1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Implementation of the InputManager that captures all the input from OIS |
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32 | and redirects it to handlers. |
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33 | */ |
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34 | |
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35 | #include "InputManager.h" |
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36 | #include "util/Convert.h" |
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37 | #include "CoreIncludes.h" |
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38 | #include "ConfigValueIncludes.h" |
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39 | #include "Debug.h" |
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40 | #include "InputBuffer.h" |
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41 | #include "KeyBinder.h" |
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42 | #include "CommandExecutor.h" |
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43 | #include "ConsoleCommand.h" |
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44 | #include "Shell.h" |
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45 | |
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46 | namespace orxonox |
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47 | { |
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48 | SetConsoleCommandShortcut(InputManager, keyBind); |
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49 | SetConsoleCommandShortcut(InputManager, storeKeyStroke); |
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50 | SetConsoleCommandShortcut(InputManager, calibrate); |
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51 | |
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52 | // ############################### |
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53 | // ### Internal Methods ### |
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54 | // ############################### |
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55 | // ############################### |
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56 | |
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57 | /** |
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58 | @brief Constructor only sets member fields to initial zero values |
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59 | and registers the class in the class hierarchy. |
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60 | */ |
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61 | InputManager::InputManager() : |
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62 | inputSystem_(0), keyboard_(0), mouse_(0), |
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63 | joySticksSize_(0), |
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64 | keyBinder_(0), keyDetector_(0), buffer_(0), calibratorCallback_(0), |
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65 | state_(IS_UNINIT), stateRequest_(IS_UNINIT), savedState_(IS_UNINIT), |
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66 | keyboardModifiers_(0) |
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67 | { |
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68 | RegisterObject(InputManager); |
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69 | } |
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70 | |
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71 | /** |
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72 | @brief The one instance of the InputManager is stored in this function. |
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73 | @return A reference to the only instance of the InputManager |
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74 | */ |
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75 | InputManager& InputManager::_getSingleton() |
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76 | { |
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77 | static InputManager theOnlyInstance; |
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78 | return theOnlyInstance; |
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79 | } |
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80 | |
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81 | /** |
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82 | @brief Destructor only called at the end of the program, after main. |
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83 | */ |
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84 | InputManager::~InputManager() |
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85 | { |
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86 | _destroy(); |
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87 | } |
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88 | |
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89 | /** |
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90 | @brief Creates the OIS::InputMananger, the keyboard, the mouse and |
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91 | the joysticks and assigns the key bindings. |
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92 | @param windowHnd The window handle of the render window |
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93 | @param windowWidth The width of the render window |
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94 | @param windowHeight The height of the render window |
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95 | */ |
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96 | bool InputManager::_initialise(const size_t windowHnd, int windowWidth, int windowHeight, |
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97 | bool createKeyboard, bool createMouse, bool createJoySticks) |
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98 | { |
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99 | if (state_ == IS_UNINIT) |
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100 | { |
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101 | CCOUT(3) << "Initialising Input System..." << std::endl; |
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102 | CCOUT(ORX_DEBUG) << "Initialising OIS components..." << std::endl; |
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103 | |
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104 | OIS::ParamList paramList; |
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105 | std::ostringstream windowHndStr; |
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106 | |
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107 | // Fill parameter list |
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108 | windowHndStr << (unsigned int)windowHnd; |
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109 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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110 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_NONEXCLUSIVE"))); |
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111 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_FOREGROUND"))); |
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112 | //#if defined OIS_LINUX_PLATFORM |
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113 | // paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); |
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114 | //#endif |
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115 | |
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116 | try |
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117 | { |
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118 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); |
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119 | CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl; |
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120 | } |
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121 | catch (OIS::Exception ex) |
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122 | { |
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123 | CCOUT(ORX_ERROR) << "Error: Failed creating an OIS input system." |
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124 | << "OIS message: \"" << ex.eText << "\"" << std::endl; |
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125 | inputSystem_ = 0; |
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126 | return false; |
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127 | } |
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128 | |
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129 | if (createKeyboard) |
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130 | _initialiseKeyboard(); |
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131 | |
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132 | if (createMouse) |
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133 | _initialiseMouse(); |
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134 | |
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135 | if (createJoySticks) |
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136 | _initialiseJoySticks(); |
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137 | |
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138 | // Set mouse/joystick region |
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139 | if (mouse_) |
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140 | { |
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141 | setWindowExtents(windowWidth, windowHeight); |
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142 | } |
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143 | |
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144 | state_ = IS_NONE; |
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145 | CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl; |
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146 | |
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147 | // InputManager holds the input buffer --> create one and add it. |
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148 | buffer_ = new InputBuffer(); |
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149 | addKeyHandler(buffer_, "buffer"); |
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150 | Shell::getInstance().setInputBuffer(buffer_); |
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151 | |
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152 | keyBinder_ = new KeyBinder(); |
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153 | keyBinder_->loadBindings(); |
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154 | addKeyHandler(keyBinder_, "keybinder"); |
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155 | addMouseHandler(keyBinder_, "keybinder"); |
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156 | addJoyStickHandler(keyBinder_, "keybinder"); |
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157 | |
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158 | keyDetector_ = new KeyDetector(); |
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159 | keyDetector_->loadBindings(); |
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160 | addKeyHandler(keyDetector_, "keydetector"); |
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161 | addMouseHandler(keyDetector_, "keydetector"); |
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162 | addJoyStickHandler(keyDetector_, "keydetector"); |
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163 | |
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164 | calibratorCallback_ = new CalibratorCallback(); |
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165 | addKeyHandler(calibratorCallback_, "calibratorcallback"); |
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166 | |
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167 | setConfigValues(); |
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168 | |
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169 | CCOUT(ORX_DEBUG) << "Initialising complete." << std::endl; |
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170 | } |
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171 | else |
