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source: code/archive/sound5/src/libraries/util/OgreForwardRefs.h @ 10580

Last change on this file since 10580 was 5781, checked in by rgrieder, 15 years ago

Reverted trunk again. We might want to find a way to delete these revisions again (x3n's changes are still available as diff in the commit mails).

  • Property svn:eol-style set to native
File size: 5.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _OgreForwardRefs_H__
30#define _OgreForwardRefs_H__
31
32#include "UtilPrereqs.h"
33
34namespace Ogre
35{
36    class Angle;
37    class Animation;
38    class AnimationState;
39    class AnimationStateSet;
40    class AnimationTrack;
41    class Archive;
42    class ArchiveFactory;
43    class ArchiveManager;
44    class AutoParamDataSource;
45    class AxisAlignedBox;
46    class AxisAlignedBoxSceneQuery;
47    class Billboard;
48    class BillboardChain;
49    class BillboardSet;
50    class Bone;
51    class Camera;
52    class Codec;
53    class ColourValue;
54    class ConfigDialog;
55    template <typename T> class Controller;
56    template <typename T> class ControllerFunction;
57    class ControllerManager;
58    template <typename T> class ControllerValue;
59    class Degree;
60    class DynLib;
61    class DynLibManager;
62    class EdgeData;
63    class EdgeListBuilder;
64    class Entity;
65    class ErrorDialog;
66    class ExternalTextureSourceManager;
67    class Factory;
68    class Font;
69    class FontPtr;
70    class FontManager;
71    struct FrameEvent;
72    class FrameListener;
73    class Frustum;
74    class GpuProgram;
75    class GpuProgramPtr;
76    class GpuProgramManager;
77        class GpuProgramUsage;
78    class HardwareIndexBuffer;
79    class HardwareOcclusionQuery;
80    class HardwareVertexBuffer;
81        class HardwarePixelBuffer;
82    class HardwarePixelBufferSharedPtr;
83        class HighLevelGpuProgram;
84    class HighLevelGpuProgramPtr;
85        class HighLevelGpuProgramManager;
86        class HighLevelGpuProgramFactory;
87    class IndexData;
88    class IntersectionSceneQuery;
89    class IntersectionSceneQueryListener;
90    class Image;
91    class KeyFrame;
92    class Light;
93    class Log;
94    class LogManager;
95        class ManualResourceLoader;
96        class ManualObject;
97    class Material;
98    class MaterialPtr;
99    class MaterialManager;
100    class MaterialScriptCompiler;
101    class Math;
102    class Matrix3;
103    class Matrix4;
104    class MemoryManager;
105    class Mesh;
106    class MeshPtr;
107    class MeshSerializer;
108    class MeshSerializerImpl;
109    class MeshManager;
110    class MovableObject;
111    class MovablePlane;
112    class Node;
113        class NodeAnimationTrack;
114        class NodeKeyFrame;
115        class NumericAnimationTrack;
116        class NumericKeyFrame;
117    class Overlay;
118    class OverlayContainer;
119    class OverlayElement;
120    class OverlayElementFactory;
121    class OverlayManager;
122    class Particle;
123    class ParticleAffector;
124    class ParticleAffectorFactory;
125    class ParticleEmitter;
126    class ParticleEmitterFactory;
127    class ParticleSystem;
128    class ParticleSystemManager;
129    class ParticleSystemRenderer;
130    class ParticleSystemRendererFactory;
131    class ParticleVisualData;
132    class Pass;
133    class PatchMesh;
134    class PixelBox;
135    class Plane;
136    class PlaneBoundedVolume;
137        class Plugin;
138    class Pose;
139    class ProgressiveMesh;
140    class Profile;
141        class Profiler;
142    class Quaternion;
143        class Radian;
144    class Ray;
145    class RaySceneQuery;
146    class RaySceneQueryListener;
147    class Renderable;
148    class RenderPriorityGroup;
149    class RenderQueue;
150    class RenderQueueGroup;
151        class RenderQueueInvocation;
152        class RenderQueueInvocationSequence;
153    class RenderQueueListener;
154    class RenderSystem;
155    class RenderSystemCapabilities;
156    class RenderTarget;
157    class RenderTargetListener;
158    class RenderTexture;
159        class MultiRenderTarget;
160    class RenderWindow;
161    class RenderOperation;
162    class Resource;
163        class ResourceBackgroundQueue;
164        class ResourceGroupManager;
165    class ResourceManager;
166    class RibbonTrail;
167        class Root;
168    class SceneManager;
169    class SceneManagerEnumerator;
170    class SceneNode;
171    class SceneQuery;
172    class SceneQueryListener;
173        class ScriptLoader;
174    class Serializer;
175    class ShadowCaster;
176    class ShadowRenderable;
177        class ShadowTextureManager;
178    class SimpleRenderable;
179    class SimpleSpline;
180    class Skeleton;
181    class SkeletonPtr;
182    class SkeletonInstance;
183    class SkeletonManager;
184    class Sphere;
185    class SphereSceneQuery;
186        class StaticGeometry;
187    class StringConverter;
188    class StringInterface;
189    class SubEntity;
190    class SubMesh;
191        class TagPoint;
192    class Technique;
193        class TempBlendedBufferInfo;
194        class ExternalTextureSource;
195    class TextureUnitState;
196    class Texture;
197    class TexturePtr;
198        class TextureFont;
199    class TextureManager;
200    class TransformKeyFrame;
201        class Timer;
202    class UserDefinedObject;
203    class Vector2;
204    class Vector3;
205    class Vector4;
206    class Viewport;
207        class VertexAnimationTrack;
208    class VertexBufferBinding;
209    class VertexData;
210    class VertexDeclaration;
211        class VertexMorphKeyFrame;
212    class WireBoundingBox;
213    class Compositor;
214    class CompositorManager;
215    class CompositorChain;
216    class CompositorInstance;
217    class CompositionTechnique;
218    class CompositionPass;
219    class CompositionTargetPass;
220
221    // Originally not in OgrePrerequisites.h
222    class BorderPanelOverlayElement;
223    class PanelOverlayElement;
224    class TextAreaOverlayElement;
225}
226
227#endif /* _OgreForwardRefs_H__ */
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