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source: code/archive/animated_space_boundaries/data/levels/lastTeamStanding.oxw @ 9630

Last change on this file since 9630 was 8637, checked in by dafrick, 14 years ago

Merging tutoriallevel3 branch into presentation branch.

  • Property svn:eol-style set to native
File size: 4.8 KB
Line 
1<LevelInfo
2 name = "Last Team Standing"
3 description = "Survive as a team."
4 tags = "singleplayer"
5/>
6<?lua
7  include("stats.oxo")
8  include("HUDTemplates3.oxo")
9  include("templates/lodInformation.oxt")
10  include("lastTeamStandingHUD.oxo")
11  include("templates/spaceshipAssff.oxt")
12  include("templates/spaceshipPirate.oxt")
13  include("templates/pickupRepresentationTemplates.oxt")
14?>
15
16<Level
17 name         = "Last Team Standing"
18 description  = "testmap for gametype last team standing"
19 gametype     =  "LastTeamStanding"
20>
21  <templates>
22    <Template link=lodtemplate_default />
23  </templates>
24  <?lua include("includes/notifications.oxi") ?>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
28    skybox       = "Orxonox/skypanoramagen1"
29  >
30  <?lua include("includes/notifications.oxi") ?>
31
32    <?lua
33      include("includes/pickups.oxi")
34    ?>
35
36<Bot />
37
38<!-- ------------ middle asteroid -------------- -->
39    <StaticEntity position="0,20,0" collisionType=static>
40       <attached>
41           <Model position="0,0,0" scale=140 mesh="asteroid_UV.mesh" shadow=true />
42           <!-- ParticleEmitter position="0,0,0" source="Orxonox/Steam" / -->
43       </attached>
44      <collisionShapes>
45        <SphereCollisionShape radius="145" />
46      </collisionShapes>
47    </StaticEntity>
48
49    <PickupSpawner position="-160,65,10" triggerDistance="10" respawnTime="5" maxSpawnedItems="10"><!--EasterEgg-->
50      <pickup>
51        <InvisiblePickup template=mediuminvisiblepickup />
52      </pickup>
53    </PickupSpawner>
54    <PickupSpawner position="-160,60,17" triggerDistance="10" respawnTime="5" maxSpawnedItems="10"><!--EasterEgg-->
55      <pickup>
56        <InvisiblePickup template=hugeinvisiblepickup />
57      </pickup>
58    </PickupSpawner>
59    <StaticEntity position="-160,60,28.4"><!--EasterEgg-Indicator-->
60      <attached>
61        <Model position="0,0,0" scale=1 mesh="sphere.mesh" />
62      </attached>
63    </StaticEntity>
64
65<!-- ---------------asteroid dome----------------- -->
66<?lua
67max = 16
68for i = 0, max, 1
69do
70    y = math.sin(i/max*6)*750
71    z = math.cos(i/max*6)*750
72    j = 1
73    ?>
74
75    <TeamSpawnPoint team="<?lua print( math.mod(i,4)) ?>" position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" direction="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
76
77    <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
78      <attached>
79        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh">
80        </Model>
81      </attached>
82      <collisionShapes>
83        <BoxCollisionShape    halfExtents="<?lua print(j * 2) ?>,100,<?lua print(j * 2) ?>" position = "0,0,0" />
84      </collisionShapes>
85    </StaticEntity>
86
87    <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
88      <attached>
89        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh">
90        </Model>
91      </attached>
92      <collisionShapes>
93        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
94      </collisionShapes>
95    </StaticEntity>
96
97    <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
98      <attached>
99        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh">
100        </Model>
101      </attached>
102      <collisionShapes>
103        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
104      </collisionShapes>
105    </StaticEntity>
106
107    <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
108      <attached>
109        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh">
110        </Model>
111      </attached>
112      <collisionShapes>
113        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
114      </collisionShapes>
115    </StaticEntity>
116
117    <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
118      <attached>
119        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh">
120        </Model>
121      </attached>
122      <collisionShapes>
123        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
124      </collisionShapes>
125    </StaticEntity>
126
127<!-- ---------Top Asteroid----------- -->
128    <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale="<?lua print(j * 2.1) ?>" pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static >
129      <attached>
130        <Model position="0,0,0" scale=25 mesh="ast6.mesh">
131        </Model>
132      </attached>
133      <collisionShapes>
134        <BoxCollisionShape    halfExtents="50,140,30" position="0,0,0"/>
135      </collisionShapes>
136    </StaticEntity>
137
138
139<?lua end ?>
140
141  </Scene>
142</Level>
143
144
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