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source: code/archive/lod/src/core/Clock.h @ 10100

Last change on this file since 10100 was 2171, checked in by landauf, 16 years ago

merged revisions 2111-2170 from objecthierarchy branch back to trunk.

  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29/**
30    @file
31    @brief Declaration of the Core class.
32
33    The Core class is a singleton, only used to configure some variables
34    in the core through the config-file.
35*/
36
37#ifndef _Clock_H__
38#define _Clock_H__
39
40#include "CorePrereqs.h"
41#include <OgrePrerequisites.h>
42
43namespace orxonox
44{
45    class _CoreExport Clock
46    {
47        friend class RootGameState;
48
49    public:
50        Clock();
51        ~Clock();
52
53        unsigned long long getMicroseconds()   const { return tickTime_; }
54        unsigned long long getMilliseconds()   const { return tickTime_ / 1000; }
55        int                getSeconds()        const { return tickTime_ / 1000000; }
56        float              getSecondsPrecise() const { return (float)tickTime_ / 1000000.0f; }
57
58        float              getDeltaTime()      const { return tickDtFloat_; }
59        int                getDeltaTimeMicroseconds() const { return tickDt_; }
60
61        unsigned long long getRealMicroseconds() const;
62
63    private:
64        Clock(const Clock& instance);
65        void capture();
66
67        Ogre::Timer*       timer_;
68        unsigned long long storedTime_;
69        unsigned long long tickTime_;
70        int                tickDt_;
71        float              tickDtFloat_;
72        unsigned long      lastTimersTime_;
73    };
74}
75
76#endif /* _Clock_H__ */
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