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source: code/archive/shader/src/core/InputManager.cc @ 10066

Last change on this file since 10066 was 1505, checked in by rgrieder, 17 years ago

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30  @file
31  @brief Implementation of the InputManager that captures all the input from OIS
32         and redirects it to handlers.
33 */
34
35#include "InputManager.h"
36#include "util/Convert.h"
37#include "CoreIncludes.h"
38#include "ConfigValueIncludes.h"
39#include "Debug.h"
40#include "InputBuffer.h"
41#include "KeyBinder.h"
42#include "CommandExecutor.h"
43#include "ConsoleCommand.h"
44#include "Shell.h"
45
46namespace orxonox
47{
48  SetConsoleCommandShortcut(InputManager, keyBind);
49  SetConsoleCommandShortcut(InputManager, storeKeyStroke);
50  SetConsoleCommandShortcut(InputManager, calibrate);
51
52  // ###############################
53  // ###    Internal Methods     ###
54  // ###############################
55  // ###############################
56
57  /**
58    @brief Constructor only sets member fields to initial zero values
59           and registers the class in the class hierarchy.
60  */
61  InputManager::InputManager() :
62      inputSystem_(0), keyboard_(0), mouse_(0),
63      joySticksSize_(0),
64      keyBinder_(0), keyDetector_(0), buffer_(0), calibratorCallback_(0),
65      state_(IS_UNINIT), stateRequest_(IS_UNINIT), savedState_(IS_UNINIT),
66      keyboardModifiers_(0)
67  {
68    RegisterObject(InputManager);
69  }
70
71  /**
72    @brief The one instance of the InputManager is stored in this function.
73    @return A reference to the only instance of the InputManager
74  */
75  InputManager& InputManager::_getSingleton()
76  {
77    static InputManager theOnlyInstance;
78    return theOnlyInstance;
79  }
80
81  /**
82    @brief Destructor only called at the end of the program, after main.
83  */
84  InputManager::~InputManager()
85  {
86    _destroy();
87  }
88
89  /**
90    @brief Creates the OIS::InputMananger, the keyboard, the mouse and
91           the joysticks and assigns the key bindings.
92    @param windowHnd The window handle of the render window
93    @param windowWidth The width of the render window
94    @param windowHeight The height of the render window
95  */
96  bool InputManager::_initialise(const size_t windowHnd, int windowWidth, int windowHeight,
97        bool createKeyboard, bool createMouse, bool createJoySticks)
98  {
99    if (state_ == IS_UNINIT)
100    {
101      CCOUT(3) << "Initialising Input System..." << std::endl;
102      CCOUT(ORX_DEBUG) << "Initialising OIS components..." << std::endl;
103
104      OIS::ParamList paramList;
105      std::ostringstream windowHndStr;
106
107      // Fill parameter list
108      windowHndStr << (unsigned int)windowHnd;
109      paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
110      //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_NONEXCLUSIVE")));
111      //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_FOREGROUND")));
112//#if defined OIS_LINUX_PLATFORM
113//      paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true")));
114//#endif
115
116      try
117      {
118        inputSystem_ = OIS::InputManager::createInputSystem(paramList);
119        CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl;
120      }
121      catch (OIS::Exception ex)
122      {
123        CCOUT(ORX_ERROR) << "Error: Failed creating an OIS input system."
124            << "OIS message: \"" << ex.eText << "\"" << std::endl;
125        inputSystem_ = 0;
126        return false;
127      }
128
129      if (createKeyboard)
130        _initialiseKeyboard();
131
132      if (createMouse)
133        _initialiseMouse();
134
135      if (createJoySticks)
136        _initialiseJoySticks();
137
138      // Set mouse/joystick region
139      if (mouse_)
140      {
141        setWindowExtents(windowWidth, windowHeight);
142      }
143
144      state_ = IS_NONE;
145      CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl;
146
147      // InputManager holds the input buffer --> create one and add it.
148      buffer_ = new InputBuffer();
149      addKeyHandler(buffer_, "buffer");
150      Shell::getInstance().setInputBuffer(buffer_);
151
152      keyBinder_ = new KeyBinder();
153      keyBinder_->loadBindings();
154      addKeyHandler(keyBinder_, "keybinder");
155      addMouseHandler(keyBinder_, "keybinder");
156      addJoyStickHandler(keyBinder_, "keybinder");
157
158      keyDetector_ = new KeyDetector();
159      keyDetector_->loadBindings();
160      addKeyHandler(keyDetector_, "keydetector");
161      addMouseHandler(keyDetector_, "keydetector");
162      addJoyStickHandler(keyDetector_, "keydetector");
163
164      calibratorCallback_ = new CalibratorCallback();
165      addKeyHandler(calibratorCallback_, "calibratorcallback");
166
167      setConfigValues();
168
169      CCOUT(ORX_DEBUG) << "Initialising complete." << std::endl;
170    }
171    else
172    {
173      CCOUT(ORX_WARNING) << "Warning: OIS compoments already initialised, skipping" << std::endl;
174    }
175    return true;
176  }
177
178  /**
179    @brief Creates a keyboard and sets the event handler.
180    @return False if keyboard stays uninitialised, true otherwise.
181  */
182  bool InputManager::_initialiseKeyboard()
183  {
184    if (keyboard_ != 0)
185    {
186      CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl;
187      return true;
188    }
189    try
190    {
191      if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0)
192      {
193        keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true);
194        // register our listener in OIS.
195        keyboard_->setEventCallback(this);
196        // note: OIS will not detect keys that have already been down when the keyboard was created.
197        CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl;
198        return true;
199      }
200      else
201      {
202        CCOUT(ORX_WARNING) << "Warning: No keyboard found!" << std::endl;
203        return false;
204      }
205    }
206    catch (OIS::Exception ex)
207    {
208      // TODO: Test this output regarding formatting
209      CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS keyboard\n"
210          << "OIS error message: \"" << ex.eText << "\"" << std::endl;
211      keyboard_ = 0;
212      return false;
213    }
214  }
215
216  /**
217    @brief Creates a mouse and sets the event handler.
218    @return False if mouse stays uninitialised, true otherwise.
219  */
220  bool InputManager::_initialiseMouse()
221  {
222    if (mouse_ != 0)
223    {
224      CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl;
225      return true;
226    }
227    try
228    {
229      if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0)
230      {
231        mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true));
232        // register our listener in OIS.
