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source: code/archive/ggz2/src/orxonox/interfaces/InterfaceCompilation.cc @ 8959

Last change on this file since 8959 was 5738, checked in by landauf, 15 years ago

merged libraries2 back to trunk

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Compiles all the interfaces in the orxonox library with mostly just a constructor.
33*/
34
35#include "GametypeMessageListener.h"
36#include "PawnListener.h"
37#include "PlayerTrigger.h"
38#include "RadarListener.h"
39#include "Rewardable.h"
40#include "TeamColourable.h"
41#include "NotificationListener.h"
42
43#include "core/CoreIncludes.h"
44
45namespace orxonox
46{
47    //----------------------------
48    // GametypeMessageListener
49    //----------------------------
50    GametypeMessageListener::GametypeMessageListener()
51    {
52        RegisterRootObject(GametypeMessageListener);
53    }
54
55    //----------------------------
56    // PawnListener
57    //----------------------------
58    /**
59        @brief Constructor for the PawnListener.
60    */
61    PawnListener::PawnListener()
62    {
63        RegisterRootObject(PawnListener);
64    }
65
66    //----------------------------
67    // RadarListener
68    //----------------------------
69    RadarListener::RadarListener()
70    {
71        RegisterRootObject(RadarListener);
72    }
73
74    //----------------------------
75    // TeamColourable
76    //----------------------------
77    TeamColourable::TeamColourable()
78    {
79        RegisterRootObject(TeamColourable);
80    }
81
82    //----------------------------
83    // Rewardable
84    //----------------------------
85    Rewardable::Rewardable()
86    {
87        RegisterRootObject(Rewardable);
88    }
89
90    //----------------------------
91    // NotificationListener
92    //----------------------------
93    NotificationListener::NotificationListener()
94    {
95        RegisterRootObject(NotificationListener);
96    }
97
98    //----------------------------
99    // PlayerTrigger
100    //----------------------------
101    PlayerTrigger::PlayerTrigger()
102    {
103        RegisterRootObject(PlayerTrigger);
104
105        this->player_ = NULL;
106        this->isForPlayer_ = true;
107    }
108}
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