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source: code/archive/animated_space_boundaries/src/libraries/util/Math.cc

Last change on this file was 8400, checked in by rgrieder, 14 years ago

Removed strange hack. Extensive tests while watching Top Gear have revealed that it isn't necessary anymore.

  • Property svn:eol-style set to native
File size: 14.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of several math-functions.
32*/
33
34#include "Math.h"
35
36#include <OgrePlane.h>
37
38#include "MathConvert.h"
39#include "SubString.h"
40
41namespace orxonox
42{
43#if OGRE_VERSION < 0x010603
44    /**
45        @brief Function for writing a Radian to a stream.
46    */
47    std::ostream& operator<<(std::ostream& out, const orxonox::Radian& radian)
48    {
49        out << radian.valueRadians();
50        return out;
51    }
52
53    /**
54        @brief Function for writing a Degree to a stream.
55    */
56    std::ostream& operator<<(std::ostream& out, const orxonox::Degree& degree)
57    {
58        out << degree.valueDegrees();
59        return out;
60    }
61#endif
62
63    /**
64        @brief Function for reading a Radian from a stream.
65    */
66    std::istream& operator>>(std::istream& in, orxonox::Radian& radian)
67    {
68        float temp;
69        in >> temp;
70        radian = temp;
71        return in;
72    }
73
74    /**
75        @brief Function for reading a Degree from a stream.
76    */
77    std::istream& operator>>(std::istream& in, orxonox::Degree& degree)
78    {
79        float temp;
80        in >> temp;
81        degree = temp;
82        return in;
83    }
84
85
86    /**
87        @brief Gets the angle between my viewing direction and the direction to the position of the other object.
88        @param myposition My position
89        @param mydirection My viewing direction
90        @param otherposition The position of the other object
91        @return The angle in radian
92
93        Examples:
94         - If the other object is exactly in front of me, the function returns 0.
95         - If the other object is exactly behind me, the function returns pi.
96         - If the other object is exactly right/left to me (or above/below), the function returns pi/2.
97    */
98    float getAngle(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& otherposition)
99    {
100        orxonox::Vector3 distance = otherposition - myposition;
101        float distancelength = distance.length();
102        if (distancelength == 0)
103            return 0;
104        else
105            return acos(clamp<float>(mydirection.dotProduct(distance) / distancelength, -1, 1));
106    }
107
108    /**
109        @brief Gets the 2D viewing direction (up/down, left/right) to the position of the other object.
110        @param myposition My position
111        @param mydirection My viewing direction
112        @param myorthonormal My orthonormalvector (pointing upwards through my head)
113        @param otherposition The position of the other object
114        @return The viewing direction
115
116        Examples:
117         - If the other object is exactly in front of me, the function returns <tt>Vector2(0, 0)</tt>.
118         - If the other object is exactly at my left, the function returns <tt>Vector2(-1, 0)</tt>.
119         - If the other object is exactly at my right, the function returns <tt>Vector2(1, 0)</tt>.
120         - If the other object is only a bit at my right, the function still returns <tt>Vector2(1, 0)</tt>.
121         - If the other object is exactly above me, the function returns <tt>Vector2(0, 1)</tt>.
122    */
123    orxonox::Vector2 get2DViewdirection(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition)
124    {
125        orxonox::Vector3 distance = otherposition - myposition;
126
127        // project difference vector on our plane
128        orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance);
129
130        float projectionlength = projection.length();
131        if (projectionlength == 0)
132        {
133            if (myposition.dotProduct(otherposition) >= 0)
134                return orxonox::Vector2(0, 0);
135            else
136                return orxonox::Vector2(0, 1);
137        }
138
139        float cos_value = clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1);
140        float sin_value = sqrt( 1 - cos_value*cos_value );
141
142        if ((mydirection.crossProduct(myorthonormal)).dotProduct(distance) > 0)
143            return orxonox::Vector2( sin_value, cos_value );
144        else
145            return orxonox::Vector2( -sin_value, cos_value );
146    }
147
148    /**
149        @brief Gets the 2D viewing direction (up/down, left/right) to the position of the other object, multiplied with the viewing distance to the object (0° = 0, 180° = 1).