233        mouse_->setEventCallback(this);
234        CCOUT(ORX_DEBUG) << "Created OIS mouse" << std::endl;
235        return true;
236      }
237      else
238      {
239        CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl;
240        return false;
241      }
242    }
243    catch (OIS::Exception ex)
244    {
245      CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n"
246          << "OIS error message: \"" << ex.eText << "\"" << std::endl;
247      mouse_ = 0;
248      return false;
249    }
250  }
251
252  /**
253    @brief Creates all joy sticks and sets the event handler.
254    @return False joy stick stay uninitialised, true otherwise.
255  */
256  bool InputManager::_initialiseJoySticks()
257  {
258    if (joySticksSize_ > 0)
259    {
260      CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl;
261      return true;
262    }
263    bool success = false;
264    if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0)
265    {
266      for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++)
267      {
268        try
269        {
270          OIS::JoyStick* stig = static_cast<OIS::JoyStick*>(inputSystem_->createInputObject(OIS::OISJoyStick, true));
271          joySticks_.push_back(stig);
272          // register our listener in OIS.
273          stig->setEventCallback(this);
274          CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl;
275          success = true;
276        }
277        catch (OIS::Exception ex)
278        {
279          CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n"
280              << "OIS error message: \"" << ex.eText << "\"" << std::endl;
281        }
282      }
283    }
284    else
285    {
286      CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl;
287      return false;
288    }
289    joySticksSize_ = joySticks_.size();
290    activeJoyStickHandlers_.resize(joySticksSize_);
291    joyStickButtonsDown_.resize(joySticksSize_);
292    povStates_.resize(joySticksSize_);
293    sliderStates_.resize(joySticksSize_);
294    joySticksCalibration_.resize(joySticksSize_);
295    for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++)
296    {
297      // reset the calibration with default values
298      for (unsigned int i = 0; i < 24; i++)
299      {
300        joySticksCalibration_[iJoyStick].negativeCoeff[i] = 1.0f/32767.0f;
301        joySticksCalibration_[iJoyStick].positiveCoeff[i] = 1.0f/32768.0f;
302        joySticksCalibration_[iJoyStick].zeroStates[i] = 0;
303      }
304    }
305    return success;
306  }
307
308  /**
309    @brief Sets the configurable values. Use keybindings.ini as file..
310  */
311  void InputManager::setConfigValues()
312  {
313    if (joySticksSize_)
314    {
315      std::vector<MultiTypeMath> coeffPos;
316      std::vector<MultiTypeMath> coeffNeg;
317      std::vector<MultiTypeMath> zero;
318      coeffPos.resize(24);
319      coeffNeg.resize(24);
320      zero.resize(24);
321      for (unsigned int i = 0; i < 24; i++)
322      {
323        coeffPos[i] =  1.0f/32767.0f;
324        coeffNeg[i] =  1.0f/32768.0f;
325        zero[i]     =  0;
326      }
327
328      ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos");
329      if (!cont)
330      {
331          cont = new ConfigValueContainer(CFT_Keybindings, getIdentifier(), "CoeffPos", coeffPos);
332          getIdentifier()->addConfigValueContainer("CoeffPos", cont);
333      }
334      cont->getValue(&coeffPos);
335
336      cont = getIdentifier()->getConfigValueContainer("CoeffNeg");
337      if (!cont)
338      {
339          cont = new ConfigValueContainer(CFT_Keybindings, getIdentifier(), "CoeffNeg", coeffNeg);
340          getIdentifier()->addConfigValueContainer("CoeffNeg", cont);
341      }
342      cont->getValue(&coeffNeg);
343
344      cont = getIdentifier()->getConfigValueContainer("Zero");
345      if (!cont)
346      {
347          cont = new ConfigValueContainer(CFT_Keybindings, getIdentifier(), "Zero", zero);
348          getIdentifier()->addConfigValueContainer("Zero", cont);
349      }
350      cont->getValue(&zero);
351
352      // copy values to our own variables
353      for (unsigned int i = 0; i < 24; i++)
354      {
355        joySticksCalibration_[0].positiveCoeff[i] = coeffPos[i];
356        joySticksCalibration_[0].negativeCoeff[i] = coeffNeg[i];
357        joySticksCalibration_[0].zeroStates[i]    = zero[i];
358      }
359    }
360  }
361
362  /**
363    @brief Destroys all the created input devices and sets the InputManager to construction state.
364  */
365  void InputManager::_destroy()
366  {
367    if (state_ != IS_UNINIT)
368    {
369      CCOUT(ORX_DEBUG) << "Destroying ..." << std::endl;
370
371      if (buffer_)
372        delete buffer_;
373
374      if (keyBinder_)
375        delete keyBinder_;
376
377      if (keyDetector_)
378        delete keyDetector_;
379
380      if (calibratorCallback_)
381        delete calibratorCallback_;
382
383      keyHandlers_.clear();
384      mouseHandlers_.clear();
385      joyStickHandlers_.clear();
386
387      _destroyKeyboard();
388      _destroyMouse();
389      _destroyJoySticks();
390
391      activeHandlers_.clear();
392
393      // inputSystem_ can never be 0, or else the code is mistaken
394      OIS::InputManager::destroyInputSystem(inputSystem_);
395      inputSystem_ = 0;
396
397      state_ = IS_UNINIT;
398      CCOUT(ORX_DEBUG) << "Destroying done." << std::endl;
399    }
400  }
401
402  /**
403    @brief Destroys the keyboard and sets it to 0.
404  */
405  void InputManager::_destroyKeyboard()
406  {
407    if (keyboard_)
408      // inputSystem_ can never be 0, or else the code is mistaken
409      inputSystem_->destroyInputObject(keyboard_);
410    keyboard_ = 0;
411    activeKeyHandlers_.clear();
412    keysDown_.clear();
413    CCOUT(ORX_DEBUG) << "Keyboard destroyed." << std::endl;
414  }
415
416  /**
417    @brief Destroys the mouse and sets it to 0.
418  */
419  void InputManager::_destroyMouse()
420  {
421    if (mouse_)
422      // inputSystem_ can never be 0, or else the code is mistaken
423      inputSystem_->destroyInputObject(mouse_);
424    mouse_ = 0;
425    activeMouseHandlers_.clear();
426    mouseButtonsDown_.clear();
427    CCOUT(ORX_DEBUG) << "Mouse destroyed." << std::endl;
428  }
429
430  /**
431    @brief Destroys all the joy sticks and resizes the lists to 0.
