std::string startingShipsString_; //!< The comma-seperated string of all the allowed ship models for the shipselection.
175    }; // tolua_export
176
177    /**
178    @brief
179        The LevelInfo class can be used to store information regarding a @ref orxonox::Level "Level" in its level file.
180        The following parameters can be specified:
181        - @b name The name of the level.
182        - @b description The description of the level.
183        - @b screenshot The screenshot of the level.
184        - @b tags A comma-seperated string of tags. Allowed tags are: <em>test</em>, <em>singleplayer</em>, <em>multiplayer</em>, <em>showcase</em>, <em>tutorial</em>, <em>presentation</em>, <em>shipselection</em>.
185        - @b (optional) startingships The comma-seperated string of starting ship models
186        An example would be:
187        @code
188        <LevelInfo
189            name = "Levelname"lhs->compare(rhs) < 0
190            description = "This is just some awesome level."
191            screenshot = "Screenshot.png"
192            tags = "test, awesome"
193        />
194        @endcode
195        The LevelInfo is best located at the top of the level file.
196
197    @author
198        Damian 'Mozork' Frick
199        Matthias Hutter
200    @ingroup Orxonox
201    */
202    class _OrxonoxExport LevelInfo : public BaseObject, public LevelInfoItem
203    {
204        public:
205            LevelInfo(Context* context);
206            virtual ~LevelInfo();
207
208            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; //!< Creates a LevelInfo object through XML.
209
210            /**
211            @brief Set the screenshot of the Level.
212            @param screenshot The screenshot to be set.
213            */
214            inline void setScreenshot(const std::string& screenshot) { this->LevelInfoItem::setScreenshot(screenshot); }
215            /**
216            @brief Get the screenshot of the Level.
217            @return Returns the screenshot of the Level.
218            */
219            inline const std::string& getScreenshot() const { return this->LevelInfoItem::getScreenshot(); }
220
221            /**
222            @brief Set the description of the Level.
223            @param description The description to be set.
224            */
225            inline void setDescription(const std::string& description)
226                { this->LevelInfoItem::setDescription(description); }
227            /**
228            @brief Get the description of the Level.
229            @return Returns the description of the Level.
230            */
231            inline const std::string& getDescription() const
232                { return this->LevelInfoItem::getDescription(); }
233
234            /**
235            @brief Set the tags the Level is tagged with.
236            @param tags A comma-seperated string of all the tags to be set.
237            */
238            inline void setTags(const std::string& tags)
239                { this->LevelInfoItem::setTags(tags); }
240            /**
241            @brief Get the lis of the tags the Level is tagged with.
242            @return Returns a comma-seperated string of all the tags the Level is tagged with.
243            */
244            inline const std::string& getTags(void) const
245                { return this->LevelInfoItem::getTags(); }
246            /**
247            @brief Set the starting ship models of the level
248            @param ships A comma-seperated string of all the allowed ship models for the shipselection.
249            */
250            inline void setStartingShips(const std::string& ships)
251                { this->LevelInfoItem::setStartingShips(ships); }
252            /**
253            @brief Get the starting ship models of the level
254            @return Returns a comma-seperated string of all the allowed ship models for the shipselection.
255            */
256            inline const std::string& getStartingShips(void) const
257                { return this->LevelInfoItem::getStartingShips(); }
258
259            LevelInfoItem* copy(void); //!< Copies the contents of this LevelInfo object to a new LevelInfoItem object.
260    };
261
262    /**
263    @brief
264        Struct that overloads the compare operation between two @ref orxonox::LevelInfoItem "LevelInfoItem" pointers.
265
266    @ingroup Orxonox
267    */
268    struct LevelInfoCompare
269    {
270        bool operator() (const LevelInfoItem* lhs, const LevelInfoItem* rhs) const
271            {
272                if(getLowercase(lhs->getName()).compare(getLowercase(rhs->getName())) == 0)
273                    return getLowercase(lhs->getXMLFilename()).compare(getLowercase(rhs->getXMLFilename())) < 0;
274                return getLowercase(lhs->getName()).compare(getLowercase(rhs->getName())) < 0;
275            }
276    };
277
278} // tolua_export
279
280#endif /* _LevelInfo_H__ */
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