/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #include "OrxonoxStableHeaders.h" #include "Model.h" #include "tinyxml/tinyxml.h" #include "core/CoreIncludes.h" #include "GraphicsEngine.h" #include "core/XMLPort.h" #include #include #include #include namespace orxonox { CreateFactory(Model); Model::Model() { RegisterObject(Model); registerAllVariables(); } Model::~Model() { } /** @brief XML loading and saving. @p aram xmlelement The XML-element @param loading Loading (true) or saving (false) @return The XML-element */ void Model::XMLPort(Element& xmlelement, XMLPort::Mode mode) { WorldEntity::XMLPort(xmlelement, mode); XMLPortParamLoadOnly(Model, "mesh", setMesh, xmlelement, mode); Model::create(); } void Model::setMesh(const std::string& meshname) { this->meshSrc_ = meshname; } bool Model::create(){ if(!WorldEntity::create()) return false; if ((this->meshSrc_ != "") && (this->meshSrc_.size() > 0)) { this->mesh_.setMesh(meshSrc_); this->attachObject(this->mesh_.getEntity()); //HACK!! if ((this->meshSrc_ == "assff.mesh") || (this->meshSrc_ == "ast1.mesh") || (this->meshSrc_ == "ast2.mesh") || (this->meshSrc_ == "ast3.mesh") || (this->meshSrc_ == "ast4.mesh") ||(this->meshSrc_ == "ast5.mesh") || (this->meshSrc_ == "ast6.mesh")) { Ogre::MeshPtr pMesh = this->mesh_.getEntity()->getMesh(); //set Mesh to tangentspace unsigned short src, dest; if (!pMesh->suggestTangentVectorBuildParams(Ogre::VES_TANGENT, src, dest)) { pMesh->buildTangentVectors(Ogre::VES_TANGENT, src, dest); } if ((this->meshSrc_ == "assff.mesh")) { (this->mesh_.getEntity())->setMaterialName("Assff/BumpMap"); } else { (this->mesh_.getEntity())->setMaterialName("Asteroid/BumpMap"); } } COUT(4) << "Loader (Model.cc): Created model" << std::endl; } return true; } void Model::registerAllVariables(){ // WorldEntity::registerAllVariables(); COUT(5) << "Model.cc:registering new meshsrc with size: " << meshSrc_.length()+1 << " this: " << this << std::endl; registerVar(&meshSrc_, meshSrc_.length() + 1, network::STRING); } }