432  */
433  void InputManager::_destroyJoySticks()
434  {
435    if (joySticksSize_ > 0)
436    {
437      // note: inputSystem_ can never be 0, or else the code is mistaken
438      for (unsigned int i = 0; i < joySticksSize_; i++)
439        if (joySticks_[i] != 0)
440          inputSystem_->destroyInputObject(joySticks_[i]);
441
442      joySticks_.clear();
443      joySticksSize_ = 0;
444      activeJoyStickHandlers_.clear();
445      joyStickButtonsDown_.clear();
446      povStates_.clear();
447      sliderStates_.clear();
448      joySticksCalibration_.clear();
449    }
450    CCOUT(ORX_DEBUG) << "Joy sticks destroyed." << std::endl;
451  }
452
453  void InputManager::_saveState()
454  {
455    savedHandlers_.activeHandlers_ = activeHandlers_;
456    savedHandlers_.activeJoyStickHandlers_ = activeJoyStickHandlers_;
457    savedHandlers_.activeKeyHandlers_ = activeKeyHandlers_;
458    savedHandlers_.activeMouseHandlers_ = activeMouseHandlers_;
459  }
460
461  void InputManager::_restoreState()
462  {
463    activeHandlers_ = savedHandlers_.activeHandlers_;
464    activeJoyStickHandlers_ = savedHandlers_.activeJoyStickHandlers_;
465    activeKeyHandlers_ = savedHandlers_.activeKeyHandlers_;
466    activeMouseHandlers_ = savedHandlers_.activeMouseHandlers_;
467  }
468
469  void InputManager::_updateTickables()
470  {
471    // we can use a map to have a list of unique pointers (an object can implement all 3 handlers)
472    std::map<InputTickable*, HandlerState> tempSet;
473    for (unsigned int iHandler = 0; iHandler < activeKeyHandlers_.size(); iHandler++)
474      tempSet[activeKeyHandlers_[iHandler]].joyStick = true;
475    for (unsigned int iHandler = 0; iHandler < activeMouseHandlers_.size(); iHandler++)
476      tempSet[activeMouseHandlers_[iHandler]].mouse = true;
477    for (unsigned int iJoyStick  = 0; iJoyStick < joySticksSize_; iJoyStick++)
478      for (unsigned int iHandler = 0; iHandler  < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
479        tempSet[activeJoyStickHandlers_[iJoyStick][iHandler]].joyStick = true;
480
481    // copy the content of the map back to the actual vector
482    activeHandlers_.clear();
483    for (std::map<InputTickable*, HandlerState>::const_iterator itHandler = tempSet.begin();
484        itHandler != tempSet.end(); itHandler++)
485      activeHandlers_.push_back(std::pair<InputTickable*, HandlerState>((*itHandler).first, (*itHandler).second));
486  }
487
488
489  // #################################
490  // ### Private Interface Methods ###
491  // #################################
492  // #################################
493
494  /**
495    @brief Updates the InputManager. Tick is called by Orxonox.
496    @param dt Delta time
497  */
498  void InputManager::tick(float dt)
499  {
500    if (state_ == IS_UNINIT)
501      return;
502
503    if (state_ != stateRequest_)
504    {
505      InputState sr = stateRequest_;
506      switch (sr)
507      {
508      case IS_NORMAL:
509        activeKeyHandlers_.clear();
510        activeMouseHandlers_.clear();
511        for (unsigned int i = 0; i < joySticksSize_; i++)
512          activeJoyStickHandlers_[i].clear();
513
514        // normal play mode
515        // note: we assume that the handlers exist since otherwise, something's wrong anyway.
516        enableKeyHandler("keybinder");
517        enableMouseHandler("keybinder");
518        enableJoyStickHandler("keybinder", 0);
519        stateRequest_ = IS_NORMAL;
520        state_ = IS_NORMAL;
521        break;
522
523      case IS_GUI:
524        state_ = IS_GUI;
525        break;
526
527      case IS_CONSOLE:
528        activeKeyHandlers_.clear();
529        activeMouseHandlers_.clear();
530        for (unsigned int i = 0; i < joySticksSize_; i++)
531          activeJoyStickHandlers_[i].clear();
532
533        enableMouseHandler("keybinder");
534        enableJoyStickHandler("keybinder", 0);
535        enableKeyHandler("buffer");
536        stateRequest_ = IS_CONSOLE;
537        state_ = IS_CONSOLE;
538        break;
539
540      case IS_DETECT:
541        savedState_ = state_;
542        _saveState();
543
544        activeKeyHandlers_.clear();
545        activeMouseHandlers_.clear();
546        for (unsigned int i = 0; i < joySticksSize_; i++)
547          activeJoyStickHandlers_[i].clear();
548
549        enableKeyHandler("keydetector");
550        enableMouseHandler("keydetector");
551        enableJoyStickHandler("keydetector", 0);
552
553        stateRequest_ = IS_DETECT;
554        state_ = IS_DETECT;
555        break;
556
557      case IS_NODETECT:
558        _restoreState();
559        keysDown_.clear();
560        mouseButtonsDown_.clear();
561        joyStickButtonsDown_[0].clear();
562        state_ = IS_NODETECT;
563        stateRequest_ = savedState_;
564        break;
565
566      case IS_CALIBRATE:
567        if (joySticksSize_)
568        {
569          savedState_ = _getSingleton().state_;
570          for (unsigned int i = 0; i < 24; i++)
571          {
572            marginalsMax_[i] = INT_MIN;
573            marginalsMin_[i] = INT_MAX;
574          }
575          COUT(0) << "Move all joy stick axes in all directions a few times. "
576            << "Then put all axes in zero state and hit enter." << std::endl;
577
578          savedState_ = state_;
579          _saveState();
580
581          activeKeyHandlers_.clear();
582          activeMouseHandlers_.clear();
583          for (unsigned int i = 0; i < joySticksSize_; i++)
584            activeJoyStickHandlers_[i].clear();
585
586          enableKeyHandler("calibratorcallback");
587          stateRequest_ = IS_CALIBRATE;
588          state_ = IS_CALIBRATE;
589        }
590        else
591        {
592          COUT(3) << "Connot calibrate, no joy stick found!" << std::endl;
593          stateRequest_ = state_;
594        }
595        break;
596
597      case IS_NOCALIBRATE:
598        _completeCalibration();
599        _restoreState();
600        keyBinder_->resetJoyStickAxes();
601        state_ = IS_NOCALIBRATE;
602        stateRequest_ = savedState_;
603        break;
604
605      case IS_NONE:
606        activeKeyHandlers_.clear();
607        activeMouseHandlers_.clear();
608        for (unsigned int i = 0; i < joySticksSize_; i++)
609          activeJoyStickHandlers_[i].clear();
610        state_ = IS_NONE;
611
612      default:
613        break;
614      }
615    }
616
617    // Capture all the input. This calls the event handlers in InputManager.