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172 | { |
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173 | CCOUT(ORX_WARNING) << "Warning: OIS compoments already initialised, skipping" << std::endl; |
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174 | } |
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175 | return true; |
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176 | } |
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177 | |
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178 | /** |
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179 | @brief Creates a keyboard and sets the event handler. |
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180 | @return False if keyboard stays uninitialised, true otherwise. |
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181 | */ |
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182 | bool InputManager::_initialiseKeyboard() |
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183 | { |
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184 | if (keyboard_ != 0) |
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185 | { |
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186 | CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl; |
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187 | return true; |
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188 | } |
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189 | try |
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190 | { |
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191 | if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0) |
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192 | { |
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193 | keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true); |
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194 | // register our listener in OIS. |
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195 | keyboard_->setEventCallback(this); |
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196 | // note: OIS will not detect keys that have already been down when the keyboard was created. |
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197 | CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl; |
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198 | return true; |
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199 | } |
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200 | else |
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201 | { |
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202 | CCOUT(ORX_WARNING) << "Warning: No keyboard found!" << std::endl; |
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203 | return false; |
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204 | } |
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205 | } |
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206 | catch (OIS::Exception ex) |
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207 | { |
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208 | // TODO: Test this output regarding formatting |
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209 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS keyboard\n" |
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210 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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211 | keyboard_ = 0; |
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212 | return false; |
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213 | } |
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214 | } |
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215 | |
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216 | /** |
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217 | @brief Creates a mouse and sets the event handler. |
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218 | @return False if mouse stays uninitialised, true otherwise. |
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219 | */ |
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220 | bool InputManager::_initialiseMouse() |
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221 | { |
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222 | if (mouse_ != 0) |
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223 | { |
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224 | CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl; |
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225 | return true; |
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226 | } |
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227 | try |
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228 | { |
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229 | if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0) |
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230 | { |
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231 | mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true)); |
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232 | // register our listener in OIS. |
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233 | mouse_->setEventCallback(this); |
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234 | CCOUT(ORX_DEBUG) << "Created OIS mouse" << std::endl; |
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235 | return true; |
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236 | } |
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237 | else |
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238 | { |
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239 | CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl; |
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240 | return false; |
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241 | } |
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242 | } |
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243 | catch (OIS::Exception ex) |
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244 | { |
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245 | CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n" |
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246 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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247 | mouse_ = 0; |
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248 | return false; |
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249 | } |
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250 | } |
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251 | |
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252 | /** |
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253 | @brief Creates all joy sticks and sets the event handler. |
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254 | @return False joy stick stay uninitialised, true otherwise. |
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255 | */ |
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256 | bool InputManager::_initialiseJoySticks() |
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257 | { |
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258 | if (joySticksSize_ > 0) |
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259 | { |
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260 | CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl; |
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261 | return true; |
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262 | } |
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263 | bool success = false; |
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264 | if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0) |
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265 | { |
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266 | for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++) |
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267 | { |
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268 | try |
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269 | { |
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270 | OIS::JoyStick* stig = static_cast<OIS::JoyStick*>(inputSystem_->createInputObject(OIS::OISJoyStick, true)); |
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271 | joySticks_.push_back(stig); |
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272 | // register our listener in OIS. |
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273 | stig->setEventCallback(this); |
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274 | CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl; |
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275 | success = true; |
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276 | } |
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277 | catch (OIS::Exception ex) |
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278 | { |
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279 | CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n" |
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280 | << "OIS error message: \"" << ex.eText << "\"" << std::endl; |
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281 | } |
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282 | } |
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283 | } |
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284 | else |
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285 | { |
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286 | CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl; |
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287 | return false; |
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288 | } |
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289 | joySticksSize_ = joySticks_.size(); |
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290 | activeJoyStickHandlers_.resize(joySticksSize_); |
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291 | joyStickButtonsDown_.resize(joySticksSize_); |
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292 | povStates_.resize(joySticksSize_); |
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293 | sliderStates_.resize(joySticksSize_); |
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294 | joySticksCalibration_.resize(joySticksSize_); |
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295 | for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++) |
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296 | { |
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297 | // reset the calibration with default values |
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298 | for (unsigned int i = 0; i < 24; i++) |
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299 | { |
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300 | joySticksCalibration_[iJoyStick].negativeCoeff[i] = 1.0f/32767.0f; |
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301 | joySticksCalibration_[iJoyStick].positiveCoeff[i] = 1.0f/32768.0f; |
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302 | joySticksCalibration_[iJoyStick].zeroStates[i] = 0; |
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303 | } |
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304 | } |
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305 | return success; |
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306 | } |
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307 | |
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308 | /** |
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309 | @brief Sets the configurable values. Use keybindings.ini as file.. |
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310 | */ |
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311 | void InputManager::setConfigValues() |
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312 | { |
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313 | if (joySticksSize_) |
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314 | { |
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315 | std::vector<MultiTypeMath> coeffPos; |
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316 | std::vector<MultiTypeMath> coeffNeg; |
