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source: code/archive/animated_space_boundaries/data/levels/presentationFS10.oxw

Last change on this file was 8637, checked in by dafrick, 13 years ago

Merging tutoriallevel3 branch into presentation branch.

  • Property svn:eol-style set to native
File size: 5.2 KB
Line 
1<LevelInfo
2 name = "Presentation XI"
3 description = "1st Presentation level for Orxonox Convention XI"
4 tags = "presentation"
5/>
6
7<?lua
8  include("stats.oxo")
9  include("HUDTemplates3.oxo")
10?>
11
12<?lua
13  include("templates/lodInformation.oxt")
14  include("templates/spaceshipAssff.oxt")
15  include("templates/spaceshipPirate.oxt")
16  include("templates/spaceshipSwallow.oxt")
17  include("templates/pickupRepresentationTemplates.oxt")
18?>
19
20<Level
21 name         = "Sample"
22 description  = "Just a few tests"
23 gametype     = TeamDeathmatch
24>
25  <templates>
26    <Template link=lodtemplate_default />
27  </templates>
28  <?lua include("includes/notifications.oxi") ?>
29
30  <Scene
31    ambientlight = "0.8, 0.8, 0.8"
32    skybox       = "Orxonox/Starbox"
33  >
34
35    <?lua
36      include("includes/pickups.oxi")
37    ?>
38
39    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
40    <SpawnPoint position="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipswallow />
41
42    <Billboard position="12.5, -30, -500" material="Banners/Pickups" scale="0.5"/>
43    <Billboard position="500, -30, -500" material="Banners/Drone" scale="0.5"/>
44    <EventDispatcher>
45      <targets>
46        <EventTarget target=pirate />
47      </targets>
48      <events>
49        <activity>
50          <DistanceTrigger position="500, -50, -500" distance=20 target="SpaceShip" stayactive=true />
51        </activity>
52      </events>
53    </EventDispatcher>
54
55    <Billboard position="1000, -30, -500" material="Banners/Formation" scale="0.5"/>
56    <Billboard position="1000, -50, -500" material="Examples/Flare" scale="0.5"/>
57    <EventDispatcher>
58      <targets>
59        <EventTarget target=formation />
60      </targets>
61      <events>
62        <activity>
63          <DistanceTrigger position="1000, -50, -500" distance=20 target="SpaceShip" stayactive=true />
64        </activity>
65      </events>
66    </EventDispatcher>
67
68    <SpaceShip position="500,0,-1500">
69        <templates>
70          <Template link=spaceshippirate />
71        </templates>
72        <controller>
73          <AIController team=1 active=false name=pirate formationFlight=false passive=false />
74        </controller>
75    </SpaceShip>
76
77
78    <?lua
79      for i = 1, 10, 1 do
80        ?>
81      <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>">
82        <templates>
83          <Template link=spaceshippirate />
84        </templates>
85        <controller>
86          <AIController formationFlight=true passive=true team=0 name=formation active=false />
87        </controller>
88      </SpaceShip>
89    <?lua end ?>
90
91
92    <?lua
93      for i = 1, 10, 1 do
94        ?>
95      <SpaceShip position="<?lua print(5000 + math.random() * 4000 - 2000) ?>,<?lua print(0 + math.random() * 2000 - 1000) ?>,<?lua print(math.random() * 2000 - 1000) ?>">
96        <templates>
97          <Template link=spaceshipassff />
98        </templates>
99        <controller>
100          <AIController formationFlight=true passive=true team=1 name=formation active=false/>
101        </controller>
102      </SpaceShip>
103    <?lua end ?>
104
105    <PickupSpawner position="500,-50,-500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10">
106      <pickup>
107        <DronePickup template=dronepickup />
108      </pickup>
109    </PickupSpawner>
110
111    <!-- Shield pickups -->
112
113    <PickupSpawner position="-25,-50,-500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10">
114      <pickup>
115        <ShieldPickup template=hugeshieldpickup />
116      </pickup>
117    </PickupSpawner>
118
119    <!-- Health pickups -->
120
121    <PickupSpawner position="0,-75,-500" triggerDistance="10" respawnTime="30" maxSpawnedItems="10">
122      <pickup>
123        <HealthPickup template=hugehealthpickup />
124      </pickup>
125    </PickupSpawner>
126
127    <!-- Speed pickups -->
128
129    <PickupSpawner position="25,-50,-500" triggerDistance="10" respawnTime="10" maxSpawnedItems="99">
130      <pickup>
131        <SpeedPickup template=hugespeedpickup />
132      </pickup>
133    </PickupSpawner>
134
135    <PickupSpawner position="50,-50,-500" triggerDistance="10" respawnTime="10" maxSpawnedItems="99">
136      <pickup>
137        <SpeedPickup template=smalljumppickup />
138      </pickup>
139    </PickupSpawner>
140
141    <!-- Invisible pickups -->
142
143    <PickupSpawner position="0,-50,-500" triggerDistance="10" respawnTime="5" maxSpawnedItems="10">
144      <pickup>
145        <InvisiblePickup template=hugeinvisiblepickup />
146      </pickup>
147    </PickupSpawner>
148
149    <!-- PickupRepresentation for the pickup below, since it is not a standard pickup provided by pickups.oxi -->
150    <PickupRepresentation
151      pickupName = "Medium Health Pack"
152      pickupDescription = "Once used adds a medium amout of health to the ship."
153      spawnerTemplate = "mediumhealthpickupRepresentation"
154      inventoryRepresentation = "MediumHealth"
155    >
156      <pickup>
157        <HealthPickup health=50 activationType="onUse" durationType="once" />
158      </pickup>
159    </PickupRepresentation>
160
161    <PickupSpawner position="25,-75,-500" respawnTime="60" triggerDistance="20" maxSpawnedItems="5">
162      <pickup>
163        <HealthPickup health=50 activationType=onUse durationType=once />
164      </pickup>
165    </PickupSpawner>
166
167  </Scene>
168</Level>
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