1 | /* |
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2 | The zlib/libpng License |
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3 | |
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4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) |
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5 | |
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6 | This software is provided 'as-is', without any express or implied warranty. In no event will |
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7 | the authors be held liable for any damages arising from the use of this software. |
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8 | |
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9 | Permission is granted to anyone to use this software for any purpose, including commercial |
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10 | applications, and to alter it and redistribute it freely, subject to the following |
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11 | restrictions: |
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12 | |
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13 | 1. The origin of this software must not be misrepresented; you must not claim that |
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14 | you wrote the original software. If you use this software in a product, |
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15 | an acknowledgment in the product documentation would be appreciated but is |
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16 | not required. |
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17 | |
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18 | 2. Altered source versions must be plainly marked as such, and must not be |
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19 | misrepresented as being the original software. |
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20 | |
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21 | 3. This notice may not be removed or altered from any source distribution. |
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22 | */ |
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23 | #ifndef OIS_Joystick_H |
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24 | #define OIS_Joystick_H |
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25 | #include "OISObject.h" |
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26 | #include "OISEvents.h" |
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27 | |
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28 | namespace OIS |
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29 | { |
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30 | /** @remarks default sensitivity for vector3 component of joystick */ |
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31 | #define OIS_JOYSTICK_VECTOR3_DEFAULT 2.28f |
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32 | |
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33 | //! POV / HAT Joystick component |
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34 | class _OISExport Pov : Component |
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35 | { |
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36 | public: |
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37 | Pov() : Component(OIS_POV), direction(0) {} |
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38 | |
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39 | static const int Centered = 0x00000000; |
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40 | static const int North = 0x00000001; |
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41 | static const int South = 0x00000010; |
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42 | static const int East = 0x00000100; |
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43 | static const int West = 0x00001000; |
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44 | static const int NorthEast = 0x00000101; |
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45 | static const int SouthEast = 0x00000110; |
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46 | static const int NorthWest = 0x00001001; |
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47 | static const int SouthWest = 0x00001010; |
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48 | |
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49 | int direction; |
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50 | }; |
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51 | |
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52 | //! A sliding axis - only used in Win32 Right Now |
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53 | class _OISExport Slider : Component |
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54 | { |
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55 | public: |
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56 | Slider() : Component(OIS_Slider), abX(0), abY(0) {}; |
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57 | //! true if pushed, false otherwise |
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58 | int abX, abY; |
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59 | }; |
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60 | |
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61 | /** |
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62 | Represents the state of the joystick |
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63 | All members are valid for both buffered and non buffered mode |
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64 | Sticks with zero values are not present on the device |
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65 | */ |
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66 | class _OISExport JoyStickState |
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67 | { |
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68 | public: |
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69 | //! Constructor |
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70 | JoyStickState() { clear(); } |
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71 | |
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72 | //! Represents all the buttons (uses a bitset) |
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73 | std::vector<bool> mButtons; |
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74 | |
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75 | //! Represents all the single axes on the device |
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76 | std::vector<Axis> mAxes; |
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77 | |
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78 | //! Represents the value of a POV. Maximum of 4 |
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79 | Pov mPOV[4]; |
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80 | |
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81 | //! Represent the max sliders |
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82 | Slider mSliders[4]; |
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83 | |
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84 | //! Represents all Vector type controls the device exports |
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85 | std::vector<Vector3> mVectors; |
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86 | |
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87 | //! internal method to reset all variables to initial values |
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88 | void clear() |
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89 | { |
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90 | for( std::vector<bool>::iterator i = mButtons.begin(), e = mButtons.end(); i != e; ++i ) |
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91 | { |
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92 | (*i) = false; |
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93 | } |
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94 | |
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95 | for( std::vector<Axis>::iterator i = mAxes.begin(), e = mAxes.end(); i != e; ++i ) |
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96 | { |
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97 | i->absOnly = true; //Currently, joysticks only report Absolute values |
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98 | i->clear(); |
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99 | } |
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100 | |
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101 | for( std::vector<Vector3>::iterator i = mVectors.begin(), e = mVectors.end(); i != e; ++i ) |
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102 | { |
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103 | i->clear(); |
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104 | } |
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105 | |
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106 | for( int i = 0; i < 4; ++i ) |
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107 | { |
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108 | mPOV[i].direction = Pov::Centered; |
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109 | mSliders[i].abX = mSliders[i].abY = 0; |
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110 | } |
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111 | } |
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112 | }; |
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113 | |
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114 | /** Specialised for joystick events */ |
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115 | class _OISExport JoyStickEvent : public EventArg |
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116 | { |
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117 | public: |