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317 | std::vector<MultiTypeMath> zero; |
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318 | coeffPos.resize(24); |
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319 | coeffNeg.resize(24); |
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320 | zero.resize(24); |
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321 | for (unsigned int i = 0; i < 24; i++) |
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322 | { |
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323 | coeffPos[i] = 1.0f/32767.0f; |
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324 | coeffNeg[i] = 1.0f/32768.0f; |
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325 | zero[i] = 0; |
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326 | } |
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327 | |
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328 | ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos"); |
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329 | if (!cont) |
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330 | { |
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331 | cont = new ConfigValueContainer(CFT_Keybindings, getIdentifier(), "CoeffPos", coeffPos); |
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332 | getIdentifier()->addConfigValueContainer("CoeffPos", cont); |
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333 | } |
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334 | cont->getValue(&coeffPos); |
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335 | |
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336 | cont = getIdentifier()->getConfigValueContainer("CoeffNeg"); |
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337 | if (!cont) |
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338 | { |
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339 | cont = new ConfigValueContainer(CFT_Keybindings, getIdentifier(), "CoeffNeg", coeffNeg); |
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340 | getIdentifier()->addConfigValueContainer("CoeffNeg", cont); |
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341 | } |
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342 | cont->getValue(&coeffNeg); |
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343 | |
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344 | cont = getIdentifier()->getConfigValueContainer("Zero"); |
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345 | if (!cont) |
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346 | { |
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347 | cont = new ConfigValueContainer(CFT_Keybindings, getIdentifier(), "Zero", zero); |
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348 | getIdentifier()->addConfigValueContainer("Zero", cont); |
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349 | } |
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350 | cont->getValue(&zero); |
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351 | |
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352 | // copy values to our own variables |
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353 | for (unsigned int i = 0; i < 24; i++) |
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354 | { |
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355 | joySticksCalibration_[0].positiveCoeff[i] = coeffPos[i]; |
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356 | joySticksCalibration_[0].negativeCoeff[i] = coeffNeg[i]; |
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357 | joySticksCalibration_[0].zeroStates[i] = zero[i]; |
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358 | } |
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359 | } |
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360 | } |
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361 | |
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362 | /** |
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363 | @brief Destroys all the created input devices and sets the InputManager to construction state. |
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364 | */ |
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365 | void InputManager::_destroy() |
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366 | { |
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367 | if (state_ != IS_UNINIT) |
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368 | { |
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369 | CCOUT(ORX_DEBUG) << "Destroying ..." << std::endl; |
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370 | |
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371 | if (buffer_) |
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372 | delete buffer_; |
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373 | |
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374 | if (keyBinder_) |
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375 | delete keyBinder_; |
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376 | |
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377 | if (keyDetector_) |
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378 | delete keyDetector_; |
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379 | |
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380 | if (calibratorCallback_) |
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381 | delete calibratorCallback_; |
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382 | |
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383 | keyHandlers_.clear(); |
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384 | mouseHandlers_.clear(); |
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385 | joyStickHandlers_.clear(); |
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386 | |
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387 | _destroyKeyboard(); |
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388 | _destroyMouse(); |
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389 | _destroyJoySticks(); |
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390 | |
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391 | activeHandlers_.clear(); |
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392 | |
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393 | // inputSystem_ can never be 0, or else the code is mistaken |
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394 | OIS::InputManager::destroyInputSystem(inputSystem_); |
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395 | inputSystem_ = 0; |
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396 | |
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397 | state_ = IS_UNINIT; |
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398 | CCOUT(ORX_DEBUG) << "Destroying done." << std::endl; |
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399 | } |
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400 | } |
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401 | |
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402 | /** |
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403 | @brief Destroys the keyboard and sets it to 0. |
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404 | */ |
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405 | void InputManager::_destroyKeyboard() |
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406 | { |
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407 | if (keyboard_) |
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408 | // inputSystem_ can never be 0, or else the code is mistaken |
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409 | inputSystem_->destroyInputObject(keyboard_); |
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410 | keyboard_ = 0; |
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411 | activeKeyHandlers_.clear(); |
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412 | keysDown_.clear(); |
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413 | CCOUT(ORX_DEBUG) << "Keyboard destroyed." << std::endl; |
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414 | } |
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415 | |
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416 | /** |
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417 | @brief Destroys the mouse and sets it to 0. |
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418 | */ |
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419 | void InputManager::_destroyMouse() |
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420 | { |
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421 | if (mouse_) |
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422 | // inputSystem_ can never be 0, or else the code is mistaken |
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423 | inputSystem_->destroyInputObject(mouse_); |
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424 | mouse_ = 0; |
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425 | activeMouseHandlers_.clear(); |
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426 | mouseButtonsDown_.clear(); |
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427 | CCOUT(ORX_DEBUG) << "Mouse destroyed." << std::endl; |
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428 | } |
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429 | |
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430 | /** |
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431 | @brief Destroys all the joy sticks and resizes the lists to 0. |
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432 | */ |
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433 | void InputManager::_destroyJoySticks() |
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434 | { |
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435 | if (joySticksSize_ > 0) |
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436 | { |
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437 | // note: inputSystem_ can never be 0, or else the code is mistaken |
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438 | for (unsigned int i = 0; i < joySticksSize_; i++) |
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439 | if (joySticks_[i] != 0) |
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440 | inputSystem_->destroyInputObject(joySticks_[i]); |
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441 | |
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442 | joySticks_.clear(); |
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443 | joySticksSize_ = 0; |
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444 | activeJoyStickHandlers_.clear(); |
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445 | joyStickButtonsDown_.clear(); |
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446 | povStates_.clear(); |
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447 | sliderStates_.clear(); |
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448 | joySticksCalibration_.clear(); |
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449 | } |
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450 | CCOUT(ORX_DEBUG) << "Joy sticks destroyed." << std::endl; |
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451 | } |
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452 | |
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453 | void InputManager::_saveState() |
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454 | { |
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455 | savedHandlers_.activeHandlers_ = activeHandlers_; |
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456 | savedHandlers_.activeJoyStickHandlers_ = activeJoyStickHandlers_; |
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457 | savedHandlers_.activeKeyHandlers_ = activeKeyHandlers_; |
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458 | savedHandlers_.activeMouseHandlers_ = activeMouseHandlers_; |
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459 | } |
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460 | |
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461 | void InputManager::_restoreState() |
