source:
code/archive/skybox/Media/materials/programs/Blur0_vs11.hlsl
Last change on this file was 390, checked in by landauf, 17 years ago | |
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File size: 344 bytes |
Line | |
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1 | struct VS_OUTPUT { |
2 | float4 Pos: POSITION; |
3 | float2 texCoord: TEXCOORD0; |
4 | }; |
5 | |
6 | VS_OUTPUT main(float4 Pos: POSITION){ |
7 | VS_OUTPUT Out; |
8 | |
9 | // Clean up inaccuracies |
10 | Pos.xy = sign(Pos.xy); |
11 | |
12 | Out.Pos = float4(Pos.xy, 0, 1); |
13 | // Image-space |
14 | Out.texCoord.x = 0.5 * (1 + Pos.x); |
15 | Out.texCoord.y = 0.5 * (1 - Pos.y); |
16 | |
17 | return Out; |
18 | } |
19 | |
20 | |
21 | |
22 |
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