1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Tomer Gidron |
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24 | * |
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25 | */ |
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26 | |
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27 | #include "TFlagsLivesLevelHUD.h" |
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28 | #include "HoverFlag.h" |
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29 | #include "Hover.h" |
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30 | |
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31 | #include "core/CoreIncludes.h" |
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32 | #include "core/XMLPort.h" |
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33 | #include "util/Convert.h" |
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34 | |
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35 | namespace orxonox |
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36 | { |
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37 | RegisterClass(TFlagsLivesLevelHUD); |
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38 | |
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39 | TFlagsLivesLevelHUD::TFlagsLivesLevelHUD(Context* context) : OverlayText(context) |
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40 | { |
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41 | RegisterObject(TFlagsLivesLevelHUD); |
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42 | |
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43 | this->hoverGame_ = nullptr; |
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44 | this->totFlags_ = 0; |
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45 | showLives_ = true; |
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46 | showLevel_ = true; |
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47 | showTotFlags_= true; |
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48 | levelUpgrade_ = true; |
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49 | } |
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50 | |
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51 | void TFlagsLivesLevelHUD::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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52 | { |
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53 | SUPER(TFlagsLivesLevelHUD, XMLPort, xmlelement, mode); |
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54 | |
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55 | XMLPortParam(TFlagsLivesLevelHUD,"showPoints", setShowTot, getShowTot, xmlelement, mode); |
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56 | XMLPortParam(TFlagsLivesLevelHUD, "showLives", setShowLives, getShowLives, xmlelement, mode); |
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57 | XMLPortParam(TFlagsLivesLevelHUD, "showLevel", setShowLevel, getShowLevel, xmlelement, mode); |
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58 | XMLPortParam(TFlagsLivesLevelHUD, "levelUpgrade", setLevelUpgrade, getLevelUpgrade, xmlelement, mode); |
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59 | } |
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60 | |
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61 | void TFlagsLivesLevelHUD::tick(float dt) |
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62 | { |
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63 | SUPER(TFlagsLivesLevelHUD, tick, dt); |
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64 | |
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65 | const std::string& flags = multi_cast<std::string>(this->hoverGame_->getTotFlags()); |
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66 | const std::string& lives = multi_cast<std::string>(this->hoverGame_->getLives()); |
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67 | const std::string& level = multi_cast<std::string>(this->hoverGame_->getLevel()); |
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68 | |
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69 | //Display total Flags taken |
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70 | if(showTotFlags_ == true){ |
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71 | setTextSize(0.04); |
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72 | setPosition(Vector2(0.18, 0.08)); |
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73 | this->setColour(ColourValue(1, 1, 1, 1)); |
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74 | this->setCaption(flags); |
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75 | } |
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76 | |
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77 | //Display remaining lives |
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78 | if(showLives_ == true){ |
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79 | setTextSize(0.04); |
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80 | setPosition(Vector2(0.18, 0.12)); |
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81 | this->setColour(ColourValue(1, 1, 1, 1)); |
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82 | this->setCaption(lives); |
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83 | } |
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84 | |
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85 | //Display current level |
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86 | if(showLevel_ == true){ |
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87 | setTextSize(0.04); |
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88 | setPosition(Vector2(0.18, 0.16)); |
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89 | this->setColour(ColourValue(1, 1, 1, 1)); |
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90 | this->setCaption(level); |
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91 | |
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92 | } |
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93 | |
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94 | //New Level pop up |
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95 | if(this->hoverGame_->bLevelUpgradeHUD && levelUpgrade_) |
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96 | { |
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97 | setTextSize(0.2); |
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98 | setPosition(Vector2(0.3, 0.45)); |
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99 | std::stringstream sstm; |
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100 | sstm << "Level " << level; |
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101 | this->setCaption(sstm.str()); |
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102 | |
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103 | //TODO |
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104 | //make others stop blinking when new level pop-up is activated |
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105 | } |
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106 | |
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107 | } |
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108 | |
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109 | void TFlagsLivesLevelHUD::changedOwner() |
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110 | { |
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111 | SUPER(TFlagsLivesLevelHUD, changedOwner); |
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112 | |
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113 | if (this->getOwner() && this->getOwner()->getGametype()) |
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114 | { |
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115 | this->hoverGame_ = orxonox_cast<Hover*>(this->getOwner()->getGametype()); |
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116 | } |
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117 | else |
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118 | { |
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119 | this->hoverGame_ = nullptr; |
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120 | } |
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121 | } |
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122 | } |
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