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source: code/archive/ggz2/src/libraries/core/Factory.cc @ 10181

Last change on this file since 10181 was 5738, checked in by landauf, 15 years ago

merged libraries2 back to trunk

  • Property svn:eol-style set to native
File size: 4.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of the Factory class.
32*/
33
34#include "Factory.h"
35
36#include "util/Debug.h"
37#include "Identifier.h"
38#include "BaseObject.h"
39
40namespace orxonox
41{
42    /**
43        @brief Returns the Identifier with a given name.
44        @param name The name of the wanted Identifier
45        @return The Identifier
46    */
47    Identifier* Factory::getIdentifier(const std::string& name)
48    {
49        std::map<std::string, Identifier*>::const_iterator it = getFactoryPointer()->identifierStringMap_.find(name);
50        if (it != getFactoryPointer()->identifierStringMap_.end())
51            return it->second;
52        else
53            return 0;
54    }
55
56    /**
57        @brief Returns the Identifier with a given network ID.
58        @param id The network ID of the wanted Identifier
59        @return The Identifier
60    */
61    Identifier* Factory::getIdentifier(const uint32_t id)
62    {
63        std::map<uint32_t, Identifier*>::const_iterator it = getFactoryPointer()->identifierNetworkIDMap_.find(id);
64        if (it != getFactoryPointer()->identifierNetworkIDMap_.end())
65            return it->second;
66        else
67            return 0;
68    }
69
70    /**
71        @brief Adds a new Identifier to both maps.
72        @param name The name of the identifier
73        @param identifier The identifier to add
74    */
75    void Factory::add(const std::string& name, Identifier* identifier)
76    {
77        getFactoryPointer()->identifierStringMap_[name] = identifier;
78        getFactoryPointer()->identifierNetworkIDMap_[identifier->getNetworkID()] = identifier;
79    }
80
81    /**
82        @brief Removes the entry with the old network ID and adds a new one.
83        @param identifier The identifier to change
84        @param oldID The old networkID
85        @param newID The new networkID
86    */
87    void Factory::changeNetworkID(Identifier* identifier, const uint32_t oldID, const uint32_t newID)
88    {
89//        getFactoryPointer()->identifierNetworkIDMap_.erase(oldID);
90        getFactoryPointer()->identifierNetworkIDMap_[newID] = identifier;
91    }
92
93    /**
94        @brief Cleans the NetworkID map (needed on clients for correct initialization)
95    */
96    void Factory::cleanNetworkIDs()
97    {
98        getFactoryPointer()->identifierNetworkIDMap_.clear();
99    }
100
101    /**
102        @brief Creates the class-hierarchy by creating and destroying one object of each type.
103    */
104    void Factory::createClassHierarchy()
105    {
106        COUT(3) << "*** Factory: Create class-hierarchy" << std::endl;
107        std::map<std::string, Identifier*>::iterator it;
108        it = getFactoryPointer()->identifierStringMap_.begin();
109        (*getFactoryPointer()->identifierStringMap_.begin()).second->startCreatingHierarchy();
110        for (it = getFactoryPointer()->identifierStringMap_.begin(); it != getFactoryPointer()->identifierStringMap_.end(); ++it)
111        {
112            // To create the new branch of the class-hierarchy, we create a new object and delete it afterwards.
113            BaseObject* temp = (*it).second->fabricate(0);
114            delete temp;
115        }
116        (*getFactoryPointer()->identifierStringMap_.begin()).second->stopCreatingHierarchy();
117        COUT(3) << "*** Factory: Finished class-hierarchy creation" << std::endl;
118    }
119
120    /**
121        @brief Ensures the Factory gets created in the right moment.
122        @return The Factory.
123    */
124    Factory* Factory::getFactoryPointer()
125    {
126      static Factory theOneAndOnlyFactoryInstance = Factory();
127      return &theOneAndOnlyFactoryInstance;
128    }
129}
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