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source: code/archive/animated_space_boundaries/src/libraries/network/synchronisable/Synchronisable.h @ 12373

Last change on this file since 12373 was 8694, checked in by scheusso, 14 years ago

fixed a network problem with SpaceBoundaries
please don't use new on synchronisables without restricting to server or setting syncMode to None

  • Property svn:eol-style set to native
File size: 9.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Synchronisable_H__
30#define _Synchronisable_H__
31
32#include "network/NetworkPrereqs.h"
33
34#include <cassert>
35#include <cstring>
36#include <vector>
37#include <map>
38#include <queue>
39#include <set>
40
41#include "util/mbool.h"
42#include "core/OrxonoxClass.h"
43#include "SynchronisableVariable.h"
44#include "NetworkCallback.h"
45
46
47namespace orxonox
48{
49
50  namespace ObjectDirection{
51    enum Value{
52      None=0x0,
53      ToClient=0x1,
54      ToServer=0x2,
55      Bidirectional=0x3
56    };
57  }
58
59  namespace Priority{
60    enum Value{
61      VeryHigh    = -100,
62      High        = -15,
63      Normal      = 0,
64      Low         = 15,
65      VeryLow     = 100
66    };
67  }
68
69    /**
70   * @brief: stores information about a Synchronisable (light version)
71   *
72   * This class stores the information about a Synchronisable (objectID_, dataSize)
73   * in an emulated bitset.
74   * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream
75   * Bit 32 is a bool and defines whether the variables are stored in diff mode
76   * Byte 5 to 8: objectID_
77   */
78  class _NetworkExport SynchronisableHeaderLight
79  {
80    protected:
81      uint8_t* data_;
82    public:
83      SynchronisableHeaderLight(uint8_t* data)
84        { data_ = data; }
85      inline static uint32_t getSize()
86        { return 6; }
87      inline uint16_t getDataSize() const
88        { return (*(uint16_t*)data_) & 0x7FFF; } //only use the first 31 bits
89      inline void setDataSize(uint16_t size)
90        { *(uint16_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint16_t*)(data_) & 0x8000 ); }
91      inline bool isDiffed() const
92        { return ( (*(uint16_t*)data_) & 0x8000 ) == 0x8000; }
93      inline void setDiffed( bool b)
94        { *(uint16_t*)(data_) = (b << 15) | (*(uint16_t*)(data_) & 0x7FFF ); }
95      inline uint32_t getObjectID() const
96        { return *(uint32_t*)(data_+2); }
97      inline void setObjectID(uint32_t objectID_)
98        { *(uint32_t*)(data_+2) = objectID_; }
99      inline void operator=(SynchronisableHeaderLight& h)
100        { memcpy(data_, h.data_, SynchronisableHeaderLight::getSize()); }
101  };
102 
103  typedef uint8_t VariableID;
104 
105  /**
106   * @brief: stores information about a Synchronisable
107   *
108   * This class stores the information about a Synchronisable (objectID_, classID_, creatorID_, dataSize)
109   * in an emulated bitset.
110   * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream
111   * Bit 32 is a bool and defines whether the variables are stored in diff mode
112   * Byte 5 to 8: objectID_
113   * Byte 9 to 12: classID_
114   * Byte 13 to 16: creatorID_
115   */
116  class _NetworkExport SynchronisableHeader: public SynchronisableHeaderLight
117  {
118    public:
119      SynchronisableHeader(uint8_t* data): SynchronisableHeaderLight(data)
120        {}
121      inline static uint32_t getSize()
122        { return SynchronisableHeaderLight::getSize()+8; }
123      inline uint32_t getClassID() const
124        { return *(uint32_t*)(data_+SynchronisableHeaderLight::getSize()); }
125      inline void setClassID(uint32_t classID_)
126        { *(uint32_t*)(data_+SynchronisableHeaderLight::getSize()) = classID_; }
127      inline uint32_t getCreatorID() const
128        { return *(uint32_t*)(data_+SynchronisableHeaderLight::getSize()+4); }
129      inline void setCreatorID(uint32_t creatorID_)
130        { *(uint32_t*)(data_+SynchronisableHeaderLight::getSize()+4) = creatorID_; }
131      inline void operator=(SynchronisableHeader& h)
132        { memcpy(data_, h.data_, getSize()); }
133  };
134 
135//   inline void operator=(SynchronisableHeaderLight& h1, SynchronisableHeader& h2)
136//   {
137//     memcpy(h1.data_, h2.data_, h1.getSize());
138//   }
139
140  /**
141  * This class is the base class of all the Objects in the universe that need to be synchronised over the network
142  * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list.
143  * @author Oliver Scheuss
144  */
145  class _NetworkExport Synchronisable : virtual public OrxonoxClass{
146  public:
147    friend class packet::Gamestate;