618    if (mouse_)
619      mouse_->capture();
620    if (keyboard_)
621      keyboard_->capture();
622    for (unsigned  int i = 0; i < joySticksSize_; i++)
623      joySticks_[i]->capture();
624
625    if (state_ != IS_CALIBRATE)
626    {
627      // call all the handlers for the held key events
628      for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++)
629        for (unsigned int iHandler = 0; iHandler < activeKeyHandlers_.size(); iHandler++)
630          activeKeyHandlers_[iHandler]->keyHeld(KeyEvent(keysDown_[iKey], keyboardModifiers_));
631
632      // call all the handlers for the held mouse button events
633      for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++)
634        for (unsigned int iHandler = 0; iHandler < activeMouseHandlers_.size(); iHandler++)
635          activeMouseHandlers_[iHandler]->mouseButtonHeld(mouseButtonsDown_[iButton]);
636
637      // call all the handlers for the held joy stick button events
638      for (unsigned int iJoyStick  = 0; iJoyStick < joySticksSize_; iJoyStick++)
639        for (unsigned int iButton   = 0; iButton   < joyStickButtonsDown_[iJoyStick].size(); iButton++)
640          for (unsigned int iHandler = 0; iHandler  < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
641            activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonHeld(iJoyStick, joyStickButtonsDown_[iJoyStick][iButton]);
642    }
643
644    // call the ticks for the handlers (need to be treated specially)
645    for (unsigned int iHandler = 0; iHandler < activeHandlers_.size(); iHandler++)
646      activeHandlers_[iHandler].first->tickInput(dt, activeHandlers_[iHandler].second);
647  }
648
649  void InputManager::_completeCalibration()
650  {
651    for (unsigned int i = 0; i < 24; i++)
652    {
653      // positive coefficient
654      if (marginalsMax_[i] == INT_MIN)
655        marginalsMax_[i] =  32767;
656      // coefficients
657      if (marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i])
658        joySticksCalibration_[0].positiveCoeff[i] =  1.0f/(marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i]);
659      else
660        joySticksCalibration_[0].positiveCoeff[i] =  1.0f;
661
662      // config value
663      ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos");
664      assert(cont);
665      cont->set(i, joySticksCalibration_[0].positiveCoeff[i]);
666
667      // negative coefficient
668      if (marginalsMin_[i] == INT_MAX)
669        marginalsMin_[i] = -32768;
670      // coefficients
671      if (marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i])
672        joySticksCalibration_[0].negativeCoeff[i] = -1.0f/(marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i]);
673      else
674        joySticksCalibration_[0].negativeCoeff[i] =  1.0f;
675      // config value
676      cont = getIdentifier()->getConfigValueContainer("CoeffNeg");
677      assert(cont);
678      cont->set(i, joySticksCalibration_[0].negativeCoeff[i]);
679
680      // zero states
681      if (i < 8)
682      {
683        if (!(i & 1))
684          joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abX;
685        else
686          joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abY;
687      }
688      else
689      {
690        if (i - 8 < joySticks_[0]->getJoyStickState().mAxes.size())
691          joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mAxes[i - 8].abs;
692        else
693          joySticksCalibration_[0].zeroStates[i] = 0;
694      }
695      // config value
696      cont = getIdentifier()->getConfigValueContainer("Zero");
697      assert(cont);
698      cont->set(i, joySticksCalibration_[0].zeroStates[i]);
699    }
700  }
701
702  // ###### Key Events ######
703
704  /**
705    @brief Event handler for the keyPressed Event.
706    @param e Event information
707  */
708  bool InputManager::keyPressed(const OIS::KeyEvent &e)
709  {
710    // check whether the key already is in the list (can happen when focus was lost)
711    unsigned int iKey = 0;
712    while (iKey < keysDown_.size() && keysDown_[iKey].key != (KeyCode::Enum)e.key)
713      iKey++;
714    if (iKey == keysDown_.size())
715      keysDown_.push_back(Key(e));
716
717    // update modifiers
718    if(e.key == OIS::KC_RMENU    || e.key == OIS::KC_LMENU)
719      keyboardModifiers_ |= KeyboardModifier::Alt;   // alt key
720    if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL)
721      keyboardModifiers_ |= KeyboardModifier::Ctrl;  // ctrl key
722    if(e.key == OIS::KC_RSHIFT   || e.key == OIS::KC_LSHIFT)
723      keyboardModifiers_ |= KeyboardModifier::Shift; // shift key
724
725    for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++)
726      activeKeyHandlers_[i]->keyPressed(KeyEvent(e, keyboardModifiers_));
727
728    return true;
729  }
730
731  /**
732    @brief Event handler for the keyReleased Event.
733    @param e Event information
734  */
735  bool InputManager::keyReleased(const OIS::KeyEvent &e)
736  {
737    // remove the key from the keysDown_ list
738    for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++)
739    {
740      if (keysDown_[iKey].key == (KeyCode::Enum)e.key)
741      {
742        keysDown_.erase(keysDown_.begin() + iKey);
743        break;
744      }
745    }
746
747    // update modifiers
748    if(e.key == OIS::KC_RMENU    || e.key == OIS::KC_LMENU)
749      keyboardModifiers_ &= ~KeyboardModifier::Alt;   // alt key
750    if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL)
751      keyboardModifiers_ &= ~KeyboardModifier::Ctrl;  // ctrl key
752    if(e.key == OIS::KC_RSHIFT   || e.key == OIS::KC_LSHIFT)
753      keyboardModifiers_ &= ~KeyboardModifier::Shift; // shift key
754
755    for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++)
756      activeKeyHandlers_[i]->keyReleased(KeyEvent(e, keyboardModifiers_));
757
758    return true;
759  }
760
761
762  // ###### Mouse Events ######
763
764  /**
765    @brief Event handler for the mouseMoved Event.
