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source: code/archive/animated_space_boundaries/data/levels/old/spaceshipTemplatesPhysics.oxw @ 12412

Last change on this file since 12412 was 7679, checked in by dafrick, 14 years ago

Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1<Template name=spaceshipassff>
2  <SpaceShip
3   camerapositiontemplate = spaceshipassffcameras
4
5   health            = 100
6   maxhealth         = 200
7   initialhealth     = 100
8
9   primaryThrust     = 100;
10   auxilaryThrust    = 30;
11   rotationThrust    = 10;
12
13   collisionType     = "dynamic"
14   mass              = 100
15   linearDamping     = 0.7
16   angularDamping    = 0.999
17   name              = "blubbbeliblubb"
18  >
19    <attached>
20      <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" />
21      <!--Light position="0,0,20" diffuse="0,0,1" specular="0,0,1" type=point /-->
22      <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 />
23      <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 />
24      <!--ParticleEmitter position="0,0,-100" source="Orxonox/smoke5" /-->
25    </attached>
26    <collisionShapes>
27      <!--SphereCollisionShape position="0,0,0"      radius=20 /-->
28      <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" />
29      <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" />
30      <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" />
31      <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" />
32      <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
33      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
34    </collisionShapes>
35  </SpaceShip>
36</Template>
37
38<Template name=spaceshipassffcameras>
39  <SpaceShip>
40    <camerapositions>
41      <CameraPosition position="0,10,40" />
42      <CameraPosition position="0,150,-25" pitch=-90 />
43      <CameraPosition position="0,0,-30" yaw=180 />
44      <CameraPosition position="0,3,-14" yaw=0 />
45      <CameraPosition position="-50,5,-8" yaw=-90 />
46      <CameraPosition position="50,5,-8" yaw=90 />
47    </camerapositions>
48  </SpaceShip>
49</Template>
50
51<!--Template name=spaceshippirate>
52  <SpaceShip
53   health            = 100
54   maxhealth         = 200
55   initialhealth     = 100
56
57   maxspeed          = 250
58   maxsecondaryspeed = 50
59   maxrotation       = 100
60   transacc          = 200
61   rotacc            = 140
62   transdamp         = 75
63  >
64    <attached>
65      <Model position="0,-10,-45" yaw=90 pitch=-90 roll=0 scale=4 mesh="pirate.mesh" />
66    </attached>
67  </SpaceShip>
68</Template>
69
70<Template name=spaceshipspacecruiser>
71  <SpaceShip
72   health            = 100
73   maxhealth         = 200
74   initialhealth     = 100
75
76   maxspeed          = 250
77   maxsecondaryspeed = 50
78   maxrotation       = 100
79   transacc          = 200
80   rotacc            = 140
81   transdamp         = 75
82  >
83    <attached>
84      <Model position="8,-30,-120" yaw=90 pitch=-90 roll=0 scale=4 mesh="spacecruiser.mesh" />
85    </attached>
86  </SpaceShip>
87</Template-->
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