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462 | { |
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463 | activeHandlers_ = savedHandlers_.activeHandlers_; |
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464 | activeJoyStickHandlers_ = savedHandlers_.activeJoyStickHandlers_; |
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465 | activeKeyHandlers_ = savedHandlers_.activeKeyHandlers_; |
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466 | activeMouseHandlers_ = savedHandlers_.activeMouseHandlers_; |
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467 | } |
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468 | |
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469 | void InputManager::_updateTickables() |
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470 | { |
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471 | // we can use a map to have a list of unique pointers (an object can implement all 3 handlers) |
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472 | std::map<InputTickable*, HandlerState> tempSet; |
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473 | for (unsigned int iHandler = 0; iHandler < activeKeyHandlers_.size(); iHandler++) |
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474 | tempSet[activeKeyHandlers_[iHandler]].joyStick = true; |
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475 | for (unsigned int iHandler = 0; iHandler < activeMouseHandlers_.size(); iHandler++) |
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476 | tempSet[activeMouseHandlers_[iHandler]].mouse = true; |
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477 | for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++) |
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478 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) |
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479 | tempSet[activeJoyStickHandlers_[iJoyStick][iHandler]].joyStick = true; |
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480 | |
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481 | // copy the content of the map back to the actual vector |
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482 | activeHandlers_.clear(); |
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483 | for (std::map<InputTickable*, HandlerState>::const_iterator itHandler = tempSet.begin(); |
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484 | itHandler != tempSet.end(); itHandler++) |
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485 | activeHandlers_.push_back(std::pair<InputTickable*, HandlerState>((*itHandler).first, (*itHandler).second)); |
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486 | } |
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487 | |
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488 | |
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489 | // ################################# |
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490 | // ### Private Interface Methods ### |
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491 | // ################################# |
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492 | // ################################# |
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493 | |
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494 | /** |
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495 | @brief Updates the InputManager. Tick is called by Orxonox. |
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496 | @param dt Delta time |
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497 | */ |
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498 | void InputManager::tick(float dt) |
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499 | { |
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500 | if (state_ == IS_UNINIT) |
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501 | return; |
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502 | |
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503 | if (state_ != stateRequest_) |
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504 | { |
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505 | InputState sr = stateRequest_; |
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506 | switch (sr) |
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507 | { |
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508 | case IS_NORMAL: |
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509 | activeKeyHandlers_.clear(); |
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510 | activeMouseHandlers_.clear(); |
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511 | for (unsigned int i = 0; i < joySticksSize_; i++) |
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512 | activeJoyStickHandlers_[i].clear(); |
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513 | |
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514 | // normal play mode |
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515 | // note: we assume that the handlers exist since otherwise, something's wrong anyway. |
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516 | enableKeyHandler("keybinder"); |
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517 | enableMouseHandler("keybinder"); |
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518 | enableJoyStickHandler("keybinder", 0); |
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519 | stateRequest_ = IS_NORMAL; |
---|
520 | state_ = IS_NORMAL; |
---|
521 | break; |
---|
522 | |
---|
523 | case IS_GUI: |
---|
524 | state_ = IS_GUI; |
---|
525 | break; |
---|
526 | |
---|
527 | case IS_CONSOLE: |
---|
528 | activeKeyHandlers_.clear(); |
---|
529 | activeMouseHandlers_.clear(); |
---|
530 | for (unsigned int i = 0; i < joySticksSize_; i++) |
---|
531 | activeJoyStickHandlers_[i].clear(); |
---|
532 | |
---|
533 | enableMouseHandler("keybinder"); |
---|
534 | enableJoyStickHandler("keybinder", 0); |
---|
535 | enableKeyHandler("buffer"); |
---|
536 | stateRequest_ = IS_CONSOLE; |
---|
537 | state_ = IS_CONSOLE; |
---|
538 | break; |
---|
539 | |
---|
540 | case IS_DETECT: |
---|
541 | savedState_ = state_; |
---|
542 | _saveState(); |
---|
543 | |
---|
544 | activeKeyHandlers_.clear(); |
---|
545 | activeMouseHandlers_.clear(); |
---|
546 | for (unsigned int i = 0; i < joySticksSize_; i++) |
---|
547 | activeJoyStickHandlers_[i].clear(); |
---|
548 | |
---|
549 | enableKeyHandler("keydetector"); |
---|
550 | enableMouseHandler("keydetector"); |
---|
551 | enableJoyStickHandler("keydetector", 0); |
---|
552 | |
---|
553 | stateRequest_ = IS_DETECT; |
---|
554 | state_ = IS_DETECT; |
---|
555 | break; |
---|
556 | |
---|
557 | case IS_NODETECT: |
---|
558 | _restoreState(); |
---|
559 | keysDown_.clear(); |
---|
560 | mouseButtonsDown_.clear(); |
---|
561 | joyStickButtonsDown_[0].clear(); |
---|
562 | state_ = IS_NODETECT; |
---|
563 | stateRequest_ = savedState_; |
---|
564 | break; |
---|
565 | |
---|
566 | case IS_CALIBRATE: |
---|
567 | if (joySticksSize_) |
---|
568 | { |
---|
569 | savedState_ = _getSingleton().state_; |
---|
570 | for (unsigned int i = 0; i < 24; i++) |
---|
571 | { |
---|
572 | marginalsMax_[i] = INT_MIN; |
---|
573 | marginalsMin_[i] = INT_MAX; |
---|
574 | } |
---|
575 | COUT(0) << "Move all joy stick axes in all directions a few times. " |
---|
576 | << "Then put all axes in zero state and hit enter." << std::endl; |
---|
577 | |
---|
578 | savedState_ = state_; |
---|
579 | _saveState(); |
---|
580 | |
---|
581 | activeKeyHandlers_.clear(); |
---|
582 | activeMouseHandlers_.clear(); |
---|
583 | for (unsigned int i = 0; i < joySticksSize_; i++) |
---|
584 | activeJoyStickHandlers_[i].clear(); |
---|
585 | |
---|
586 | enableKeyHandler("calibratorcallback"); |
---|
587 | stateRequest_ = IS_CALIBRATE; |
---|
588 | state_ = IS_CALIBRATE; |
---|
589 | } |
---|
590 | else |
---|
591 | { |
---|
592 | COUT(3) << "Connot calibrate, no joy stick found!" << std::endl; |
---|
593 | stateRequest_ = state_; |
---|
594 | } |
---|
595 | break; |
---|
596 | |
---|
597 | case IS_NOCALIBRATE: |
---|
598 | _completeCalibration(); |
---|
599 | _restoreState(); |
---|
600 | keyBinder_->resetJoyStickAxes(); |
---|
601 | state_ = IS_NOCALIBRATE; |
---|
602 | stateRequest_ = savedState_; |
---|
603 | break; |
---|
604 | |
---|
605 | case IS_NONE: |
---|
606 | activeKeyHandlers_.clear(); |
---|
607 | activeMouseHandlers_.clear(); |
---|
608 | for (unsigned int i = 0; i < joySticksSize_; i++) |
---|
609 | activeJoyStickHandlers_[i].clear(); |
---|
610 | state_ = IS_NONE; |
---|
611 | |
---|
612 | default: |
---|
613 | break; |
---|
614 | } |
---|
615 | } |
---|
616 | |
---|
617 | // Capture all the input. This calls the event handlers in InputManager. |
---|
618 | if (mouse_) |
---|
619 | mouse_->capture(); |
---|
620 | if (keyboard_) |
---|
621 | keyboard_->capture(); |
---|
622 | for (unsigned int i = 0; i < joySticksSize_; i++) |
---|
623 | joySticks_[i]->capture(); |
---|
624 | |
---|
625 | if (state_ != IS_CALIBRATE) |
---|
626 | { |
---|
627 | // call all the handlers for the held key events |
---|
628 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) |
---|
629 | for (unsigned int iHandler = 0; iHandler < activeKeyHandlers_.size(); iHandler++) |
---|
630 | activeKeyHandlers_[iHandler]->keyHeld(KeyEvent(keysDown_[iKey], keyboardModifiers_)); |
---|
631 | |
---|
632 | // call all the handlers for the held mouse button events |
---|
633 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) |
---|
634 | for (unsigned int iHandler = 0; iHandler < activeMouseHandlers_.size(); iHandler++) |
---|
635 | activeMouseHandlers_[iHandler]->mouseButtonHeld(mouseButtonsDown_[iButton]); |
---|
636 | |
---|
637 | // call all the handlers for the held joy stick button events |
---|
638 | for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++) |
---|
639 | for (unsigned int iButton = 0; iButton < joyStickButtonsDown_[iJoyStick].size(); iButton++) |
---|
640 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) |
---|
641 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonHeld(iJoyStick, joyStickButtonsDown_[iJoyStick][iButton]); |
---|
642 | } |
---|
643 | |
---|
644 | // call the ticks for the handlers (need to be treated specially) |
---|
645 | for (unsigned int iHandler = 0; iHandler < activeHandlers_.size(); iHandler++) |
---|
646 | activeHandlers_[iHandler].first->tickInput(dt, activeHandlers_[iHandler].second); |
---|
647 | } |
---|
648 | |
---|
649 | void InputManager::_completeCalibration() |
---|
650 | { |
---|
651 | for (unsigned int i = 0; i < 24; i++) |
---|
652 | { |
---|
653 | // positive coefficient |
---|
654 | if (marginalsMax_[i] == INT_MIN) |
---|
655 | marginalsMax_[i] = 32767; |
---|
656 | // coefficients |
---|
657 | if (marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i]) |
---|
658 | joySticksCalibration_[0].positiveCoeff[i] = 1.0f/(marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i]); |
---|
659 | else |
---|
660 | joySticksCalibration_[0].positiveCoeff[i] = 1.0f; |
---|
661 | |
---|
662 | // config value |
---|
663 | ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos"); |
---|
664 | assert(cont); |
---|
665 | cont->set(i, joySticksCalibration_[0].positiveCoeff[i]); |
---|
666 | |
---|
667 | // negative coefficient |
---|
668 | if (marginalsMin_[i] == INT_MAX) |
---|
669 | marginalsMin_[i] = -32768; |
---|
670 | // coefficients |
---|
671 | if (marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i]) |
---|
672 | joySticksCalibration_[0].negativeCoeff[i] = -1.0f/(marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i]); |
---|
673 | else |
---|
674 | joySticksCalibration_[0].negativeCoeff[i] = 1.0f; |
---|
675 | // config value |
---|
676 | cont = getIdentifier()->getConfigValueContainer("CoeffNeg"); |
---|
677 | assert(cont); |
---|
678 | cont->set(i, joySticksCalibration_[0].negativeCoeff[i]); |
---|
679 | |
---|
680 | // zero states |
---|
681 | if (i < 8) |
---|
682 | { |
---|
683 | if (!(i & 1)) |
---|
684 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abX; |
---|
685 | else |
---|
686 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abY; |
---|
687 | } |
---|
688 | else |
---|
689 | { |
---|
690 | if (i - 8 < joySticks_[0]->getJoyStickState().mAxes.size()) |
