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source: code/archive/animated_space_boundaries/src/orxonox/interfaces/PickupCarrier.cc @ 10022

Last change on this file since 10022 was 8351, checked in by rgrieder, 14 years ago

Merged kicklib2 branch back to trunk (includes former branches ois_update, mac_osx and kicklib).

Notes for updating

Linux:
You don't need an extra package for CEGUILua and Tolua, it's already shipped with CEGUI.
However you do need to make sure that the OgreRenderer is installed too with CEGUI 0.7 (may be a separate package).
Also, Orxonox now recognises if you install the CgProgramManager (a separate package available on newer Ubuntu on Debian systems).

Windows:
Download the new dependency packages versioned 6.0 and use these. If you have problems with that or if you don't like the in game console problem mentioned below, you can download the new 4.3 version of the packages (only available for Visual Studio 2005/2008).

Key new features:

  • *Support for Mac OS X*
  • Visual Studio 2010 support
  • Bullet library update to 2.77
  • OIS library update to 1.3
  • Support for CEGUI 0.7 —> Support for Arch Linux and even SuSE
  • Improved install target
  • Compiles now with GCC 4.6
  • Ogre Cg Shader plugin activated for Linux if available
  • And of course lots of bug fixes

There are also some regressions:

  • No support for CEGUI 0.5, Ogre 1.4 and boost 1.35 - 1.39 any more
  • In game console is not working in main menu for CEGUI 0.7
  • Tolua (just the C lib, not the application) and CEGUILua libraries are no longer in our repository. —> You will need to get these as well when compiling Orxonox
  • And of course lots of new bugs we don't yet know about
  • Property svn:eol-style set to native
File size: 5.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file PickupCarrier.cc
31    @brief Implementation of the PickupCarrier class.
32*/
33
34#include "PickupCarrier.h"
35
36#include "core/CoreIncludes.h"
37#include "core/Identifier.h"
38
39#include "Pickupable.h"
40
41namespace orxonox {
42
43    /**
44    @brief
45        Constructor. Registers the object.
46    */
47    PickupCarrier::PickupCarrier()
48    {
49        RegisterRootObject(PickupCarrier);
50    }
51
52    /**
53    @brief
54        Destructor.
55    */
56    PickupCarrier::~PickupCarrier()
57    {
58
59    }
60
61    /**
62    @brief
63        Is called before the PickupCarrier is effectively destroyed.
64    */
65    void PickupCarrier::preDestroy(void)
66    {
67        std::set<Pickupable*>::iterator it = this->pickups_.begin();
68        Pickupable* temp;
69        // Iterate over all pickups that are attached to this PickupCarrier and destroy them.
70        while(it != this->pickups_.end())
71        {
72            temp = *it;
73            (*it)->carrierDestroyed();
74            it = this->pickups_.begin();
75            if(it != this->pickups_.end() && temp == *it) // Infinite loop avoidance, in case the pickup wasn't removed from the carrier somewhere in the carrierDestroy() procedure.
76            {
77                COUT(2) << "Oops. In a PickupCarrier, while cleaning up, a Pickupable (&" << temp << ") didn't unregister itself as it should have." << std::endl;;
78                it++;
79            }
80        }
81
82        this->pickups_.clear();
83    }
84
85    /**
86    @brief
87        Can be used to check whether the PickupCarrier or a child of his is a target ot the input Pickupable.
88    @param pickup
89        A pointer to the Pickupable.
90    @return
91        Returns true if the PickupCarrier or one of its children is a target, false if not.
92    */
93    bool PickupCarrier::isTarget(const Pickupable* pickup) const
94    {
95        if(pickup->isTarget(this)) // If the PickupCarrier itself is a target.
96            return true;
97
98        bool isTarget = false;
99        // Go recursively through all children to check whether they are a target.
100        std::vector<PickupCarrier*>* children = this->getCarrierChildren();
101        for(std::vector<PickupCarrier*>::const_iterator it = children->begin(); it != children->end(); it++)
102        {
103            if((*it)->isTarget(pickup))
104            {
105                isTarget = true;
106                break;
107            }
108        }
109
110        children->clear();
111        delete children;
112
113        return isTarget;
114    }
115
116    /**
117    @brief
118        Get the carrier that is both a child of the PickupCarrier (or the PickupCarrier itself) and a target of the input Pickupable.
119    @param pickup
120        A pounter to the Pickupable.
121    @return
122        Returns a pointer to the PickupCarrier that is the target of the input Pickupable.
123    */
124    PickupCarrier* PickupCarrier::getTarget(const Pickupable* pickup)
125    {
126        if(!this->isTarget(pickup))
127            return NULL;
128
129        if(pickup->isTarget(this)) // If the PickupCarrier itself is a target.
130            return this;
131
132        PickupCarrier* target = NULL;
133        // Go recursively through all children to check whether they are the target.
134        std::vector<PickupCarrier*>* children = this->getCarrierChildren();
135        for(std::vector<PickupCarrier*>::iterator it = children->begin(); it != children->end(); it++)
136        {
137            if(pickup->isTarget(*it))
138            {
139                target = *it;
140                break;
141            }
142        }
143
144        children->clear();
145        delete children;
146
147        return target;
148    }
149
150    /**
151    @brief
152        Adds a Pickupable to the list of pickups that are carried by this PickupCarrier.
153    @param pickup
154        A pointer to the pickup to be added.
155    @return
156        Returns true if successfull, false if the Pickupable was already present.
157    */
158    bool PickupCarrier::addPickup(Pickupable* pickup)
159    {
160        COUT(4) << "Adding Pickupable (&" << pickup << ") to PickupCarrier (&" << this << ")" << std::endl;
161        return this->pickups_.insert(pickup).second;
162    }
163
164    /**
165    @brief
166        Removes a Pickupable from the list of pickups that are carried by this PickupCarrier.
167    @param pickup
168        A pointer to the pickup to be removed.
169    @return
170        Returns true if successfull, false if the Pickupable was not present in the list.
171    */
172    bool PickupCarrier::removePickup(Pickupable* pickup)
173    {
174        COUT(4) << "Removing Pickupable (&" << pickup << ") from PickupCarrier (&" << this << ")" << std::endl;
175        return this->pickups_.erase(pickup) == 1;
176    }
177
178}
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