766    @param e Event information
767  */
768  bool InputManager::mouseMoved(const OIS::MouseEvent &e)
769  {
770    // check for actual moved event
771    if (e.state.X.rel != 0 || e.state.Y.rel != 0)
772    {
773      for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++)
774        activeMouseHandlers_[i]->mouseMoved(IntVector2(e.state.X.abs, e.state.Y.abs),
775            IntVector2(e.state.X.rel, e.state.Y.rel), IntVector2(e.state.width, e.state.height));
776    }
777
778    // check for mouse scrolled event
779    if (e.state.Z.rel != 0)
780    {
781      for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++)
782        activeMouseHandlers_[i]->mouseScrolled(e.state.Z.abs, e.state.Z.rel);
783    }
784
785    return true;
786  }
787
788  /**
789    @brief Event handler for the mousePressed Event.
790    @param e Event information
791    @param id The ID of the mouse button
792  */
793  bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id)
794  {
795    // check whether the button already is in the list (can happen when focus was lost)
796    unsigned int iButton = 0;
797    while (iButton < mouseButtonsDown_.size() && mouseButtonsDown_[iButton] != (MouseButton::Enum)id)
798      iButton++;
799    if (iButton == mouseButtonsDown_.size())
800      mouseButtonsDown_.push_back((MouseButton::Enum)id);
801
802    for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++)
803      activeMouseHandlers_[i]->mouseButtonPressed((MouseButton::Enum)id);
804
805    return true;
806  }
807
808  /**
809    @brief Event handler for the mouseReleased Event.
810    @param e Event information
811    @param id The ID of the mouse button
812  */
813  bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id)
814  {
815    // remove the button from the keysDown_ list
816    for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++)
817    {
818      if (mouseButtonsDown_[iButton] == (MouseButton::Enum)id)
819      {
820        mouseButtonsDown_.erase(mouseButtonsDown_.begin() + iButton);
821        break;
822      }
823    }
824
825    for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++)
826      activeMouseHandlers_[i]->mouseButtonReleased((MouseButton::Enum)id);
827
828    return true;
829  }
830
831
832  // ###### Joy Stick Events ######
833
834  inline unsigned int InputManager::_getJoystick(const OIS::JoyStickEvent& arg)
835  {
836    // use the device to identify which one called the method
837    OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device;
838    unsigned int iJoyStick = 0;
839    while (joySticks_[iJoyStick] != joyStick)
840    {
841      iJoyStick++;
842      if (iJoyStick == joySticksSize_)
843      {
844        CCOUT(3) << "Unknown joystick fired an event. This means there is a bug somewhere! Aborting." << std::endl;
845        abort();
846      }
847    }
848    return iJoyStick;
849  }
850
851  bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button)
852  {
853    unsigned int iJoyStick = _getJoystick(arg);
854
855    // check whether the button already is in the list (can happen when focus was lost)
856    std::vector<int>& buttonsDown = joyStickButtonsDown_[iJoyStick];
857    unsigned int iButton = 0;
858    while (iButton < buttonsDown.size() && buttonsDown[iButton] != button)
859      iButton++;
860    if (iButton == buttonsDown.size())
861      buttonsDown.push_back(button);
862
863    for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
864      activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonPressed(iJoyStick, button);
865
866    return true;
867  }
868
869  bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button)
870  {
871    unsigned int iJoyStick = _getJoystick(arg);
872
873    // remove the button from the joyStickButtonsDown_ list
874    std::vector<int>& buttonsDown = joyStickButtonsDown_[iJoyStick];
875    for (unsigned int iButton = 0; iButton < buttonsDown.size(); iButton++)
876    {
877      if (buttonsDown[iButton] == button)
878      {
879        buttonsDown.erase(buttonsDown.begin() + iButton);
880        break;
881      }
882    }
883
884    for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
885      activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonReleased(iJoyStick, button);
886
887    return true;
888  }
889
890  void InputManager::_fireAxis(unsigned int iJoyStick, int axis, int value)
891  {
892    if (state_ == IS_CALIBRATE)
893    {
894      if (value > marginalsMax_[axis])
895        marginalsMax_[axis] = value;
896      if (value < marginalsMin_[axis])
897        marginalsMin_[axis] = value;
898    }
899    else
900    {
901      float fValue = value - joySticksCalibration_[iJoyStick].zeroStates[axis];
902      if (fValue > 0.0f)
903        fValue *= joySticksCalibration_[iJoyStick].positiveCoeff[axis];
904      else
905        fValue *= joySticksCalibration_[iJoyStick].negativeCoeff[axis];
906
907      for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
908        activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickAxisMoved(iJoyStick, axis, fValue);
909    }
910  }
911
912  bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis)
913  {
914    //if (arg.state.mAxes[axis].abs > 10000 || arg.state.mAxes[axis].abs < -10000)
915    //{ CCOUT(3) << "axis " << axis << " moved" << arg.state.mAxes[axis].abs << std::endl;}
916
917    unsigned int iJoyStick = _getJoystick(arg);
918
919    // keep in mind that the first 8 axes are reserved for the sliders
920    _fireAxis(iJoyStick, axis + 8, arg.state.mAxes[axis].abs);
921
922    return true;
923  }
924
925  bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id)
926  {
927    //if (arg.state.mSliders[id].abX > 10000 || arg.state.mSliders[id].abX < -10000)
928    //{CCOUT(3) << "slider " << id << " moved" << arg.state.mSliders[id].abX << std::endl;}
929    //CCOUT(3) << arg.state.mSliders[id].abX << "\t |" << arg.state.mSliders[id].abY << std::endl;
930
931    unsigned int iJoyStick = _getJoystick(arg);
932
933    if (sliderStates_[iJoyStick].sliderStates[id].x != arg.state.mSliders[id].abX)
934      _fireAxis(iJoyStick, id * 2, arg.state.mSliders[id].abX);
935    else if (sliderStates_[iJoyStick].sliderStates[id].y != arg.state.mSliders[id].abY)
936      _fireAxis(iJoyStick, id * 2 + 1, arg.state.mSliders[id].abY);
937