---|
691 | joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mAxes[i - 8].abs; |
---|
692 | else |
---|
693 | joySticksCalibration_[0].zeroStates[i] = 0; |
---|
694 | } |
---|
695 | // config value |
---|
696 | cont = getIdentifier()->getConfigValueContainer("Zero"); |
---|
697 | assert(cont); |
---|
698 | cont->set(i, joySticksCalibration_[0].zeroStates[i]); |
---|
699 | } |
---|
700 | } |
---|
701 | |
---|
702 | // ###### Key Events ###### |
---|
703 | |
---|
704 | /** |
---|
705 | @brief Event handler for the keyPressed Event. |
---|
706 | @param e Event information |
---|
707 | */ |
---|
708 | bool InputManager::keyPressed(const OIS::KeyEvent &e) |
---|
709 | { |
---|
710 | // check whether the key already is in the list (can happen when focus was lost) |
---|
711 | unsigned int iKey = 0; |
---|
712 | while (iKey < keysDown_.size() && keysDown_[iKey].key != (KeyCode::Enum)e.key) |
---|
713 | iKey++; |
---|
714 | if (iKey == keysDown_.size()) |
---|
715 | keysDown_.push_back(Key(e)); |
---|
716 | |
---|
717 | // update modifiers |
---|
718 | if(e.key == OIS::KC_RMENU || e.key == OIS::KC_LMENU) |
---|
719 | keyboardModifiers_ |= KeyboardModifier::Alt; // alt key |
---|
720 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) |
---|
721 | keyboardModifiers_ |= KeyboardModifier::Ctrl; // ctrl key |
---|
722 | if(e.key == OIS::KC_RSHIFT || e.key == OIS::KC_LSHIFT) |
---|
723 | keyboardModifiers_ |= KeyboardModifier::Shift; // shift key |
---|
724 | |
---|
725 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
---|
726 | activeKeyHandlers_[i]->keyPressed(KeyEvent(e, keyboardModifiers_)); |
---|
727 | |
---|
728 | return true; |
---|
729 | } |
---|
730 | |
---|
731 | /** |
---|
732 | @brief Event handler for the keyReleased Event. |
---|
733 | @param e Event information |
---|
734 | */ |
---|
735 | bool InputManager::keyReleased(const OIS::KeyEvent &e) |
---|
736 | { |
---|
737 | // remove the key from the keysDown_ list |
---|
738 | for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++) |
---|
739 | { |
---|
740 | if (keysDown_[iKey].key == (KeyCode::Enum)e.key) |
---|
741 | { |
---|
742 | keysDown_.erase(keysDown_.begin() + iKey); |
---|
743 | break; |
---|
744 | } |
---|
745 | } |
---|
746 | |
---|
747 | // update modifiers |
---|
748 | if(e.key == OIS::KC_RMENU || e.key == OIS::KC_LMENU) |
---|
749 | keyboardModifiers_ &= ~KeyboardModifier::Alt; // alt key |
---|
750 | if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL) |
---|
751 | keyboardModifiers_ &= ~KeyboardModifier::Ctrl; // ctrl key |
---|
752 | if(e.key == OIS::KC_RSHIFT || e.key == OIS::KC_LSHIFT) |
---|
753 | keyboardModifiers_ &= ~KeyboardModifier::Shift; // shift key |
---|
754 | |
---|
755 | for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++) |
---|
756 | activeKeyHandlers_[i]->keyReleased(KeyEvent(e, keyboardModifiers_)); |
---|
757 | |
---|
758 | return true; |
---|
759 | } |
---|
760 | |
---|
761 | |
---|
762 | // ###### Mouse Events ###### |
---|
763 | |
---|
764 | /** |
---|
765 | @brief Event handler for the mouseMoved Event. |
---|
766 | @param e Event information |
---|
767 | */ |
---|
768 | bool InputManager::mouseMoved(const OIS::MouseEvent &e) |
---|
769 | { |
---|
770 | // check for actual moved event |
---|
771 | if (e.state.X.rel != 0 || e.state.Y.rel != 0) |
---|
772 | { |
---|
773 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
774 | activeMouseHandlers_[i]->mouseMoved(IntVector2(e.state.X.abs, e.state.Y.abs), |
---|
775 | IntVector2(e.state.X.rel, e.state.Y.rel), IntVector2(e.state.width, e.state.height)); |
---|
776 | } |
---|
777 | |
---|
778 | // check for mouse scrolled event |
---|
779 | if (e.state.Z.rel != 0) |
---|
780 | { |
---|
781 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
782 | activeMouseHandlers_[i]->mouseScrolled(e.state.Z.abs, e.state.Z.rel); |
---|
783 | } |
---|
784 | |
---|
785 | return true; |
---|
786 | } |
---|
787 | |
---|
788 | /** |
---|
789 | @brief Event handler for the mousePressed Event. |
---|
790 | @param e Event information |
---|
791 | @param id The ID of the mouse button |
---|
792 | */ |
---|
793 | bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
794 | { |
---|
795 | // check whether the button already is in the list (can happen when focus was lost) |
---|
796 | unsigned int iButton = 0; |
---|
797 | while (iButton < mouseButtonsDown_.size() && mouseButtonsDown_[iButton] != (MouseButton::Enum)id) |
---|
798 | iButton++; |
---|
799 | if (iButton == mouseButtonsDown_.size()) |
---|
800 | mouseButtonsDown_.push_back((MouseButton::Enum)id); |
---|
801 | |
---|
802 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
803 | activeMouseHandlers_[i]->mouseButtonPressed((MouseButton::Enum)id); |
---|
804 | |
---|
805 | return true; |
---|
806 | } |
---|
807 | |
---|
808 | /** |
---|
809 | @brief Event handler for the mouseReleased Event. |
---|
810 | @param e Event information |
---|
811 | @param id The ID of the mouse button |
---|
812 | */ |
---|
813 | bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
---|
814 | { |
---|
815 | // remove the button from the keysDown_ list |
---|
816 | for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++) |
---|
817 | { |
---|
818 | if (mouseButtonsDown_[iButton] == (MouseButton::Enum)id) |
---|
819 | { |
---|
820 | mouseButtonsDown_.erase(mouseButtonsDown_.begin() + iButton); |
---|
821 | break; |
---|
822 | } |
---|
823 | } |
---|
824 | |
---|
825 | for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++) |
---|
826 | activeMouseHandlers_[i]->mouseButtonReleased((MouseButton::Enum)id); |
---|
827 | |
---|
828 | return true; |
---|
829 | } |
---|
830 | |
---|
831 | |
---|
832 | // ###### Joy Stick Events ###### |
---|
833 | |
---|
834 | inline unsigned int InputManager::_getJoystick(const OIS::JoyStickEvent& arg) |
---|
835 | { |
---|
836 | // use the device to identify which one called the method |
---|
837 | OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device; |
---|
838 | unsigned int iJoyStick = 0; |
---|
839 | while (joySticks_[iJoyStick] != joyStick) |
---|
840 | { |
---|
841 | iJoyStick++; |
---|
842 | if (iJoyStick == joySticksSize_) |
---|
843 | { |
---|
844 | CCOUT(3) << "Unknown joystick fired an event. This means there is a bug somewhere! Aborting." << std::endl; |
---|
845 | abort(); |
---|
846 | } |
---|
847 | } |
---|
848 | return iJoyStick; |
---|
849 | } |
---|
850 | |
---|
851 | bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button) |
---|
852 | { |
---|
853 | unsigned int iJoyStick = _getJoystick(arg); |
---|
854 | |
---|
855 | // check whether the button already is in the list (can happen when focus was lost) |
---|
856 | std::vector<int>& buttonsDown = joyStickButtonsDown_[iJoyStick]; |
---|
857 | unsigned int iButton = 0; |
---|
858 | while (iButton < buttonsDown.size() && buttonsDown[iButton] != button) |
---|
859 | iButton++; |
---|
860 | if (iButton == buttonsDown.size()) |
---|
861 | buttonsDown.push_back(button); |
---|
862 | |
---|
863 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) |
---|
864 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonPressed(iJoyStick, button); |
---|
865 | |
---|
866 | return true; |
---|
867 | } |
---|
868 | |
---|
869 | bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button) |
---|
870 | { |
---|
871 | unsigned int iJoyStick = _getJoystick(arg); |
---|
872 | |
---|
873 | // remove the button from the joyStickButtonsDown_ list |
---|
874 | std::vector<int>& buttonsDown = joyStickButtonsDown_[iJoyStick]; |
---|
875 | for (unsigned int iButton = 0; iButton < buttonsDown.size(); iButton++) |
---|
876 | { |
---|
877 | if (buttonsDown[iButton] == button) |
---|
878 | { |
---|
879 | buttonsDown.erase(buttonsDown.begin() + iButton); |
---|
880 | break; |
---|
881 | } |
---|
882 | } |
---|
883 | |
---|
884 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) |
---|
885 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonReleased(iJoyStick, button); |
---|
886 | |
---|
887 | return true; |
---|
888 | } |
---|
889 | |
---|
890 | void InputManager::_fireAxis(unsigned int iJoyStick, int axis, int value) |
---|
891 | { |
---|
892 | if (state_ == IS_CALIBRATE) |
---|
893 | { |
---|
894 | if (value > marginalsMax_[axis]) |
---|
895 | marginalsMax_[axis] = value; |
---|
896 | if (value < marginalsMin_[axis]) |
---|
897 | marginalsMin_[axis] = value; |
---|
898 | } |
---|
899 | else |
---|
900 | { |
---|
901 | float fValue = value - joySticksCalibration_[iJoyStick].zeroStates[axis]; |
---|
902 | if (fValue > 0.0f) |
---|
903 | fValue *= joySticksCalibration_[iJoyStick].positiveCoeff[axis]; |
---|
904 | else |
---|
905 | fValue *= joySticksCalibration_[iJoyStick].negativeCoeff[axis]; |
---|
906 | |
---|
907 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) |
---|
908 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickAxisMoved(iJoyStick, axis, fValue); |
---|
909 | } |
---|
910 | } |
---|
911 | |
---|
912 | bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis) |
---|
913 | { |
---|
914 | //if (arg.state.mAxes[axis].abs > 10000 || arg.state.mAxes[axis].abs < -10000) |
---|
915 | //{ CCOUT(3) << "axis " << axis << " moved" << arg.state.mAxes[axis].abs << std::endl;} |
---|
916 | |
---|
917 | unsigned int iJoyStick = _getJoystick(arg); |
---|
918 | |
---|
919 | // keep in mind that the first 8 axes are reserved for the sliders |
---|
920 | _fireAxis(iJoyStick, axis + 8, arg.state.mAxes[axis].abs); |
---|
921 | |
---|
922 | return true; |
---|
923 | } |
---|
924 | |
---|
925 | bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id) |
---|
926 | { |
---|
927 | //if (arg.state.mSliders[id].abX > 10000 || arg.state.mSliders[id].abX < -10000) |
---|
928 | //{CCOUT(3) << "slider " << id << " moved" << arg.state.mSliders[id].abX << std::endl;} |
---|
929 | //CCOUT(3) << arg.state.mSliders[id].abX << "\t |" << arg.state.mSliders[id].abY << std::endl; |
---|
930 | |
---|
931 | unsigned int iJoyStick = _getJoystick(arg); |
---|
932 | |
---|
933 | if (sliderStates_[iJoyStick].sliderStates[id].x != arg.state.mSliders[id].abX) |
---|
934 | _fireAxis(iJoyStick, id * 2, arg.state.mSliders[id].abX); |
---|
935 | else if (sliderStates_[iJoyStick].sliderStates[id].y != arg.state.mSliders[id].abY) |
---|
936 | _fireAxis(iJoyStick, id * 2 + 1, arg.state.mSliders[id].abY); |
---|
937 | |
---|
938 | return true; |
---|
939 | } |
---|
940 | |
---|
941 | bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id) |
---|
942 | { |
---|
943 | unsigned int iJoyStick = _getJoystick(arg); |
---|
944 | |
---|
945 | // translate the POV into 8 simple buttons |
---|
946 | int lastState = povStates_[iJoyStick][id]; |
---|
947 | if (lastState & OIS::Pov::North) |
---|
948 | buttonReleased(arg, 32 + id * 4 + 0); |
---|
949 | if (lastState & OIS::Pov::South) |
---|
950 | buttonReleased(arg, 32 + id * 4 + 1); |
---|
951 | if (lastState & OIS::Pov::East) |
---|
952 | buttonReleased(arg, 32 + id * 4 + 2); |
---|
953 | if (lastState & OIS::Pov::West) |
---|
954 | buttonReleased(arg, 32 + id * 4 + 3); |
---|
955 | |
---|
956 | povStates_[iJoyStick].povStates[id] = arg.state.mPOV[id].direction; |
---|
957 | |
---|
958 | int currentState = povStates_[iJoyStick][id]; |
---|
959 | if (currentState & OIS::Pov::North) |
---|
960 | buttonPressed(arg, 32 + id * 4 + 0); |
---|
961 | if (currentState & OIS::Pov::South) |
---|
962 | buttonPressed(arg, 32 + id * 4 + 1); |
---|
963 | if (currentState & OIS::Pov::East) |
---|
964 | buttonPressed(arg, 32 + id * 4 + 2); |
---|
965 | if (currentState & OIS::Pov::West) |
---|
966 | buttonPressed(arg, 32 + id * 4 + 3); |
---|
967 | |
---|
968 | return true; |
---|
969 | } |
---|
970 | |
---|
971 | /*bool InputManager::vector3Moved(const OIS::JoyStickEvent &arg, int id) |
---|
972 | { |
---|
973 | unsigned int iJoyStick = _getJoystick(arg); |
---|
974 | |
---|
975 | for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++) |
---|
976 | activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickVector3Moved(JoyStickState(arg.state, iJoyStick), id); |
---|
977 | |
---|
978 | return true; |
---|
979 | }*/ |
---|
980 | |
---|
981 | |
---|
982 | // ################################ |
---|
983 | // ### Static Interface Methods ### |
---|
984 | // ################################ |