150        @param myposition My position
151        @param mydirection My viewing direction
152        @param myorthonormal My orthonormalvector (pointing upwards through my head)
153        @param otherposition The position of the other object
154        @return The viewing direction
155
156        Examples:
157         - If the other object is exactly in front of me, the function returns <tt>Vector2(0, 0)</tt>.
158         - If the other object is exactly at my left, the function returns <tt>Vector2(-0.5, 0)</tt>.
159         - If the other object is exactly at my right, the function returns <tt>Vector2(0.5, 0)</tt>.
160         - If the other object is only a bit at my right, the function still returns <tt>Vector2(0.01, 0)</tt>.
161         - If the other object is exactly above me, the function returns <tt>Vector2(0, 0.5)</tt>.
162    */
163    orxonox::Vector2 get2DViewcoordinates(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition)
164    {
165        orxonox::Vector3 distance = otherposition - myposition;
166
167        // project difference vector on our plane
168        orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance);
169
170        float projectionlength = projection.length();
171        if (projectionlength == 0)
172        {
173            if (myposition.dotProduct(otherposition) >= 0)
174                return orxonox::Vector2(0, 0);
175            else
176                return orxonox::Vector2(0, 1);
177        }
178        //float angle = acos(clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1));
179
180        float cos_value = clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1);
181        float sin_value = sqrt( 1 - cos_value*cos_value );
182
183        float distancelength = distance.length();
184        if (distancelength == 0) return orxonox::Vector2(0, 0);
185        float radius = acos(clamp<float>(mydirection.dotProduct(distance) / distancelength, -1, 1)) / math::pi;
186
187        if ((mydirection.crossProduct(myorthonormal)).dotProduct(distance) > 0)
188            return orxonox::Vector2( sin_value * radius, cos_value * radius);
189        else
190            return orxonox::Vector2( -sin_value * radius, cos_value * radius);
191    }
192
193    /**
194        @brief Returns the predicted position I have to aim at, if I want to hit a moving target with a moving projectile.
195        @param myposition My position
196        @param projectilespeed The speed of my projectile
197        @param targetposition The position of my target
198        @param targetvelocity The velocity of my target
199        @return The predicted position
200
201        The function predicts the position based on a linear velocity of the target. If the target changes speed or direction, the projectile will miss.
202    */
203    orxonox::Vector3 getPredictedPosition(const orxonox::Vector3& myposition, float projectilespeed, const orxonox::Vector3& targetposition, const orxonox::Vector3& targetvelocity)
204    {
205        float squaredProjectilespeed = projectilespeed * projectilespeed;
206        orxonox::Vector3 distance = targetposition - myposition;
207        float a = distance.squaredLength();
208        float b = 2 * (distance.x + distance.y + distance.z) * (targetvelocity.x + targetvelocity.y + targetvelocity.z);
209        float c = targetvelocity.squaredLength();
210
211        float temp = 4*squaredProjectilespeed*c + a*a - 4*b*c;
212        if (temp < 0)
213            return orxonox::Vector3::ZERO;
214
215        temp = sqrt(temp);
216        float time = (temp + a) / (2 * (squaredProjectilespeed - b));
217        return (targetposition + targetvelocity * time);
218    }
219
220    /**
221        @brief Returns a unique number. This function will never return the same value twice.
