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source: code/archive/ggz2/data/overlays/hudtemplates3.oxo @ 10022

Last change on this file since 10022 was 5695, checked in by rgrieder, 15 years ago

Merged resource2 branch back to trunk.

IMPORTANT NOTE:
Upon this merge you need to specifically call your data directory "data_extern" when checking it out (when you don't provide a name, it will be just called 'trunk').
The new CMake variable is EXTERNAL_DATA_DIRECTORY. DATA_DIRECTORY now points to the one the source part of the repository.
UPDATE YOUR DATA DIRECTORY AS WELL!!!

  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1<!--
2<Template name="defaultHUD">
3  <OverlayGroup name = "defaultHUD" scale = "1, 1">
4    <ChatOverlay
5     name     = "chat"
6     position = "0.03, 0.5"
7     font     = "VeraMono"
8     caption  = ""
9     textsize = 0.025
10    />
11
12    <GametypeStatus
13     name     = "state"
14     position = "0.5, 0.85"
15     font     = "VeraMono"
16     textsize = 0.05
17     colour   = "1.0, 1.0, 0.0, 0.8"
18     align    = "center"
19    />
20  </OverlayGroup>
21</Template>
22-->
23
24<Template name="spectatorhud">
25  <OverlayGroup name = "spectatorhud" scale = "1, 1">
26  </OverlayGroup>
27</Template>
28
29<Template name="spaceshiphud">
30  <OverlayGroup name = "spaceshiphud" scale = "1, 1">
31    <Map />
32
33    <HUDHealthBar
34     name              = "HealthBar1"
35     background        = "Orxonox/HealthBarBackground"
36     size              = "0.35, 0.0875"
37     position          = "0.0 , 0.95 "
38     pickpoint         = "0, 1"
39     bartexture        = "healthbar_bar.tga"
40     textfont          = "VeraMono"
41     textusebarcolour  = true
42     textsize          = 0.039
43     textoffset        = "0.315, 0.05"
44     textpickpoint     = "0, 0"
45     textalign         = "right"
46     correctaspect     = false
47     textcorrectaspect = false
48    >
49      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
50      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
51      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
52    </HUDHealthBar>
53
54    <HUDSpeedBar
55     name          = "SpeedBar1"
56     background    = "Orxonox/BarBackground"
57     size          = "0.35, 0.05"
58     position      = "0.0 , 1.0 "
59     pickpoint     = "0, 1"
60     correctaspect = false
61    >
62      <BarColour position = 0.0 colour = "0.7,0.5,0.2" />
63      <BarColour position = 0.5 colour = "0.2,0.7,0.2" />
64      <BarColour position = 1.0 colour = "0.7,0.2,0.2" />
65    </HUDSpeedBar>
66
67    <HUDNavigation
68     name          = "Navigation"
69     correctaspect = true
70     font          = "Monofur"
71     textsize      = 0.05
72     navMarkerSize = 0.03
73     aimMarkerSize = 0.04
74    />
75
76    <HUDRadar
77     name          = "Radar"
78     background    = "Orxonox/Radar"
79     correctaspect = true
80     size          = "0.17, 0.17"
81     position      = "1.0, 1.0"
82     pickpoint     = "1.0, 1.0"
83     rotation      = 0
84     sensitivity   = 1.0
85     halfDotSizeDistance = 3000
86     maximumDotSize      = 0.1
87    />
88
89    <HUDTimer
90     name     = "Timer"
91     position = "0.5, 0.85"
92     font     = "VeraMono"
93     textsize = 0.1
94     colour   = "1.0, 1.0, 0.0, 0.8"
95     align    = "center"
96    />
97
98  </OverlayGroup>
99</Template>
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