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source: code/archive/shader/src/core/InputManager.h @ 11688

Last change on this file since 11688 was 1505, checked in by rgrieder, 17 years ago

f* svn: It doesn't even inform you if you attempt to set a non existing property. It is svn:eol-style and not eol-style when using the command by the way…

  • Property svn:eol-style set to native
File size: 9.2 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30 @file
31 @brief Implementation of a little Input handler that distributes everything
32        coming from OIS.
33 */
34
35#ifndef _InputManager_H__
36#define _InputManager_H__
37
38#include "CorePrereqs.h"
39
40#include <map>
41#include <vector>
42
43#include "ois/OIS.h"
44#include "util/Math.h"
45#include "Tickable.h"
46#include "InputInterfaces.h"
47
48namespace orxonox
49{
50  /**
51  * Helper class to realise a vector<int[4]>
52  */
53  class POVStates
54  {
55  public:
56    int operator[](unsigned int index) { return povStates[index]; }
57    int povStates[4];
58  };
59
60  /**
61  * Helper class to realise a vector< {int[4], int[4]} >
62  */
63  class SliderStates
64  {
65  public:
66    IntVector2 sliderStates[4];
67  };
68
69  /**
70  * Struct for storing a custom input state
71  */
72  struct StoredState
73  {
74    std::vector<KeyHandler*>                    activeKeyHandlers_;
75    std::vector<MouseHandler*>                  activeMouseHandlers_;
76    std::vector<std::vector<JoyStickHandler*> > activeJoyStickHandlers_;
77    std::vector<std::pair<InputTickable*, HandlerState> > activeHandlers_;
78  };
79
80  struct JoyStickCalibration
81  {
82    int zeroStates[24];
83    float positiveCoeff[24];
84    float negativeCoeff[24];
85  };
86
87  /**
88    @brief Captures and distributes mouse and keyboard input.
89  */
90  class _CoreExport InputManager
91        : public TickableReal,
92          public OIS::KeyListener, public OIS::MouseListener, public OIS::JoyStickListener
93  {
94  public: // enumerations
95    /**
96      @brief Designates the way input is handled and redirected.
97    */
98    enum InputState
99    {
100      IS_UNINIT,    //!< InputManager has not yet been initialised.
101      IS_NONE,      //!< Input is discarded.
102      IS_NORMAL,    //!< Normal play state. Key and button bindings are active.
103      IS_GUI,       //!< All OIS input events are passed to CEGUI.
104      IS_CONSOLE,   //!< Keyboard input is redirected to the InputBuffer.
105      IS_DETECT,    //!< All the input additionally goes to the KeyDetector
106      IS_NODETECT,  //!< remove KeyDetector
107      IS_NOCALIBRATE,
108      IS_CALIBRATE,
109      IS_CUSTOM     //!< Any possible configuration.
110    };
111
112  public: // member functions
113    void setConfigValues();
114
115  public: // static functions
116    static bool initialise(const size_t windowHnd, int windowWidth, int windowHeight,
117          bool createKeyboard = true, bool createMouse = true, bool createJoySticks = false);
118    static bool initialiseKeyboard();
119    static bool initialiseMouse();
120    static bool initialiseJoySticks();
121    static int  numberOfKeyboards();
122    static int  numberOfMice();
123    static int  numberOfJoySticks();
124
125    static void destroy();
126    static void destroyKeyboard();
127    static void destroyMouse();
128    static void destroyJoySticks();
129
130    //static bool isModifierDown(KeyboardModifier::Enum modifier);
131    //static bool isKeyDown(KeyCode::Enum key);
132    //static const MouseState getMouseState();
133    //static const JoyStickState getJoyStickState(unsigned int ID);
134
135    static void setWindowExtents(const int width, const int height);
136
137    static void setInputState(const InputState state);
138    static InputState getInputState();
139
140    static void storeKeyStroke(const std::string& name);
141    static void keyBind(const std::string& command);
142
143    static void calibrate();
144
145    static bool addKeyHandler                 (KeyHandler* handler, const std::string& name);
146    static bool removeKeyHandler              (const std::string& name);
147    static KeyHandler* getKeyHandler          (const std::string& name);
148    static bool enableKeyHandler              (const std::string& name);
149    static bool disableKeyHandler             (const std::string& name);
150    static bool isKeyHandlerActive            (const std::string& name);
151
152    static bool addMouseHandler               (MouseHandler* handler, const std::string& name);
153    static bool removeMouseHandler            (const std::string& name);
154    static MouseHandler* getMouseHandler      (const std::string& name);
155    static bool enableMouseHandler            (const std::string& name);
