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source: code/archive/animated_space_boundaries/src/orxonox/interfaces/RadarViewable.h @ 10116

Last change on this file since 10116 was 7163, checked in by dafrick, 14 years ago

Merged presentation3 branch into trunk.

  • Property svn:eol-style set to native
File size: 4.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _RadarViewable_H__
30#define _RadarViewable_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35#include <cassert>
36
37#include "util/Math.h"
38#include "core/OrxonoxClass.h"
39#include "core/SmartPtr.h"
40
41namespace orxonox
42{
43    class BaseObject;
44
45    /**
46    @brief Interface for receiving window events.
47    */
48    class _OrxonoxExport RadarViewable : virtual public OrxonoxClass
49    {
50    public:
51        enum Shape
52        {
53            Square,
54            Dot,
55            Triangle
56        };
57
58
59    public:
60        RadarViewable(BaseObject* creator, const WorldEntity* wePtr);
61        virtual ~RadarViewable();
62
63        inline void setRadarObjectCamouflage(float camouflage)
64            {
65                if( this->radarObjectCamouflage_ != camouflage )
66                {
67                    this->radarObjectCamouflage_ = camouflage;
68                    this->settingsChanged();
69                }
70            }
71        inline float getRadarObjectCamouflage() const
72            { return this->radarObjectCamouflage_; }
73
74        inline void setRadarObjectColour(const ColourValue& colour)
75            {
76                if(this->radarObjectColour_ != colour)
77                {
78                    this->radarObjectColour_ = colour;
79                    this->settingsChanged();
80                }
81            }
82        inline const ColourValue& getRadarObjectColour() const
83            { return this->radarObjectColour_; }
84
85//         void setRadarObjectDescription(const std::string& str);
86//         inline const std::string& getRadarObjectDescription() const
87//             { return this->radarObjectDescription_; }
88
89        inline void setRadarVisibility(bool b)
90            {
91                if(b!=this->bVisibility_)
92                {
93                    this->bVisibility_ = b;
94                    this->settingsChanged();
95                }
96            }
97        inline bool getRadarVisibility() const
98            { return this->bVisibility_; }
99
100        virtual const WorldEntity* getWorldEntity() const{ return this->wePtr_; }
101
102        const Vector3& getRVWorldPosition() const;
103        Vector3 getRVOrientedVelocity() const;
104
105        inline void setRadarObjectShape(Shape shape)
106            {
107                if( this->radarObjectShape_ != shape )
108                {
109                    this->radarObjectShape_ = shape;
110                    this->settingsChanged();
111                }
112            }
113        inline Shape getRadarObjectShape() const
114            { return this->radarObjectShape_; }
115        void settingsChanged();
116
117
118        bool isHumanShip_;
119        inline const std::string& getUniqueId()
120        {
121            return this->uniqueId_;
122        }
123        //friend class Map;
124
125    private:
126        void validate(const WorldEntity* object) const;
127        bool bVisibility_;
128        bool bInitialized_;
129        //Map
130        std::string uniqueId_;
131        BaseObject* creator_;
132
133
134        //Radar
135        const WorldEntity* wePtr_;
136        SmartPtr<Radar> radar_;
137        float radarObjectCamouflage_;
138        Shape radarObjectShape_;
139        std::string radarObjectDescription_;
140        ColourValue radarObjectColour_;
141
142    };
143}
144
145#endif /* _RadarViewable_H__ */
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