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985 | // ################################ |
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986 | |
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987 | std::string InputManager::bindingCommmandString_s = ""; |
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988 | |
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989 | bool InputManager::initialise(const size_t windowHnd, int windowWidth, int windowHeight, |
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990 | bool createKeyboard, bool createMouse, bool createJoySticks) |
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991 | { |
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992 | return _getSingleton()._initialise(windowHnd, windowWidth, windowHeight, |
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993 | createKeyboard, createMouse, createJoySticks); |
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994 | } |
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995 | |
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996 | bool InputManager::initialiseKeyboard() |
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997 | { |
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998 | return _getSingleton()._initialiseKeyboard(); |
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999 | } |
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1000 | |
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1001 | bool InputManager::initialiseMouse() |
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1002 | { |
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1003 | return _getSingleton()._initialiseMouse(); |
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1004 | } |
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1005 | |
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1006 | bool InputManager::initialiseJoySticks() |
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1007 | { |
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1008 | return _getSingleton()._initialiseJoySticks(); |
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1009 | } |
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1010 | |
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1011 | int InputManager::numberOfKeyboards() |
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1012 | { |
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1013 | if (_getSingleton().keyboard_ != 0) |
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1014 | return 1; |
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1015 | else |
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1016 | return 0; |
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1017 | } |
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1018 | |
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1019 | int InputManager::numberOfMice() |
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1020 | { |
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1021 | if (_getSingleton().mouse_ != 0) |
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1022 | return 1; |
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1023 | else |
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1024 | return 0; |
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1025 | } |
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1026 | |
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1027 | int InputManager::numberOfJoySticks() |
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1028 | { |
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1029 | return _getSingleton().joySticksSize_; |
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1030 | } |
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1031 | |
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1032 | /*bool InputManager::isKeyDown(KeyCode::Enum key) |
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1033 | { |
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1034 | if (_getSingleton().keyboard_) |
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1035 | return _getSingleton().keyboard_->isKeyDown((OIS::KeyCode)key); |
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1036 | else |
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1037 | return false; |
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1038 | }*/ |
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1039 | |
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1040 | /*bool InputManager::isModifierDown(KeyboardModifier::Enum modifier) |
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1041 | { |
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1042 | if (_getSingleton().keyboard_) |
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1043 | return isModifierDown(modifier); |
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1044 | else |
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1045 | return false; |
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1046 | }*/ |
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1047 | |
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1048 | /*const MouseState InputManager::getMouseState() |
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1049 | { |
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1050 | if (_getSingleton().mouse_) |
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1051 | return _getSingleton().mouse_->getMouseState(); |
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1052 | else |
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1053 | return MouseState(); |
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1054 | }*/ |
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1055 | |
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1056 | /*const JoyStickState InputManager::getJoyStickState(unsigned int ID) |
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1057 | { |
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1058 | if (ID < _getSingleton().joySticksSize_) |
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1059 | return JoyStickState(_getSingleton().joySticks_[ID]->getJoyStickState(), ID); |
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1060 | else |
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1061 | return JoyStickState(); |
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1062 | }*/ |
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1063 | |
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1064 | void InputManager::destroy() |
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1065 | { |
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1066 | _getSingleton()._destroy(); |
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1067 | } |
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1068 | |
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1069 | void InputManager::destroyKeyboard() |
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1070 | { |
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1071 | return _getSingleton()._destroyKeyboard(); |
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1072 | } |
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1073 | |
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1074 | void InputManager::destroyMouse() |
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1075 | { |
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1076 | return _getSingleton()._destroyMouse(); |
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1077 | } |
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1078 | |
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1079 | void InputManager::destroyJoySticks() |
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1080 | { |
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1081 | return _getSingleton()._destroyJoySticks(); |
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1082 | } |
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1083 | |
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1084 | |
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1085 | /** |
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1086 | @brief Adjusts the mouse window metrics. |
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1087 | This method has to be called every time the size of the window changes. |
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1088 | @param width The new width of the render window |
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1089 | @param height the new height of the render window |
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1090 | */ |
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1091 | void InputManager::setWindowExtents(const int width, const int height) |
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1092 | { |
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1093 | if (_getSingleton().mouse_) |
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1094 | { |
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1095 | // Set mouse region (if window resizes, we should alter this to reflect as well) |
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1096 | const OIS::MouseState &mouseState = _getSingleton().mouse_->getMouseState(); |
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1097 | mouseState.width = width; |
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1098 | mouseState.height = height; |
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1099 | } |
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1100 | } |
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1101 | |
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1102 | /** |
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1103 | @brief Sets the input mode to either GUI, inGame or Buffer |
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1104 | @param mode The new input mode |
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1105 | @remark Only has an affect if the mode actually changes |
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1106 | */ |
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1107 | void InputManager::setInputState(const InputState state) |
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1108 | { |
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1109 | _getSingleton().stateRequest_ = state; |
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1110 | } |
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1111 | |
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1112 | /** |
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1113 | @brief Returns the current input handling method |
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1114 | @return The current input mode. |
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1115 | */ |
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1116 | InputManager::InputState InputManager::getInputState() |
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1117 | { |
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1118 | return _getSingleton().state_; |
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1119 | } |
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1120 | |
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1121 | void InputManager::storeKeyStroke(const std::string& name) |
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1122 | { |
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1123 | setInputState(IS_NODETECT); |
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1124 | COUT(0) << "Binding string \"" << bindingCommmandString_s << "\" on key '" << name << "'" << std::endl; |
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1125 | CommandExecutor::execute("config KeyBinder " + name + " " + bindingCommmandString_s, false); |
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1126 | } |
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1127 | |
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1128 | void InputManager::keyBind(const std::string& command) |
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1129 | { |
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1130 | bindingCommmandString_s = command; |