156    static bool disableMouseHandler           (const std::string& name);
157    static bool isMouseHandlerActive          (const std::string& name);
158
159    static bool addJoyStickHandler            (JoyStickHandler* handler, const std::string& name);
160    static bool removeJoyStickHandler         (const std::string& name);
161    static JoyStickHandler* getJoyStickHandler(const std::string& name);
162    static bool enableJoyStickHandler         (const std::string& name, unsigned int id);
163    static bool disableJoyStickHandler        (const std::string& name, unsigned int id);
164    static bool isJoyStickHandlerActive       (const std::string& name, unsigned int id);
165
166  private: // functions
167    // don't mess with a Singleton
168    InputManager ();
169    InputManager (const InputManager&);
170    ~InputManager();
171
172    // Intenal methods
173    bool _initialise(const size_t, int, int, bool, bool, bool);
174    bool _initialiseKeyboard();
175    bool _initialiseMouse();
176    bool _initialiseJoySticks();
177
178    void _destroy();
179    void _destroyKeyboard();
180    void _destroyMouse();
181    void _destroyJoySticks();
182
183    void _updateTickables();
184
185    void _saveState();
186    void _restoreState();
187
188    void _completeCalibration();
189
190    void _fireAxis(unsigned int iJoyStick, int axis, int value);
191    unsigned int _getJoystick(const OIS::JoyStickEvent& arg);
192
193    void tick(float dt);
194
195    // input events
196    bool mousePressed  (const OIS::MouseEvent    &arg, OIS::MouseButtonID id);
197    bool mouseReleased (const OIS::MouseEvent    &arg, OIS::MouseButtonID id);
198    bool mouseMoved    (const OIS::MouseEvent    &arg);
199    bool keyPressed    (const OIS::KeyEvent      &arg);
200    bool keyReleased   (const OIS::KeyEvent      &arg);
201    bool buttonPressed (const OIS::JoyStickEvent &arg, int button);
202    bool buttonReleased(const OIS::JoyStickEvent &arg, int button);
203    bool axisMoved     (const OIS::JoyStickEvent &arg, int axis);
204    bool sliderMoved   (const OIS::JoyStickEvent &arg, int id);
205    bool povMoved      (const OIS::JoyStickEvent &arg, int id);
206    //bool vector3Moved  (const OIS::JoyStickEvent &arg, int id);
207
208    static InputManager& _getSingleton();
209    static InputManager* _getSingletonPtr() { return &_getSingleton(); }
210
211  private: // variables
212    OIS::InputManager*                          inputSystem_;     //!< OIS input manager
213    OIS::Keyboard*                              keyboard_;        //!< OIS mouse
214    OIS::Mouse*                                 mouse_;           //!< OIS keyboard
215    std::vector<OIS::JoyStick*>                 joySticks_;       //!< OIS joy sticks
216    unsigned int                                joySticksSize_;
217
218    KeyBinder*                                  keyBinder_;       //!< KeyBinder instance
219    KeyDetector*                                keyDetector_;     //!< KeyDetector instance
220    InputBuffer*                                buffer_;          //!< InputBuffer instance
221    CalibratorCallback*                         calibratorCallback_;
222
223    InputState state_;
224    InputState stateRequest_;
225    InputState savedState_;
226    unsigned int keyboardModifiers_;
227    StoredState savedHandlers_;
228
229    // joystick calibration
230    //std::vector<int> marginalsMaxConfig_;
231    //std::vector<int> marginalsMinConfig_;
232    int marginalsMax_[24];
233    int marginalsMin_[24];
234    bool bCalibrated_;
235
236    //! Keeps track of the joy stick POV states
237    std::vector<POVStates>                      povStates_;
238    //! Keeps track of the possibly two slider axes
239    std::vector<SliderStates>                   sliderStates_;
240    std::vector<JoyStickCalibration>            joySticksCalibration_;
241
242    std::map<std::string, KeyHandler*>          keyHandlers_;
243    std::map<std::string, MouseHandler*>        mouseHandlers_;
244    std::map<std::string, JoyStickHandler*>     joyStickHandlers_;
245
246    std::vector<KeyHandler*>                    activeKeyHandlers_;
247    std::vector<MouseHandler*>                  activeMouseHandlers_;
248    std::vector<std::vector<JoyStickHandler*> > activeJoyStickHandlers_;
249    std::vector<std::pair<InputTickable*, HandlerState> > activeHandlers_;
250
251    std::vector<Key>                            keysDown_;
252    std::vector<MouseButton::Enum>              mouseButtonsDown_;
253    std::vector<std::vector<int> >              joyStickButtonsDown_;
254
255    static std::string                          bindingCommmandString_s;
256  };
257
258}
259
260#endif /* _InputManager_H__ */
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