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source: code/archive/ggz2/src/external/bullet/btBulletDynamicsCommon.h @ 9937

Last change on this file since 9937 was 5738, checked in by landauf, 15 years ago

merged libraries2 back to trunk

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BULLET_DYNAMICS_COMMON_H
17#define BULLET_DYNAMICS_COMMON_H
18
19///Common headerfile includes for Bullet Dynamics, including Collision Detection
20#include "btBulletCollisionCommon.h"
21
22#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
23#include "BulletDynamics/Dynamics/btContinuousDynamicsWorld.h"
24
25#include "BulletDynamics/Dynamics/btSimpleDynamicsWorld.h"
26#include "BulletDynamics/Dynamics/btRigidBody.h"
27
28#include "BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h"
29#include "BulletDynamics/ConstraintSolver/btHingeConstraint.h"
30#include "BulletDynamics/ConstraintSolver/btConeTwistConstraint.h"
31#include "BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h"
32#include "BulletDynamics/ConstraintSolver/btSliderConstraint.h"
33
34#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
35
36
37///Vehicle simulation, with wheel contact simulated by raycasts
38#include "BulletDynamics/Vehicle/btRaycastVehicle.h"
39
40
41
42
43
44
45#endif //BULLET_DYNAMICS_COMMON_H
46
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