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source: code/archive/shader/src/orxonox/objects/weapon/AmmunitionDump.cc @ 10256

Last change on this file since 10256 was 1505, checked in by rgrieder, 17 years ago

f* svn: It doesn't even inform you if you attempt to set a non existing property. It is svn:eol-style and not eol-style when using the command by the way…

  • Property svn:eol-style set to native
File size: 3.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OrxonoxStableHeaders.h"
30#include "AmmunitionDump.h"
31
32#include "orxonox/Orxonox.h"
33#include "BulletManager.h"
34#include "tinyxml/tinyxml.h"
35#include "core/CoreIncludes.h"
36
37
38namespace orxonox {
39  CreateFactory(AmmunitionDump);
40
41  AmmunitionDump::AmmunitionDump()
42    : numberOfAmmos_(Orxonox::getSingleton()->getBulletMgr()->getNumberOfAmmos()),
43      stock_(new int[numberOfAmmos_]),
44      capacity_(new int[numberOfAmmos_])
45  {
46    RegisterObject(AmmunitionDump);
47    registerAllVariables();
48
49    for (int i = 0; i < numberOfAmmos_; i++)
50    {
51      stock_[i] = 0;
52      capacity_[i] = 0;
53    }
54  }
55
56
57  AmmunitionDump::~AmmunitionDump()
58  {
59    if (stock_)
60      delete stock_;
61    if (capacity_)
62      delete capacity_;
63  }
64
65  void AmmunitionDump::setDumpSize(const std::string &name, int size)
66  {
67    if (size < 0)
68      return;
69    int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name);
70    if (id == -1)
71      return;
72    capacity_[id] = size;
73  }
74
75
76  int AmmunitionDump::store(const std::string &name, int quantity)
77  {
78    int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name);
79    if (id == -1)
80      return quantity;
81    stock_[id] += quantity;
82    if (stock_[id] > capacity_[id])
83    {
84      quantity = capacity_[id] - stock_[id];
85      stock_[id] = capacity_[id];
86      return quantity;
87    }
88    else
89      return 0;
90  }
91
92
93  int AmmunitionDump::getAmmunition(const std::string &name, int quantity)
94  {
95    int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name);
96    if (id == -1)
97      return 0;
98    if (stock_[id] >= quantity)
99      stock_[id] -= quantity;
100    else
101    {
102      quantity = stock_[id];
103      stock_[id] = 0;
104    }
105    return quantity;
106  }
107
108
109  int AmmunitionDump::getStockSize(const std::string &name)
110  {
111    int id = Orxonox::getSingleton()->getBulletMgr()->getAmmunitionID(name);
112    // FIXME changed = to ==, check if correct
113    if (id == -1)
114      return -1;
115    return stock_[id];
116  }
117
118  void AmmunitionDump::registerAllVariables(){
119    registerVar( &numberOfAmmos_, sizeof(int), network::DATA);
120
121    for (int i = 0; i < numberOfAmmos_; i++)
122    {
123      registerVar(&stock_[i], sizeof(int), network::DATA);
124      registerVar(&capacity_[i], sizeof(int), network::DATA);
125    }
126  }
127}
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