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source: code/archive/QuestGuide_HS16/src/libraries/core/input/Keyboard.cc

Last change on this file was 8079, checked in by landauf, 14 years ago

merged usability branch back to trunk

incomplete summary of the changes in this branch:

  • enhanced keyboard navigation in GUIs
  • implemented new graphics menu and changeable window size at runtime
  • added developer mode
  • HUD shows if game is paused, game pauses if ingame menu is opened
  • removed a few obsolete commands and hid some that are more for internal use
  • numpad works in console and gui
  • faster loading of level info
  • enhanced usage of compositors (Shader class)
  • improved camera handling, configurable FOV and aspect ratio
  • Property svn:eol-style set to native
File size: 4.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "Keyboard.h"
30#include "InputState.h"
31
32namespace orxonox
33{
34    //! OIS event handler
35    bool Keyboard::keyPressed(const OIS::KeyEvent& arg)
36    {
37        // update modifiers
38        switch (arg.key)
39        {
40            case OIS::KC_RMENU:
41            case OIS::KC_LMENU:
42                modifiers_ |= KeyboardModifier::Alt;   // alt key
43                break;
44            case OIS::KC_RCONTROL:
45            case OIS::KC_LCONTROL:
46                modifiers_ |= KeyboardModifier::Ctrl;  // ctrl key
47                break;
48            case OIS::KC_RSHIFT:
49            case OIS::KC_LSHIFT:
50                modifiers_ |= KeyboardModifier::Shift; // shift key
51                break;
52            case OIS::KC_TAB:
53                // Do not distribute the alt+tab event (messes with the operating system)
54                if ((modifiers_ & KeyboardModifier::Alt) != 0)
55                    return true;
56            default:;
57        }
58
59        KeyEvent evt(static_cast<KeyCode::ByEnum>(arg.key), Keyboard::getKeyText(arg), 0);
60        super::buttonPressed(evt);
61        return true;
62    }
63
64    //! OIS event handler
65    bool Keyboard::keyReleased(const OIS::KeyEvent& arg)
66    {
67        // update modifiers
68        switch (arg.key)
69        {
70            case OIS::KC_RMENU:
71            case OIS::KC_LMENU:
72                modifiers_ &= ~KeyboardModifier::Alt;   // alt key
73                break;
74            case OIS::KC_RCONTROL:
75            case OIS::KC_LCONTROL:
76                modifiers_ &= ~KeyboardModifier::Ctrl;  // ctrl key
77                break;
78            case OIS::KC_RSHIFT:
79            case OIS::KC_LSHIFT:
80                modifiers_ &= ~KeyboardModifier::Shift; // shift key
81                break;
82            default:;
83        }
84
85        KeyEvent evt(static_cast<KeyCode::ByEnum>(arg.key), Keyboard::getKeyText(arg), 0);
86        super::buttonReleased(evt);
87        return true;
88    }
89
90    /// A map which returns the corresponding chars for some key codes
91    unsigned int Keyboard::getKeyText(const OIS::KeyEvent& arg)
92    {
93        switch (arg.key)
94        {
95            case OIS::KC_NUMPAD0:     return static_cast<unsigned int>('0');
96            case OIS::KC_NUMPAD1:     return static_cast<unsigned int>('1');
97            case OIS::KC_NUMPAD2:     return static_cast<unsigned int>('2');
98            case OIS::KC_NUMPAD3:     return static_cast<unsigned int>('3');
99            case OIS::KC_NUMPAD4:     return static_cast<unsigned int>('4');
100            case OIS::KC_NUMPAD5:     return static_cast<unsigned int>('5');
101            case OIS::KC_NUMPAD6:     return static_cast<unsigned int>('6');
102            case OIS::KC_NUMPAD7:     return static_cast<unsigned int>('7');
103            case OIS::KC_NUMPAD8:     return static_cast<unsigned int>('8');
104            case OIS::KC_NUMPAD9:     return static_cast<unsigned int>('9');
105            case OIS::KC_DECIMAL:     return static_cast<unsigned int>('.');
106            case OIS::KC_DIVIDE:      return static_cast<unsigned int>('/');
107            case OIS::KC_NUMPADENTER: return static_cast<unsigned int>('\n');
108            default:                  return arg.text;
109        }
110    }
111}
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