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1131 | setInputState(IS_DETECT); |
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1132 | COUT(0) << "Press any button/key or move a mouse/joystick axis" << std::endl; |
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1133 | } |
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1134 | |
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1135 | void InputManager::calibrate() |
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1136 | { |
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1137 | _getSingleton().setInputState(IS_CALIBRATE); |
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1138 | } |
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1139 | |
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1140 | // ###### KeyHandler ###### |
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1141 | |
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1142 | /** |
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1143 | @brief Adds a new key handler. |
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1144 | @param handler Pointer to the handler object. |
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1145 | @param name Unique name of the handler. |
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1146 | @return True if added, false if name already existed. |
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1147 | */ |
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1148 | bool InputManager::addKeyHandler(KeyHandler* handler, const std::string& name) |
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1149 | { |
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1150 | if (!handler) |
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1151 | return false; |
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1152 | if (_getSingleton().keyHandlers_.find(name) == _getSingleton().keyHandlers_.end()) |
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1153 | { |
---|
1154 | _getSingleton().keyHandlers_[name] = handler; |
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1155 | return true; |
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1156 | } |
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1157 | else |
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1158 | return false; |
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1159 | } |
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1160 | |
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1161 | /** |
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1162 | @brief Removes a Key handler from the list. |
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1163 | @param name Unique name of the handler. |
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1164 | @return True if removal was successful, false if name was not found. |
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1165 | */ |
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1166 | bool InputManager::removeKeyHandler(const std::string &name) |
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1167 | { |
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1168 | disableKeyHandler(name); |
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1169 | std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name); |
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1170 | if (it != _getSingleton().keyHandlers_.end()) |
---|
1171 | { |
---|
1172 | _getSingleton().keyHandlers_.erase(it); |
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1173 | return true; |
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1174 | } |
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1175 | else |
---|
1176 | return false; |
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1177 | } |
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1178 | |
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1179 | /** |
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1180 | @brief Returns the pointer to a handler. |
---|
1181 | @param name Unique name of the handler. |
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1182 | @return Pointer to the instance, 0 if name was not found. |
---|
1183 | */ |
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1184 | KeyHandler* InputManager::getKeyHandler(const std::string& name) |
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1185 | { |
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1186 | std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name); |
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1187 | if (it != _getSingleton().keyHandlers_.end()) |
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1188 | { |
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1189 | return (*it).second; |
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1190 | } |
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1191 | else |
---|
1192 | return 0; |
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1193 | } |
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1194 | |
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1195 | /** |
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1196 | @brief Enables a specific key handler that has already been added. |
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1197 | @param name Unique name of the handler. |
---|
1198 | @return False if name was not found, true otherwise. |
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1199 | */ |
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1200 | bool InputManager::enableKeyHandler(const std::string& name) |
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1201 | { |
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1202 | // get pointer from the map with all stored handlers |
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1203 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
1204 | if (mapIt == _getSingleton().keyHandlers_.end()) |
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1205 | return false; |
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1206 | // see whether the handler already is in the list |
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1207 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
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1208 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
1209 | { |
---|
1210 | if ((*it) == (*mapIt).second) |
---|
1211 | { |
---|
1212 | return true; |
---|
1213 | } |
---|
1214 | } |
---|
1215 | _getSingleton().activeKeyHandlers_.push_back((*mapIt).second); |
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1216 | _getSingleton().stateRequest_ = IS_CUSTOM; |
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1217 | _getSingleton()._updateTickables(); |
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1218 | return true; |
---|
1219 | } |
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1220 | |
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1221 | /** |
---|
1222 | @brief Disables a specific key handler. |
---|
1223 | @param name Unique name of the handler. |
---|
1224 | @return False if name was not found, true otherwise. |
---|
1225 | */ |
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1226 | bool InputManager::disableKeyHandler(const std::string &name) |
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1227 | { |
---|
1228 | // get pointer from the map with all stored handlers |
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1229 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
1230 | if (mapIt == _getSingleton().keyHandlers_.end()) |
---|
1231 | return false; |
---|
1232 | // look for the handler in the list |
---|
1233 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
---|
1234 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
---|
1235 | { |
---|
1236 | if ((*it) == (*mapIt).second) |
---|
1237 | { |
---|
1238 | _getSingleton().activeKeyHandlers_.erase(it); |
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1239 | _getSingleton().stateRequest_ = IS_CUSTOM; |
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1240 | _getSingleton()._updateTickables(); |
---|
1241 | return true; |
---|
1242 | } |
---|
1243 | } |
---|
1244 | return true; |
---|
1245 | } |
---|
1246 | |
---|
1247 | /** |
---|
1248 | @brief Checks whether a key handler is active |
---|
1249 | @param name Unique name of the handler. |
---|
1250 | @return False if key handler is not active or doesn't exist, true otherwise. |
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1251 | */ |
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1252 | bool InputManager::isKeyHandlerActive(const std::string& name) |
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1253 | { |
---|
1254 | // get pointer from the map with all stored handlers |
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1255 | std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name); |
---|
1256 | if (mapIt == _getSingleton().keyHandlers_.end()) |
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1257 | return false; |
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1258 | // see whether the handler already is in the list |
---|
1259 | for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin(); |
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1260 | it != _getSingleton().activeKeyHandlers_.end(); it++) |
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1261 | { |
---|
1262 | if ((*it) == (*mapIt).second) |
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1263 | return true; |
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1264 | } |
---|
1265 | return false; |
---|
1266 | } |
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1267 | |
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1268 | |
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1269 | // ###### MouseHandler ###### |
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1270 | /** |
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1271 | @brief Adds a new mouse handler. |
---|
1272 | @param handler Pointer to the handler object. |
---|
1273 | @param name Unique name of the handler. |
---|
1274 | @return True if added, false if name already existed. |
---|
1275 | */ |
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1276 | bool InputManager::addMouseHandler(MouseHandler* handler, const std::string& name) |
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1277 | { |
---|
1278 | if (!handler) |
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1279 | return false; |
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1280 | if (_getSingleton().mouseHandlers_.find(name) == _getSingleton().mouseHandlers_.end()) |
---|
1281 | { |
---|
1282 | _getSingleton().mouseHandlers_[name] = handler; |
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1283 | return true; |
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1284 | } |
---|
1285 | else |
---|
1286 | return false; |
---|
1287 | } |
---|
1288 | |
---|
1289 | /** |
---|
1290 | @brief Removes a Mouse handler from the list. |
---|
1291 | @param name Unique name of the handler. |
---|
1292 | @return True if removal was successful, false if name was not found. |
---|
1293 | */ |
---|
1294 | bool InputManager::removeMouseHandler(const std::string &name) |
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1295 | { |
---|
1296 | disableMouseHandler(name); |
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1297 | std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name); |
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1298 | if (it != _getSingleton().mouseHandlers_.end()) |
---|
1299 | { |
---|
1300 | _getSingleton().mouseHandlers_.erase(it); |
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1301 | return true; |
---|
1302 | } |
---|
1303 | else |
---|
1304 | return false; |
---|
1305 | } |
---|
1306 | |
---|
1307 | /** |
---|
1308 | @brief Returns the pointer to a handler. |
---|
1309 | @param name Unique name of the handler. |
---|
1310 | @return Pointer to the instance, 0 if name was not found. |
---|
1311 | */ |
---|
1312 | MouseHandler* InputManager::getMouseHandler(const std::string& name) |
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1313 | { |
---|
1314 | std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name); |
