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source: code/archive/Presentation_FS16/src/orxonox/controllers/ControllerDirector.h @ 11958

Last change on this file since 11958 was 11207, checked in by fvultier, 8 years ago

merged scriptable controller

  • Property svn:eol-style set to native
File size: 2.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/*
30@todo:
31
32in the take control or preparationToTakeControl functions remove the former controller and store it somewhere so it can be put back later.
33
34*/
35#ifndef _ControllerDirector_H__
36#define _ControllerDirector_H__
37
38#include "OrxonoxPrereqs.h"
39#include "ArtificialController.h"
40#include "core/EventIncludes.h"
41
42
43namespace orxonox
44{
45    class _OrxonoxExport ControllerDirector : public ArtificialController
46    {
47        public:
48            ControllerDirector(Context* context);
49            virtual ~ControllerDirector() { }
50
51            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
52            bool party(bool bTriggered, BaseObject* trigger);
53            virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode) override;
54
55            inline void setScriptName(const std::string& name) { this->scriptname_ = name; }
56            inline const std::string& getScriptName() const { return this->scriptname_; }
57
58
59            /* Take over control of a given object */
60            void takeControl(Controller * controller, BaseObject * trigger);
61            bool preparationToTakeControl(BaseObject * trigger);
62
63            // currently unused
64            //void setNewController(Controller * controller);
65
66        protected:
67            std::string scriptname_;   
68            PlayerInfo* player_;
69            ControllableEntity* entity_; 
70            PlayerTrigger * pTrigger_;
71            Context* context_;
72    };
73}
74
75#endif /* _ControllerDirector_H__ */
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