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source: code/archive/Presentation_FS18/src/modules/weapons/munitions/GravityBombMunition.h @ 12203

Last change on this file since 12203 was 11071, checked in by landauf, 9 years ago

merged branch cpp11_v3 back to trunk

  • Property svn:eol-style set to native
File size: 772 bytes
Line 
1/*
2 * GravityBombMunition.h
3 *
4 *  Created on: Apr 16, 2015
5 *      Author: meggiman
6 */
7
8#ifndef GRAVITYBOMBMUNITION_H_
9#define GRAVITYBOMBMUNITION_H_
10
11#include "weapons/WeaponsPrereqs.h"
12#include "weaponsystem/Munition.h"
13
14namespace orxonox
15{
16    /**
17     * @class   GravityBombMunition
18     *
19     * @brief   This class is used to set the behaviour of various
20     *          munition specific attributes of the GravityBomb like max count of munition per magazine.
21     *
22     * @author  Manuel
23     * @date    23.05.2015
24     */
25    class _WeaponsExport GravityBombMunition : public Munition
26    {
27        public:
28            GravityBombMunition(Context* context);
29            virtual ~GravityBombMunition() = default;
30    };
31
32}
33
34
35#endif /* GRAVITYBOMBMUNITION_H_ */
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