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source: code/archive/PLehmann_FS16/src/orxonox/OrxonoxPrereqs.h @ 12022

Last change on this file since 12022 was 11172, checked in by plehmann, 9 years ago

updated some files so NewScriptController lua binds are created. added DebugTask to cmake.

  • Property svn:eol-style set to native
File size: 5.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the orxonox library
33*/
34
35#ifndef _OrxonoxPrereqs_H__
36#define _OrxonoxPrereqs_H__
37
38#include "OrxonoxConfig.h"
39#include "tools/ToolsPrereqs.h"
40
41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
44
45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD)
46#  ifdef ORXONOX_SHARED_BUILD
47#    define _OrxonoxExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _OrxonoxExport
51#    else
52#      define _OrxonoxExport __declspec(dllimport)
53#    endif
54#  endif
55#  define _OrxonoxPrivate
56#elif defined (ORXONOX_GCC_VISIBILITY)
57#  define _OrxonoxExport  __attribute__ ((visibility("default")))
58#  define _OrxonoxPrivate __attribute__ ((visibility("hidden")))
59#else
60#  define _OrxonoxExport
61#  define _OrxonoxPrivate
62#endif
63
64//-----------------------------------------------------------------------
65// Forward declarations
66//-----------------------------------------------------------------------
67
68namespace orxonox
69{
70    class CameraManager;
71    class Level;
72    class LevelInfo;
73    class LevelInfoItem;
74    class LevelManager;
75    class PlayerManager;
76    class Radar;
77    class RenderQueueListener;
78    class Scene;
79    class GSLevelMemento;
80    struct GSLevelMementoState;
81
82    // chat
83    class ChatHistory;
84    class ChatInputHandler;
85    class ChatListener;
86    class ChatManager;
87
88    // collisionshapes
89    class CollisionShape;
90    class CompoundCollisionShape;
91    class WorldEntityCollisionShape;
92
93    // controllers
94    class AIController;
95    class ArtificialController;
96    class Controller;
97    class DroneController;
98    class HumanController;
99    class ScriptController;
100    class NewScriptController;
101    class WaypointController;
102    class WaypointPatrolController;
103
104    // gametypes
105    class Asteroids;
106    class Deathmatch;
107    class Dynamicmatch;
108    class Gametype;
109    class LastManStanding;
110    class LastTeamStanding;
111    class TeamBaseMatch;
112    class TeamDeathmatch;
113    class UnderAttack;
114    class TeamGametype;
115
116    // graphics
117    class Backlight;
118    class Billboard;
119    class BlinkingBillboard;
120    class Camera;
121    class FadingBillboard;
122    class GlobalShader;
123    class Light;
124    class Model;
125    class ParticleEmitter;
126    class ParticleSpawner;
127
128    // infos
129    class Bot;
130    class GametypeInfo;
131    class HumanPlayer;
132    class Info;
133    class PlayerInfo;
134
135    // interfaces
136    class GametypeMessageListener;
137    class NotificationListener;
138    class Pickupable;
139    class PickupCarrier;
140    class PlayerTrigger;
141    class RadarListener;
142    class RadarViewable;
143    class Rewardable;
144    class TeamColourable;
145
146    // items
147    class ShipPart;
148    class PartDestructionEvent;
149    class Engine;
150    class Item;
151    class MultiStateEngine;
152
153    // overlays
154    class InGameConsole;
155    class Map;
156    class OrxonoxOverlay;
157    class OverlayGroup;
158
159    //sound
160    class AmbientSound;
161    class BaseSound;
162    class SoundBuffer;
163    class SoundManager;
164    class SoundStreamer;
165    class WorldSound;
166    class WorldAmbientSound;
167
168    // weaponsystem
169    class DefaultWeaponmodeLink;
170    class Munition;
171    class ReplenishingMunition;
172    class Weapon;
173    class WeaponMode;
174    class WeaponPack;
175    class WeaponSet;
176    class WeaponSlot;
177    class WeaponSystem;
178
179    // worldentities
180    class CameraPosition;
181    class ControllableEntity;
182    class Drone;
183    class EffectContainer;
184    class ExplosionChunk;
185    class MobileEntity;
186    class MovableEntity;
187    class SpawnPoint;
188    class StaticEntity;
189    class TeamSpawnPoint;
190    class WorldEntity;
191    class Rocket;
192    // worldentities, pawns
193    class Destroyer;
194    class Pawn;
195    class SpaceShip;
196    class ModularSpaceShip;
197    class Spectator;
198    class TeamBaseMatchBase;
199}
200
201// Bullet Physics Engine
202class btTransform;
203class btVector3;
204
205class btRigidBody;
206class btCollisionObject;
207class btGhostObject;
208class btManifoldPoint;
209
210class btCollisionShape;
211class btSphereShape;
212class btCompoundShape;
213class btStaticPlaneShape;
214
215class btDiscreteDynamicsWorld;
216class bt32BitAxisSweep3;
217class btDefaultCollisionConfiguration;
218class btCollisionDispatcher;
219class btSequentialImpulseConstraintSolver;
220
221// ALUT
222typedef struct ALCcontext_struct ALCcontext;
223typedef struct ALCdevice_struct ALCdevice;
224typedef unsigned int ALuint;
225typedef int ALint;
226typedef int ALenum;
227
228#endif /* _OrxonoxPrereqs_H__ */
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