1 | #include "Waypoint.h" |
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2 | #include <OgreSceneNode.h> |
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3 | #include <BulletDynamics/Dynamics/btRigidBody.h> |
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4 | #include "util/OrxAssert.h" |
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5 | #include "core/CoreIncludes.h" |
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6 | #include "core/XMLPort.h" |
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7 | #include "WaypointGroup.h" |
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8 | #include "core/EventIncludes.h" |
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9 | |
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10 | |
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11 | namespace orxonox |
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12 | |
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13 | |
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14 | { |
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15 | RegisterClass(Waypoint); |
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16 | |
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17 | Waypoint::Waypoint(Context* context) : StaticEntity(context) |
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18 | { |
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19 | RegisterObject(Waypoint); |
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20 | model = new Model(this->getContext()); |
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21 | model->setMeshSource("cube.mesh"); // Name of the arrow file for now bottle |
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22 | this->attach(model); |
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23 | model->setScale(0); |
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24 | //model->setOrientation(Vector3(0,0,-1)); |
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25 | model->setPosition(Vector3(0.0,0.0,0.0)); // this is wrong, it has to be triggered |
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26 | waypoint_actived = false; |
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27 | distancetrigger = new DistanceTrigger(this->getContext()); |
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28 | distancetrigger->setDistance(100); |
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29 | distancetrigger->addTarget("Pawn"); |
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30 | distancetrigger->setStayActive(false); |
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31 | this->addEventSource(distancetrigger, "activate"); |
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32 | this->attach(distancetrigger); |
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33 | } |
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34 | |
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35 | Waypoint::~Waypoint() |
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36 | { |
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37 | } |
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38 | |
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39 | |
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40 | void Waypoint::activate(){ |
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41 | orxout() << "activate function" << endl; |
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42 | ///++order; |
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43 | waypointgroup->activateNext(); |
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44 | } |
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45 | |
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46 | |
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47 | //WorldEntity::setDirection |
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48 | //WorldEntity::getPosition() |
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49 | //setOrientation() |
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50 | |
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51 | |
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52 | void Waypoint::XMLEventPort(Element& xmlelement, XMLPort::Mode mode){ |
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53 | SUPER(Waypoint, XMLEventPort, xmlelement, mode); // From the SpaceShip.cc file |
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54 | //XMLPortParam(Waypoint, "order", setOrder, getOrder, xmlelement, mode); |
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55 | XMLPortEventState(Waypoint, BaseObject, "activate", activate, xmlelement, mode); |
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56 | |
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57 | } |
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58 | |
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59 | |
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60 | } |
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