222    */
223    unsigned long getUniqueNumber()
224    {
225        static unsigned long aNumber = 135;
226        return aNumber++;
227    }
228
229
230    //////////////////////////
231    // Conversion functions //
232    //////////////////////////
233
234    // std::string to Vector2
235    bool ConverterFallback<std::string, orxonox::Vector2>::convert(orxonox::Vector2* output, const std::string& input)
236    {
237        size_t opening_parenthesis, closing_parenthesis = input.find('}');
238        if ((opening_parenthesis = input.find('{')) == std::string::npos)
239            opening_parenthesis = 0;
240        else
241            opening_parenthesis++;
242
243        SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis),
244                         ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0');
245        if (tokens.size() >= 2)
246        {
247            if (!convertValue(&(output->x), tokens[0]))
248                return false;
249            if (!convertValue(&(output->y), tokens[1]))
250                return false;
251
252            return true;
253        }
254        return false;
255    }
256
257    // std::string to Vector3
258    bool ConverterFallback<std::string, orxonox::Vector3>::convert(orxonox::Vector3* output, const std::string& input)
259    {
260        size_t opening_parenthesis, closing_parenthesis = input.find('}');
261        if ((opening_parenthesis = input.find('{')) == std::string::npos)
262            opening_parenthesis = 0;
263        else
264            opening_parenthesis++;
265
266        SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis),
267                         ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0');
268        if (tokens.size() >= 3)
269        {
270            if (!convertValue(&(output->x), tokens[0]))
271                return false;
272            if (!convertValue(&(output->y), tokens[1]))
273                return false;
274            if (!convertValue(&(output->z), tokens[2]))
275                return false;
276
277            return true;
278        }
279        return false;
280    }
281
282    // std::string to Vector4
283    bool ConverterFallback<std::string, orxonox::Vector4>::convert(orxonox::Vector4* output, const std::string& input)
284    {
285        size_t opening_parenthesis, closing_parenthesis = input.find('}');
286        if ((opening_parenthesis = input.find('{')) == std::string::npos)
287            opening_parenthesis = 0;
288        else
289            opening_parenthesis++;
290
291        SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis),
292                         ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0');
293        if (tokens.size() >= 4)
294        {
295            if (!convertValue(&(output->x), tokens[0]))
296                return false;
297            if (!convertValue(&(output->y), tokens[1]))
298                return false;
299            if (!convertValue(&(output->z), tokens[2]))
300                return false;
301            if (!convertValue(&(output->w), tokens[3]))
302                return false;
303
304            return true;
305        }
306        return false;
307    }
308
309    // std::string to Quaternion
310    bool ConverterFallback<std::string, orxonox::Quaternion>::convert(orxonox::Quaternion* output, const std::string& input)
311    {
312        size_t opening_parenthesis, closing_parenthesis = input.find('}');
313        if ((opening_parenthesis = input.find('{')) == std::string::npos)
314            opening_parenthesis = 0;
315        else
316            opening_parenthesis++;
317
318        SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0');
319        if (tokens.size() >= 4)
320        {
321            if (!convertValue(&(output->w), tokens[0]))
322                return false;
323            if (!convertValue(&(output->x), tokens[1]))
324                return false;
325            if (!convertValue(&(output->y), tokens[2]))
326                return false;
327            if (!convertValue(&(output->z), tokens[3]))
328                return false;
329
330            return true;
331        }
332        return false;
333    }
334
335    // std::string to ColourValue
336    bool ConverterFallback<std::string, orxonox::ColourValue>::convert(orxonox::ColourValue* output, const std::string& input)
337    {
338        size_t opening_parenthesis, closing_parenthesis = input.find('}');
339        if ((opening_parenthesis = input.find('{')) == std::string::npos)
340            opening_parenthesis = 0;
341        else
342            opening_parenthesis++;
343
344        SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0');
345        if (tokens.size() >= 3)
346        {
347            if (!convertValue(&(output->r), tokens[0]))
348                return false;
349            if (!convertValue(&(output->g), tokens[1]))
350                return false;
351            if (!convertValue(&(output->b), tokens[2]))
352                return false;
353            if (tokens.size() >= 4)
354            {
355                if (!convertValue(&(output->a), tokens[3]))
356                    return false;
357            }
358            else
359                output->a = 1.0;
360
361            return true;
362        }
363        return false;
364    }
365}
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