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118 | JoyStickEvent( Object* obj, const JoyStickState &st ) : EventArg(obj), state(st) {} |
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119 | virtual ~JoyStickEvent() {} |
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120 | |
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121 | const JoyStickState &state; |
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122 | }; |
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123 | |
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124 | /** |
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125 | To recieve buffered joystick input, derive a class from this, and implement the |
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126 | methods here. Then set the call back to your JoyStick instance with JoyStick::setEventCallback |
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127 | Each JoyStick instance can use the same callback class, as a devID number will be provided |
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128 | to differentiate between connected joysticks. Of course, each can have a seperate |
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129 | callback instead. |
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130 | */ |
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131 | class _OISExport JoyStickListener |
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132 | { |
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133 | public: |
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134 | virtual ~JoyStickListener() {} |
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135 | /** @remarks Joystick button down event */ |
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136 | virtual bool buttonPressed( const JoyStickEvent &arg, int button ) = 0; |
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137 | |
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138 | /** @remarks Joystick button up event */ |
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139 | virtual bool buttonReleased( const JoyStickEvent &arg, int button ) = 0; |
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140 | |
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141 | /** @remarks Joystick axis moved event */ |
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142 | virtual bool axisMoved( const JoyStickEvent &arg, int axis ) = 0; |
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143 | |
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144 | //-- Not so common control events, so are not required --// |
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145 | //! Joystick Event, and sliderID |
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146 | virtual bool sliderMoved( const JoyStickEvent &, int index) {return true;} |
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147 | |
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148 | //! Joystick Event, and povID |
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149 | virtual bool povMoved( const JoyStickEvent &arg, int index) {return true;} |
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150 | |
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151 | //! Joystick Event, and Vector3ID |
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152 | virtual bool vector3Moved( const JoyStickEvent &arg, int index) {return true;} |
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153 | }; |
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154 | |
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155 | /** |
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156 | Joystick base class. To be implemented by specific system (ie. DirectX joystick) |
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157 | This class is useful as you remain OS independent using this common interface. |
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158 | */ |
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159 | class _OISExport JoyStick : public Object |
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160 | { |
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161 | public: |
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162 | virtual ~JoyStick() {} |
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163 | |
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164 | /** |
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165 | @remarks |
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166 | Returns the number of requested components |
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167 | @param cType |
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168 | The ComponentType you are interested in knowing about |
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169 | */ |
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170 | int getNumberOfComponents(ComponentType cType) const; |
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171 | |
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172 | /** |
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173 | @remarks |
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174 | Sets a cutoff limit for changes in the Vector3 component for movement to |
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175 | be ignored. Helps reduce much event traffic for frequent small/sensitive |
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176 | changes |
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177 | @param degrees |
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178 | The degree under which Vector3 events should be discarded |
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179 | */ |
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180 | void setVector3Sensitivity(float degrees = OIS_JOYSTICK_VECTOR3_DEFAULT); |
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181 | |
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182 | /** |
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183 | @remarks |
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184 | Returns the sensitivity cutoff for Vector3 Component |
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185 | */ |
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186 | float getVector3Sensitivity() const; |
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187 | |
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188 | /** |
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189 | @remarks |
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190 | Register/unregister a JoyStick Listener - Only one allowed for simplicity. If broadcasting |
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191 | is neccessary, just broadcast from the callback you registered. |
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192 | @param joyListener |
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193 | Send a pointer to a class derived from JoyStickListener or 0 to clear the callback |
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194 | */ |
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195 | virtual void setEventCallback( JoyStickListener *joyListener ); |
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196 | |
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197 | /** @remarks Returns currently set callback.. or null */ |
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198 | JoyStickListener* getEventCallback() const; |
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199 | |
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200 | /** @remarks Returns the state of the joystick - is valid for both buffered and non buffered mode */ |
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201 | const JoyStickState& getJoyStickState() const { return mState; } |
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202 | |
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203 | //! The minimal axis value |
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204 | static const int MIN_AXIS = -32768; |
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205 | |
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206 | //! The maximum axis value |
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207 | static const int MAX_AXIS = 32767; |
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208 | |
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209 | protected: |
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210 | JoyStick(const std::string &vendor, bool buffered, int devID, InputManager* creator); |
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211 | |
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212 | //! Number of sliders |
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213 | int mSliders; |
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214 | |
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215 | //! Number of POVs |
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216 | int mPOVs; |
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217 | |
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218 | //! The JoyStickState structure (contains all component values) |
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219 | JoyStickState mState; |
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220 | |
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221 | //! The callback listener |
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222 | JoyStickListener *mListener; |
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223 | |
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224 | //! Adjustment factor for orientation vector accuracy |
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225 | float mVector3Sensitivity; |
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226 | }; |
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227 | } |
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228 | #endif |
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