148    virtual ~Synchronisable();
149
150    static void setClient(bool b);
151
152    static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0);
153    static bool deleteObject(uint32_t objectID_);
154    static Synchronisable *getSynchronisable(uint32_t objectID_);
155    static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); }
156    static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; }
157
158    inline uint32_t getObjectID() const {return this->objectID_;}
159    inline unsigned int getCreatorID() const {return this->creatorID_;}
160    inline uint32_t getClassID() const {return this->classID_;}
161    inline unsigned int getPriority() const { return this->objectFrequency_;}
162    inline uint8_t getSyncMode() const { return this->objectMode_; }
163
164    void setSyncMode(uint8_t mode);
165   
166    inline uint32_t getNrOfVariables(){ return this->syncList_.size(); }
167    inline uint32_t getVarSize( VariableID ID )
168    { return this->syncList_[ID]->getSize(state_); }
169
170  protected:
171    Synchronisable(BaseObject* creator);
172    template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false);
173    template <class T> void registerVariable(std::set<T>& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false);
174    template <class T> void unregisterVariable(T& var);
175
176    void setPriority(unsigned int freq){ objectFrequency_ = freq; }
177
178
179  private:
180    uint32_t getData(uint8_t*& mem, std::vector<uint32_t>& sizes, int32_t id, uint8_t mode);
181    uint32_t getSize(int32_t id, uint8_t mode=0x0);
182    bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false);
183    bool doSync(/*int32_t id,*/ uint8_t mode=0x0);
184    bool doReceive( uint8_t mode );
185
186    inline void setObjectID(uint32_t id){ this->objectID_ = id; objectMap_[this->objectID_] = this; }
187    inline void setClassID(uint32_t id){ this->classID_ = id; }
188
189    uint32_t objectID_;
190    uint32_t creatorID_;
191    uint32_t classID_;
192
193    std::vector<SynchronisableVariableBase*> syncList_;
194    std::vector<SynchronisableVariableBase*> stringList_;
195    uint32_t dataSize_; //size of all variables except strings
196    static uint8_t state_; // detemines wheter we are server (default) or client
197    bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server)
198    unsigned int objectFrequency_;
199    int objectMode_;
200    static std::map<uint32_t, Synchronisable *> objectMap_;
201    static std::queue<uint32_t> deletedObjects_;
202  };
203
204  template <class T> void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)
205  {
206    if (bidirectional)
207    {
208      syncList_.push_back(new SynchronisableVariableBidirectional<T>(variable, mode, cb));
209      this->dataSize_ += syncList_.back()->getSize(state_);
210    }
211    else
212    {
213      syncList_.push_back(new SynchronisableVariable<T>(variable, mode, cb));
214      if ( this->state_ == mode )
215        this->dataSize_ += syncList_.back()->getSize(state_);
216    }
217  }
218 
219  template <class T> void Synchronisable::unregisterVariable(T& variable)
220  {
221    std::vector<SynchronisableVariableBase*>::iterator it = syncList_.begin();
222    while(it!=syncList_.end())
223    {
224      if( ((*it)->getReference()) == &variable )
225      {
226        this->dataSize_ -= (*it)->getSize(Synchronisable::state_);
227        delete (*it);
228        syncList_.erase(it);
229        return;
230      }
231      else
232        it++;
233    }
234    COUT(1) << "Tried to unregister not registered variable" << endl;
235    assert(false); //if we reach this point something went wrong:
236    // the variable has not been registered before
237  }
238
239  template <class T> void Synchronisable::registerVariable( std::set<T>& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)
240  {
241    SynchronisableVariableBase* sv;
242    if (bidirectional)
243      sv = new SynchronisableVariableBidirectional<std::set<T> >(variable, mode, cb);
244    else
245      sv = new SynchronisableVariable<std::set<T> >(variable, mode, cb);
246    syncList_.push_back(sv);
247    stringList_.push_back(sv);
248  }
249
250  template <> _NetworkExport void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional);
251//   template <class T> _NetworkExport void Synchronisable::registerVariable<std::set<T> >( std::set<T>& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional);
252  template <> _NetworkExport void Synchronisable::unregisterVariable( std::string& variable );
253
254
255}
256
257#endif /* _Synchronisable_H__ */
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