938    return true;
939  }
940
941  bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id)
942  {
943    unsigned int iJoyStick = _getJoystick(arg);
944
945    // translate the POV into 8 simple buttons
946    int lastState = povStates_[iJoyStick][id];
947    if (lastState & OIS::Pov::North)
948      buttonReleased(arg, 32 + id * 4 + 0);
949    if (lastState & OIS::Pov::South)
950      buttonReleased(arg, 32 + id * 4 + 1);
951    if (lastState & OIS::Pov::East)
952      buttonReleased(arg, 32 + id * 4 + 2);
953    if (lastState & OIS::Pov::West)
954      buttonReleased(arg, 32 + id * 4 + 3);
955
956    povStates_[iJoyStick].povStates[id] = arg.state.mPOV[id].direction;
957
958    int currentState = povStates_[iJoyStick][id];
959    if (currentState & OIS::Pov::North)
960      buttonPressed(arg, 32 + id * 4 + 0);
961    if (currentState & OIS::Pov::South)
962      buttonPressed(arg, 32 + id * 4 + 1);
963    if (currentState & OIS::Pov::East)
964      buttonPressed(arg, 32 + id * 4 + 2);
965    if (currentState & OIS::Pov::West)
966      buttonPressed(arg, 32 + id * 4 + 3);
967
968    return true;
969  }
970
971  /*bool InputManager::vector3Moved(const OIS::JoyStickEvent &arg, int id)
972  {
973    unsigned int iJoyStick = _getJoystick(arg);
974
975    for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
976      activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickVector3Moved(JoyStickState(arg.state, iJoyStick), id);
977
978    return true;
979  }*/
980
981
982  // ################################
983  // ### Static Interface Methods ###
984  // ################################
985  // ################################
986
987  std::string InputManager::bindingCommmandString_s = "";
988
989  bool InputManager::initialise(const size_t windowHnd, int windowWidth, int windowHeight,
990    bool createKeyboard, bool createMouse, bool createJoySticks)
991  {
992    return _getSingleton()._initialise(windowHnd, windowWidth, windowHeight,
993          createKeyboard, createMouse, createJoySticks);
994  }
995
996  bool InputManager::initialiseKeyboard()
997  {
998    return _getSingleton()._initialiseKeyboard();
999  }
1000
1001  bool InputManager::initialiseMouse()
1002  {
1003    return _getSingleton()._initialiseMouse();
1004  }
1005
1006  bool InputManager::initialiseJoySticks()
1007  {
1008    return _getSingleton()._initialiseJoySticks();
1009  }
1010
1011  int InputManager::numberOfKeyboards()
1012  {
1013    if (_getSingleton().keyboard_ != 0)
1014      return 1;
1015    else
1016      return 0;
1017  }
1018
1019  int InputManager::numberOfMice()
1020  {
1021    if (_getSingleton().mouse_ != 0)
1022      return 1;
1023    else
1024      return 0;
1025  }
1026
1027  int InputManager::numberOfJoySticks()
1028  {
1029    return _getSingleton().joySticksSize_;
1030  }
1031
1032  /*bool InputManager::isKeyDown(KeyCode::Enum key)
1033  {
1034    if (_getSingleton().keyboard_)
1035      return _getSingleton().keyboard_->isKeyDown((OIS::KeyCode)key);
1036    else
1037      return false;
1038  }*/
1039
1040  /*bool InputManager::isModifierDown(KeyboardModifier::Enum modifier)
1041  {
1042    if (_getSingleton().keyboard_)
1043      return isModifierDown(modifier);
1044    else
1045      return false;
1046  }*/
1047
1048  /*const MouseState InputManager::getMouseState()
1049  {
1050    if (_getSingleton().mouse_)
1051      return _getSingleton().mouse_->getMouseState();
1052    else
1053      return MouseState();
1054  }*/
1055
1056  /*const JoyStickState InputManager::getJoyStickState(unsigned int ID)
1057  {
1058    if (ID < _getSingleton().joySticksSize_)
1059      return JoyStickState(_getSingleton().joySticks_[ID]->getJoyStickState(), ID);
1060    else
1061      return JoyStickState();
1062  }*/
1063
1064  void InputManager::destroy()
1065  {
1066    _getSingleton()._destroy();
1067  }
1068
1069  void InputManager::destroyKeyboard()
1070  {
1071    return _getSingleton()._destroyKeyboard();
1072  }
1073
1074  void InputManager::destroyMouse()
1075  {
1076    return _getSingleton()._destroyMouse();
1077  }
1078
1079  void InputManager::destroyJoySticks()
1080  {
1081    return _getSingleton()._destroyJoySticks();
1082  }
1083
1084
1085  /**
1086    @brief Adjusts the mouse window metrics.
1087    This method has to be called every time the size of the window changes.
1088    @param width The new width of the render window
1089    @param height the new height of the render window
1090  */
1091  void InputManager::setWindowExtents(const int width, const int height)
1092  {
1093    if (_getSingleton().mouse_)
1094    {
1095      // Set mouse region (if window resizes, we should alter this to reflect as well)
1096      const OIS::MouseState &mouseState = _getSingleton().mouse_->getMouseState();
1097      mouseState.width  = width;
1098      mouseState.height = height;
1099    }
1100  }
1101
1102  /**
1103    @brief Sets the input mode to either GUI, inGame or Buffer
1104    @param mode The new input mode
1105    @remark Only has an affect if the mode actually changes
1106  */
1107  void InputManager::setInputState(const InputState state)
1108  {
1109    _getSingleton().stateRequest_ = state;
1110  }
1111
1112  /**
1113    @brief Returns the current input handling method
1114    @return The current input mode.
1115  */
1116  InputManager::InputState InputManager::getInputState()
1117  {
1118    return _getSingleton().state_;
1119  }
1120
1121  void InputManager::storeKeyStroke(const std::string& name)
1122  {
1123    setInputState(IS_NODETECT);
1124    COUT(0) << "Binding string \"" << bindingCommmandString_s << "\" on key '" << name << "'" << std::endl;
1125    CommandExecutor::execute("config KeyBinder " + name + " " + bindingCommmandString_s, false);
1126  }
1127
1128  void InputManager::keyBind(const std::string& command)
1129  {
1130    bindingCommmandString_s = command;
1131    setInputState(IS_DETECT);
1132    COUT(0) << "Press any button/key or move a mouse/joystick axis" << std::endl;
1133  }
1134
1135  void InputManager::calibrate()
1136  {
1137    _getSingleton().setInputState(IS_CALIBRATE);
1138  }
1139
1140  // ###### KeyHandler ######
1141
1142  /**
1143    @brief Adds a new key handler.
1144    @param handler Pointer to the handler object.
1145    @param name Unique name of the handler.