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1315 | if (it != _getSingleton().mouseHandlers_.end()) |
---|
1316 | { |
---|
1317 | return (*it).second; |
---|
1318 | } |
---|
1319 | else |
---|
1320 | return 0; |
---|
1321 | } |
---|
1322 | |
---|
1323 | /** |
---|
1324 | @brief Enables a specific mouse handler that has already been added. |
---|
1325 | @param name Unique name of the handler. |
---|
1326 | @return False if name was not found, true otherwise. |
---|
1327 | */ |
---|
1328 | bool InputManager::enableMouseHandler(const std::string& name) |
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1329 | { |
---|
1330 | // get pointer from the map with all stored handlers |
---|
1331 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
1332 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
1333 | return false; |
---|
1334 | // see whether the handler already is in the list |
---|
1335 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
1336 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
1337 | { |
---|
1338 | if ((*it) == (*mapIt).second) |
---|
1339 | { |
---|
1340 | return true; |
---|
1341 | } |
---|
1342 | } |
---|
1343 | _getSingleton().activeMouseHandlers_.push_back((*mapIt).second); |
---|
1344 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
1345 | _getSingleton()._updateTickables(); |
---|
1346 | return true; |
---|
1347 | } |
---|
1348 | |
---|
1349 | /** |
---|
1350 | @brief Disables a specific mouse handler. |
---|
1351 | @param name Unique name of the handler. |
---|
1352 | @return False if name was not found, true otherwise. |
---|
1353 | */ |
---|
1354 | bool InputManager::disableMouseHandler(const std::string &name) |
---|
1355 | { |
---|
1356 | // get pointer from the map with all stored handlers |
---|
1357 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
1358 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
1359 | return false; |
---|
1360 | // look for the handler in the list |
---|
1361 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
1362 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
1363 | { |
---|
1364 | if ((*it) == (*mapIt).second) |
---|
1365 | { |
---|
1366 | _getSingleton().activeMouseHandlers_.erase(it); |
---|
1367 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
1368 | _getSingleton()._updateTickables(); |
---|
1369 | return true; |
---|
1370 | } |
---|
1371 | } |
---|
1372 | return true; |
---|
1373 | } |
---|
1374 | |
---|
1375 | /** |
---|
1376 | @brief Checks whether a mouse handler is active |
---|
1377 | @param name Unique name of the handler. |
---|
1378 | @return False if key handler is not active or doesn't exist, true otherwise. |
---|
1379 | */ |
---|
1380 | bool InputManager::isMouseHandlerActive(const std::string& name) |
---|
1381 | { |
---|
1382 | // get pointer from the map with all stored handlers |
---|
1383 | std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name); |
---|
1384 | if (mapIt == _getSingleton().mouseHandlers_.end()) |
---|
1385 | return false; |
---|
1386 | // see whether the handler already is in the list |
---|
1387 | for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin(); |
---|
1388 | it != _getSingleton().activeMouseHandlers_.end(); it++) |
---|
1389 | { |
---|
1390 | if ((*it) == (*mapIt).second) |
---|
1391 | return true; |
---|
1392 | } |
---|
1393 | return false; |
---|
1394 | } |
---|
1395 | |
---|
1396 | |
---|
1397 | // ###### JoyStickHandler ###### |
---|
1398 | |
---|
1399 | /** |
---|
1400 | @brief Adds a new joy stick handler. |
---|
1401 | @param handler Pointer to the handler object. |
---|
1402 | @param name Unique name of the handler. |
---|
1403 | @return True if added, false if name already existed. |
---|
1404 | */ |
---|
1405 | bool InputManager::addJoyStickHandler(JoyStickHandler* handler, const std::string& name) |
---|
1406 | { |
---|
1407 | if (!handler) |
---|
1408 | return false; |
---|
1409 | if (_getSingleton().joyStickHandlers_.find(name) == _getSingleton().joyStickHandlers_.end()) |
---|
1410 | { |
---|
1411 | _getSingleton().joyStickHandlers_[name] = handler; |
---|
1412 | return true; |
---|
1413 | } |
---|
1414 | else |
---|
1415 | return false; |
---|
1416 | } |
---|
1417 | |
---|
1418 | /** |
---|
1419 | @brief Removes a JoyStick handler from the list. |
---|
1420 | @param name Unique name of the handler. |
---|
1421 | @return True if removal was successful, false if name was not found. |
---|
1422 | */ |
---|
1423 | bool InputManager::removeJoyStickHandler(const std::string &name) |
---|
1424 | { |
---|
1425 | for (std::vector<OIS::JoyStick*>::iterator itstick = _getSingleton().joySticks_.begin(); |
---|
1426 | itstick != _getSingleton().joySticks_.end(); itstick++) |
---|
1427 | disableJoyStickHandler(name, itstick - _getSingleton().joySticks_.begin()); |
---|
1428 | |
---|
1429 | std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name); |
---|
1430 | if (it != _getSingleton().joyStickHandlers_.end()) |
---|
1431 | { |
---|
1432 | _getSingleton().joyStickHandlers_.erase(it); |
---|
1433 | return true; |
---|
1434 | } |
---|
1435 | else |
---|
1436 | return false; |
---|
1437 | } |
---|
1438 | |
---|
1439 | /** |
---|
1440 | @brief Returns the pointer to a handler. |
---|
1441 | @param name Unique name of the handler. |
---|
1442 | @return Pointer to the instance, 0 if name was not found. |
---|
1443 | */ |
---|
1444 | JoyStickHandler* InputManager::getJoyStickHandler(const std::string& name) |
---|
1445 | { |
---|
1446 | std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name); |
---|
1447 | if (it != _getSingleton().joyStickHandlers_.end()) |
---|
1448 | { |
---|
1449 | return (*it).second; |
---|
1450 | } |
---|
1451 | else |
---|
1452 | return 0; |
---|
1453 | } |
---|
1454 | |
---|
1455 | /** |
---|
1456 | @brief Enables a specific joy stick handler that has already been added. |
---|
1457 | @param name Unique name of the handler. |
---|
1458 | @return False if name or id was not found, true otherwise. |
---|
1459 | */ |
---|
1460 | bool InputManager::enableJoyStickHandler(const std::string& name, unsigned int ID) |
---|
1461 | { |
---|
1462 | // get handler pointer from the map with all stored handlers |
---|
1463 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
---|
1464 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
---|
1465 | return false; |
---|
1466 | |
---|
1467 | // check for existence of the ID |
---|
1468 | if (ID >= _getSingleton().joySticksSize_) |
---|
1469 | return false; |
---|
1470 | |
---|
1471 | // see whether the handler already is in the list |
---|
1472 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin(); |
---|
1473 | it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++) |
---|
1474 | { |
---|
1475 | if ((*it) == (*handlerIt).second) |
---|
1476 | { |
---|
1477 | return true; |
---|
1478 | } |
---|
1479 | } |
---|
1480 | _getSingleton().activeJoyStickHandlers_[ID].push_back((*handlerIt).second); |
---|
1481 | _getSingleton().stateRequest_ = IS_CUSTOM; |
---|
1482 | _getSingleton()._updateTickables(); |
---|
1483 | return true; |
---|
1484 | } |
---|
1485 | |
---|
1486 | /** |
---|
1487 | @brief Disables a specific joy stick handler. |
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1488 | @param name Unique name of the handler. |
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1489 | @return False if name or id was not found, true otherwise. |
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1490 | */ |
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1491 | bool InputManager::disableJoyStickHandler(const std::string &name, unsigned int ID) |
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1492 | { |
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1493 | // get handler pointer from the map with all stored handlers |
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1494 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
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1495 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
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1496 | return false; |
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1497 | |
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1498 | // check for existence of the ID |
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1499 | if (ID >= _getSingleton().joySticksSize_) |
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1500 | return false; |
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1501 | |
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1502 | // look for the handler in the list |
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1503 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin(); |
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1504 | it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++) |
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1505 | { |
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1506 | if ((*it) == (*handlerIt).second) |
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1507 | { |
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1508 | _getSingleton().activeJoyStickHandlers_[ID].erase(it); |
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1509 | _getSingleton().stateRequest_ = IS_CUSTOM; |
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1510 | _getSingleton()._updateTickables(); |
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1511 | return true; |
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1512 | } |
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1513 | } |
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1514 | return true; |
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1515 | } |
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1516 | |
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1517 | /** |
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1518 | @brief Checks whether a joy stick handler is active |
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1519 | @param name Unique name of the handler. |
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1520 | @return False if key handler is not active or doesn't exist, true otherwise. |
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1521 | */ |
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1522 | bool InputManager::isJoyStickHandlerActive(const std::string& name, unsigned int ID) |
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1523 | { |
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1524 | // get handler pointer from the map with all stored handlers |
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1525 | std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name); |
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1526 | if (handlerIt == _getSingleton().joyStickHandlers_.end()) |
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1527 | return false; |
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1528 | |
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1529 | // check for existence of the ID |
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1530 | if (ID >= _getSingleton().joySticksSize_) |
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1531 | return false; |
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1532 | |
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1533 | // see whether the handler already is in the list |
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1534 | for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin(); |
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1535 | it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++) |
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1536 | { |
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1537 | if ((*it) == (*handlerIt).second) |
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1538 | return true; |
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1539 | } |
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1540 | return false; |
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1541 | } |
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1542 | |
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1543 | } |
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