1 | /* |
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2 | Bullet Continuous Collision Detection and Physics Library |
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3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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4 | |
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5 | This software is provided 'as-is', without any express or implied warranty. |
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6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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7 | Permission is granted to anyone to use this software for any purpose, |
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8 | including commercial applications, and to alter it and redistribute it freely, |
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9 | subject to the following restrictions: |
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10 | |
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11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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13 | 3. This notice may not be removed or altered from any source distribution. |
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14 | */ |
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15 | |
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16 | |
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17 | #ifndef CONVEX_CAST_H |
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18 | #define CONVEX_CAST_H |
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19 | |
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20 | #include "LinearMath/btTransform.h" |
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21 | #include "LinearMath/btVector3.h" |
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22 | #include "LinearMath/btScalar.h" |
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23 | class btMinkowskiSumShape; |
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24 | #include "LinearMath/btIDebugDraw.h" |
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25 | |
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26 | /// btConvexCast is an interface for Casting |
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27 | class btConvexCast |
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28 | { |
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29 | public: |
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30 | |
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31 | |
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32 | virtual ~btConvexCast(); |
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33 | |
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34 | ///RayResult stores the closest result |
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35 | /// alternatively, add a callback method to decide about closest/all results |
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36 | struct CastResult |
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37 | { |
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38 | //virtual bool addRayResult(const btVector3& normal,btScalar fraction) = 0; |
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39 | |
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40 | virtual void DebugDraw(btScalar fraction) {(void)fraction;} |
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41 | virtual void drawCoordSystem(const btTransform& trans) {(void)trans;} |
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42 | |
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43 | CastResult() |
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44 | :m_fraction(btScalar(BT_LARGE_FLOAT)), |
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45 | m_debugDrawer(0), |
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46 | m_allowedPenetration(btScalar(0)) |
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47 | { |
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48 | } |
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49 | |
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50 | |
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51 | virtual ~CastResult() {}; |
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52 | |
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53 | btTransform m_hitTransformA; |
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54 | btTransform m_hitTransformB; |
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55 | btVector3 m_normal; |
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56 | btVector3 m_hitPoint; |
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57 | btScalar m_fraction; //input and output |
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58 | btIDebugDraw* m_debugDrawer; |
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59 | btScalar m_allowedPenetration; |
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60 | |
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61 | }; |
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62 | |
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63 | |
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64 | /// cast a convex against another convex object |
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65 | virtual bool calcTimeOfImpact( |
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66 | const btTransform& fromA, |
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67 | const btTransform& toA, |
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68 | const btTransform& fromB, |
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69 | const btTransform& toB, |
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70 | CastResult& result) = 0; |
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71 | }; |
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72 | |
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73 | #endif //CONVEX_CAST_H |
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