1146    @return True if added, false if name already existed.
1147  */
1148  bool InputManager::addKeyHandler(KeyHandler* handler, const std::string& name)
1149  {
1150    if (!handler)
1151      return false;
1152    if (_getSingleton().keyHandlers_.find(name) == _getSingleton().keyHandlers_.end())
1153    {
1154      _getSingleton().keyHandlers_[name] = handler;
1155      return true;
1156    }
1157    else
1158      return false;
1159  }
1160
1161  /**
1162    @brief Removes a Key handler from the list.
1163    @param name Unique name of the handler.
1164    @return True if removal was successful, false if name was not found.
1165  */
1166  bool InputManager::removeKeyHandler(const std::string &name)
1167  {
1168    disableKeyHandler(name);
1169    std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name);
1170    if (it != _getSingleton().keyHandlers_.end())
1171    {
1172      _getSingleton().keyHandlers_.erase(it);
1173      return true;
1174    }
1175    else
1176      return false;
1177  }
1178
1179  /**
1180    @brief Returns the pointer to a handler.
1181    @param name Unique name of the handler.
1182    @return Pointer to the instance, 0 if name was not found.
1183  */
1184  KeyHandler* InputManager::getKeyHandler(const std::string& name)
1185  {
1186    std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name);
1187    if (it != _getSingleton().keyHandlers_.end())
1188    {
1189      return (*it).second;
1190    }
1191    else
1192      return 0;
1193  }
1194
1195  /**
1196    @brief Enables a specific key handler that has already been added.
1197    @param name Unique name of the handler.
1198    @return False if name was not found, true otherwise.
1199  */
1200  bool InputManager::enableKeyHandler(const std::string& name)
1201  {
1202    // get pointer from the map with all stored handlers
1203    std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name);
1204    if (mapIt == _getSingleton().keyHandlers_.end())
1205      return false;
1206    // see whether the handler already is in the list
1207    for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin();
1208          it != _getSingleton().activeKeyHandlers_.end(); it++)
1209    {
1210      if ((*it) == (*mapIt).second)
1211      {
1212        return true;
1213      }
1214    }
1215    _getSingleton().activeKeyHandlers_.push_back((*mapIt).second);
1216    _getSingleton().stateRequest_ = IS_CUSTOM;
1217    _getSingleton()._updateTickables();
1218    return true;
1219  }
1220
1221  /**
1222    @brief Disables a specific key handler.
1223    @param name Unique name of the handler.
1224    @return False if name was not found, true otherwise.
1225  */
1226  bool InputManager::disableKeyHandler(const std::string &name)
1227  {
1228    // get pointer from the map with all stored handlers
1229    std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name);
1230    if (mapIt == _getSingleton().keyHandlers_.end())
1231      return false;
1232    // look for the handler in the list
1233    for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin();
1234          it != _getSingleton().activeKeyHandlers_.end(); it++)
1235    {
1236      if ((*it) == (*mapIt).second)
1237      {
1238        _getSingleton().activeKeyHandlers_.erase(it);
1239        _getSingleton().stateRequest_ = IS_CUSTOM;
1240        _getSingleton()._updateTickables();
1241        return true;
1242      }
1243    }
1244    return true;
1245  }
1246
1247  /**
1248    @brief Checks whether a key handler is active
1249    @param name Unique name of the handler.
1250    @return False if key handler is not active or doesn't exist, true otherwise.
1251  */
1252  bool InputManager::isKeyHandlerActive(const std::string& name)
1253  {
1254    // get pointer from the map with all stored handlers
1255    std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name);
1256    if (mapIt == _getSingleton().keyHandlers_.end())
1257      return false;
1258    // see whether the handler already is in the list
1259    for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin();
1260          it != _getSingleton().activeKeyHandlers_.end(); it++)
1261    {
1262      if ((*it) == (*mapIt).second)
1263        return true;
1264    }
1265    return false;
1266  }
1267
1268
1269  // ###### MouseHandler ######
1270  /**
1271    @brief Adds a new mouse handler.
1272    @param handler Pointer to the handler object.
1273    @param name Unique name of the handler.
1274    @return True if added, false if name already existed.
1275  */
1276  bool InputManager::addMouseHandler(MouseHandler* handler, const std::string& name)
1277  {
1278    if (!handler)
1279      return false;
1280    if (_getSingleton().mouseHandlers_.find(name) == _getSingleton().mouseHandlers_.end())
1281    {
1282      _getSingleton().mouseHandlers_[name] = handler;
1283      return true;
1284    }
1285    else
1286      return false;
1287  }
1288
1289  /**
1290    @brief Removes a Mouse handler from the list.
1291    @param name Unique name of the handler.
1292    @return True if removal was successful, false if name was not found.
1293  */
1294  bool InputManager::removeMouseHandler(const std::string &name)
1295  {
1296    disableMouseHandler(name);
1297    std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name);
1298    if (it != _getSingleton().mouseHandlers_.end())
1299    {
1300      _getSingleton().mouseHandlers_.erase(it);
1301      return true;
1302    }
1303    else
1304      return false;
1305  }
1306
1307  /**
1308    @brief Returns the pointer to a handler.
1309    @param name Unique name of the handler.
1310    @return Pointer to the instance, 0 if name was not found.
1311  */
1312  MouseHandler* InputManager::getMouseHandler(const std::string& name)
1313  {
1314    std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name);
1315    if (it != _getSingleton().mouseHandlers_.end())
1316    {
1317      return (*it).second;
1318    }
1319    else
1320      return 0;
1321  }
1322
1323  /**
1324    @brief Enables a specific mouse handler that has already been added.
1325    @param name Unique name of the handler.
1326    @return False if name was not found, true otherwise.
1327  */
1328  bool InputManager::enableMouseHandler(const std::string& name)
1329  {
1330    // get pointer from the map with all stored handlers
1331    std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name);
1332    if (mapIt == _getSingleton().mouseHandlers_.end())
1333      return false;
1334    // see whether the handler already is in the list
1335    for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin();
1336          it != _getSingleton().activeMouseHandlers_.end(); it++)
1337    {
1338      if ((*it) == (*mapIt).second)
1339      {
1340        return true;
1341      }
1342    }
1343    _getSingleton().activeMouseHandlers_.push_back((*mapIt).second);
1344    _getSingleton().stateRequest_ = IS_CUSTOM;
1345    _getSingleton()._updateTickables();
1346    return true;
1347  }
1348
1349  /**
1350    @brief Disables a specific mouse handler.
