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source: code/archive/PLehmann_FS16/data/levels/includes/weaponSettingsEscortMine.oxi

Last change on this file was 11052, checked in by landauf, 9 years ago

merged branch presentationHS15 back to trunk

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="-9.2,2,-13" />
3      <WeaponSlot position=" 9.2,2,-13" />
4    </weaponslots>
5    <weaponsets>
6      <WeaponSet firemode=0 />
7      <WeaponSet firemode=1 />
8    </weaponsets>
9    <weaponpacks>
10      <WeaponPack>
11        <links>
12          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
13          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
14        </links>
15        <Weapon>
16          <HsW01 mode=0 munitionpershot=1 delay=0.125 damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam2.mesh" />
17          <MineGun mode=0 munitionpershot=1 delay=0.125 damage=50 shielddamage=15 healthdamage=10 muzzleoffset=" 0.1, 1.4,-10" maxtimeuntilexplosion=25 timeuntilactivation=2.5/>
18        </Weapon>
19        <Weapon>
20          <HsW01 mode=0 munitionpershot=1 delay=0     damage=9.3 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam2.mesh" />
21          <IceGun mode=0 munitionpershot=1 delay=0.125 damage=9.3 muzzleoffset=" 0.1, 1.4,-3" freezefactor=0.5 freezetime=2.0 />
22        </Weapon>
23      </WeaponPack>
24      <WeaponPack>
25        <links>
26          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
27        </links>
28      </WeaponPack>
29    </weaponpacks>
30    <munition>
31      <LaserMunition initialmagazines=8 maxmagazines=8 munitionpermagazine=10 replenishamount=1 replenishinterval=7.5/>
32      <IceMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/>
33      <MineMunition initialmagazines=1 maxmagazines=1 munitionpermagazine=10/>
34    </munition>
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