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source: code/archive/shader/src/network/dummyserver3.cc @ 12106

Last change on this file since 12106 was 1505, checked in by rgrieder, 17 years ago

f* svn: It doesn't even inform you if you attempt to set a non existing property. It is svn:eol-style and not eol-style when using the command by the way…

  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "Server.h"
30
31#include <iostream>
32
33#include "util/Sleep.h"
34#include "PacketManager.h"
35#include "PacketTypes.h"
36
37namespace network
38{
39
40  class dummyserver3 : public Server
41  {
42  public:
43    dummyserver3();
44    ~dummyserver3();
45    void loop();
46  private:
47    void tick();
48    void processChat( chat *data, int clientId);
49
50
51  };
52
53  dummyserver3::dummyserver3(){
54  }
55  dummyserver3::~dummyserver3(){
56  }
57
58  void dummyserver3::loop(){
59    open();
60    while(true){
61      tick();
62      usleep(100);
63    }
64  }
65
66  void dummyserver3::processChat( chat *data, int clientId){
67    std::cout << "Client " << clientId << " sent: " << data->message << std::endl;
68    sendMSG(data->message);
69  }
70
71  void dummyserver3::tick(){
72    processQueue();
73  }
74
75}
76
77int main(int argc, char **argv[]){
78  network::dummyserver3 server;
79  server.loop();
80  return 0;
81}
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