1351    @param name Unique name of the handler.
1352    @return False if name was not found, true otherwise.
1353  */
1354  bool InputManager::disableMouseHandler(const std::string &name)
1355  {
1356    // get pointer from the map with all stored handlers
1357    std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name);
1358    if (mapIt == _getSingleton().mouseHandlers_.end())
1359      return false;
1360    // look for the handler in the list
1361    for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin();
1362          it != _getSingleton().activeMouseHandlers_.end(); it++)
1363    {
1364      if ((*it) == (*mapIt).second)
1365      {
1366        _getSingleton().activeMouseHandlers_.erase(it);
1367        _getSingleton().stateRequest_ = IS_CUSTOM;
1368        _getSingleton()._updateTickables();
1369        return true;
1370      }
1371    }
1372    return true;
1373  }
1374
1375  /**
1376    @brief Checks whether a mouse handler is active
1377    @param name Unique name of the handler.
1378    @return False if key handler is not active or doesn't exist, true otherwise.
1379  */
1380  bool InputManager::isMouseHandlerActive(const std::string& name)
1381  {
1382    // get pointer from the map with all stored handlers
1383    std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name);
1384    if (mapIt == _getSingleton().mouseHandlers_.end())
1385      return false;
1386    // see whether the handler already is in the list
1387    for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin();
1388          it != _getSingleton().activeMouseHandlers_.end(); it++)
1389    {
1390      if ((*it) == (*mapIt).second)
1391        return true;
1392    }
1393    return false;
1394  }
1395
1396
1397  // ###### JoyStickHandler ######
1398
1399  /**
1400    @brief Adds a new joy stick handler.
1401    @param handler Pointer to the handler object.
1402    @param name Unique name of the handler.
1403    @return True if added, false if name already existed.
1404  */
1405  bool InputManager::addJoyStickHandler(JoyStickHandler* handler, const std::string& name)
1406  {
1407    if (!handler)
1408      return false;
1409    if (_getSingleton().joyStickHandlers_.find(name) == _getSingleton().joyStickHandlers_.end())
1410    {
1411      _getSingleton().joyStickHandlers_[name] = handler;
1412      return true;
1413    }
1414    else
1415      return false;
1416  }
1417
1418  /**
1419    @brief Removes a JoyStick handler from the list.
1420    @param name Unique name of the handler.
1421    @return True if removal was successful, false if name was not found.
1422  */
1423  bool InputManager::removeJoyStickHandler(const std::string &name)
1424  {
1425    for (std::vector<OIS::JoyStick*>::iterator itstick = _getSingleton().joySticks_.begin();
1426          itstick != _getSingleton().joySticks_.end(); itstick++)
1427      disableJoyStickHandler(name, itstick - _getSingleton().joySticks_.begin());
1428
1429    std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name);
1430    if (it != _getSingleton().joyStickHandlers_.end())
1431    {
1432      _getSingleton().joyStickHandlers_.erase(it);
1433      return true;
1434    }
1435    else
1436      return false;
1437  }
1438
1439  /**
1440    @brief Returns the pointer to a handler.
1441    @param name Unique name of the handler.
1442    @return Pointer to the instance, 0 if name was not found.
1443  */
1444  JoyStickHandler* InputManager::getJoyStickHandler(const std::string& name)
1445  {
1446    std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name);
1447    if (it != _getSingleton().joyStickHandlers_.end())
1448    {
1449      return (*it).second;
1450    }
1451    else
1452      return 0;
1453  }
1454
1455  /**
1456    @brief Enables a specific joy stick handler that has already been added.
1457    @param name Unique name of the handler.
1458    @return False if name or id was not found, true otherwise.
1459  */
1460  bool InputManager::enableJoyStickHandler(const std::string& name, unsigned int ID)
1461  {
1462    // get handler pointer from the map with all stored handlers
1463    std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name);
1464    if (handlerIt == _getSingleton().joyStickHandlers_.end())
1465      return false;
1466
1467    // check for existence of the ID
1468    if (ID >= _getSingleton().joySticksSize_)
1469      return false;
1470
1471    // see whether the handler already is in the list
1472    for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin();
1473          it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++)
1474    {
1475      if ((*it) == (*handlerIt).second)
1476      {
1477        return true;
1478      }
1479    }
1480    _getSingleton().activeJoyStickHandlers_[ID].push_back((*handlerIt).second);
1481    _getSingleton().stateRequest_ = IS_CUSTOM;
1482    _getSingleton()._updateTickables();
1483    return true;
1484  }
1485
1486  /**
1487    @brief Disables a specific joy stick handler.
1488    @param name Unique name of the handler.
1489    @return False if name or id was not found, true otherwise.
1490  */
1491  bool InputManager::disableJoyStickHandler(const std::string &name, unsigned int ID)
1492  {
1493    // get handler pointer from the map with all stored handlers
1494    std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name);
1495    if (handlerIt == _getSingleton().joyStickHandlers_.end())
1496      return false;
1497
1498    // check for existence of the ID
1499    if (ID >= _getSingleton().joySticksSize_)
1500      return false;
1501
1502    // look for the handler in the list
1503    for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin();
1504          it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++)
1505    {
1506      if ((*it) == (*handlerIt).second)
1507      {
1508        _getSingleton().activeJoyStickHandlers_[ID].erase(it);
1509        _getSingleton().stateRequest_ = IS_CUSTOM;
1510        _getSingleton()._updateTickables();
1511        return true;
1512      }
1513    }
1514    return true;
1515  }
1516
1517  /**
1518    @brief Checks whether a joy stick handler is active
1519    @param name Unique name of the handler.
1520    @return False if key handler is not active or doesn't exist, true otherwise.
1521  */
1522  bool InputManager::isJoyStickHandlerActive(const std::string& name, unsigned int ID)
1523  {
1524    // get handler pointer from the map with all stored handlers
1525    std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name);
1526    if (handlerIt == _getSingleton().joyStickHandlers_.end())
1527      return false;
1528
1529    // check for existence of the ID
1530    if (ID >= _getSingleton().joySticksSize_)
1531      return false;
1532
1533    // see whether the handler already is in the list
1534    for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin();
1535          it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++)
1536    {
1537      if ((*it) == (*handlerIt).second)
1538        return true;
1539    }
1540    return false;
1541  }
1542
1543}
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