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source: code/archive/toonshader/src/ceguilua/ceguilua-0.5.0/package/Window.pkg @ 10022

Last change on this file since 10022 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 7.1 KB
Line 
1/****************************************
2        Vertical alignment modes
3*****************************************/
4enum VerticalAlignment
5{
6        VA_TOP,
7        VA_CENTRE,
8        VA_BOTTOM
9};
10
11
12/****************************************
13        Horizontal alignment modes
14*****************************************/
15enum HorizontalAlignment
16{
17        HA_LEFT,
18        HA_CENTRE,
19        HA_RIGHT
20};
21
22
23/****************************************
24        Window
25*****************************************/
26class Window //: public EventSet
27{
28        string getType() const;
29        string getName() const;
30
31        bool isDestroyedByParent() const;
32        bool isAlwaysOnTop() const;
33        bool isDisabled(bool localOnly=false) const;
34        bool isVisible(bool localOnly=false) const;
35        bool isActive() const;
36        bool isClippedByParent() const;
37
38        void setDestroyedByParent(bool setting);
39        void setAlwaysOnTop(bool setting);
40        void setEnabled(bool setting);
41        void enable();
42        void disable();
43        void setVisible(bool setting);
44        void show();
45        void hide();
46        void activate();
47        void deactivate();
48
49        void setClippedByParent(bool setting);
50
51        unsigned int getID() const;
52        void setID(unsigned int ID);
53
54        unsigned int getChildCount() const;
55
56        bool isChild(unsigned int ID) const;
57        bool isChild(string name) const;
58        bool isChild(const Window* window) const;
59        bool isChildRecursive(unsigned int ID) const;
60
61        void addChildWindow(string name);
62        void addChildWindow(Window* window);
63
64        void removeChildWindow(unsigned int ID);
65        void removeChildWindow(string name);
66        void removeChildWindow(Window* window);
67
68        tolua_throws|CEGUI::UnknownObjectException,nil| Window* getChild(unsigned int ID) const;
69        tolua_throws|CEGUI::UnknownObjectException,nil| Window* getChild(string name) const;
70        Window* getChildAtIdx(unsigned int ID) const;
71        Window* getActiveChild() const;
72        Window* getChildAtPosition(const Vector2& pos) const;
73    Window* getTargetChildAtPosition(const Vector2& pos) const;
74    Window* getChildRecursive(unsigned int ID) const;
75
76        Window* getParent() const;
77
78        bool isAncestor(unsigned int ID) const;
79        bool isAncestor(string name) const;
80        bool isAncestor(const Window* window) const;
81
82        void setFont(string name);
83        void setFont(Font* font);
84        Font* getFont() const;
85
86        void setText(string text);
87        string getText() const;
88
89        bool inheritsAlpha() const;
90        float getAlpha() const;
91        float getEffectiveAlpha() const;
92        void setAlpha(float a);
93        void setInheritsAlpha(bool setting);
94
95        void requestRedraw() const;
96
97        bool isZOrderingEnabled() const;
98        void setZOrderingEnabled(bool setting);
99
100        Rect getPixelRect() const;
101        Rect getInnerRect() const;
102        Rect getUnclippedPixelRect() const;
103        Rect getUnclippedInnerRect() const;
104
105    Size getParentPixelSize(void) const;
106    float getParentPixelWidth(void) const;
107    float getParentPixelHeight(void) const;
108
109        static Window* getCaptureWindow();
110        void setRestoreCapture(bool setting);
111        bool restoresOldCapture() const;
112
113        bool distributesCapturedInputs() const;
114        void setDistributesCapturedInputs(bool setting);
115
116        bool captureInput();
117        void releaseInput();
118
119        bool isCapturedByThis() const;
120        bool isCapturedByAncestor() const;
121        bool isCapturedByChild() const;
122
123        bool isHit(const Vector2& pos) const;
124
125        bool isRiseOnClickEnabled() const;
126        void setRiseOnClickEnabled(bool setting);
127
128        const Image* getMouseCursor() const;
129        void setMouseCursor(MouseCursorImage cursor);
130        void setMouseCursor(const Image* image);
131        void setMouseCursor(string imageset, string image);
132
133        void moveToFront();
134        void moveToBack();
135
136        bool wantsMultiClickEvents() const;
137        bool isMouseAutoRepeatEnabled() const;
138        float getAutoRepeatDelay() const;
139        float getAutoRepeatRate() const;
140        void setWantsMultiClickEvents(bool setting);
141        void setMouseAutoRepeatEnabled(bool setting);
142        void setAutoRepeatDelay(float delay);
143        void setAutoRepeatRate(float rate);
144
145        //void destroy();
146
147        bool isUsingDefaultTooltip() const;
148        Tooltip* getTooltip() const;
149        string getTooltipType() const;
150        string getTooltipText() const;
151        bool inheritsTooltipText() const;
152
153        void setTooltip(Tooltip* tooltip);
154        void setTooltipType(string tooltipType);
155        void setTooltipText(string tip);
156        void setInheritsTooltipText(bool setting);
157
158        bool testClassName(string class_name) const;
159
160        void notifyDragDropItemEnters(DragContainer* item);
161        void notifyDragDropItemLeaves(DragContainer* item);
162        void notifyDragDropItemDropped(DragContainer* item);
163
164        VerticalAlignment getVerticalAlignment() const;
165        HorizontalAlignment getHorizontalAlignment() const;
166
167    // these actually have a const, but tolua++ chokes on that
168    void setVerticalAlignment(VerticalAlignment alignment);
169    void setHorizontalAlignment(HorizontalAlignment alignment);
170
171        string getLookNFeel() const;
172    tolua_throws|CEGUI::Exception,error| void setLookNFeel(string lnf);
173
174    tolua_throws|CEGUI::Exception,error| void setWindowRenderer(string name);
175    string getWindowRendererName() const;
176
177        //RenderCache& getRenderCache()
178
179        bool getModalState() const;
180        void setModalState(bool state);
181
182    tolua_throws|CEGUI::UnknownObjectException,nil| string getUserString(string name) const;
183    bool isUserStringDefined(string name) const;
184    void setUserString(string name, string value);
185
186    void beginInitialisation();
187    void endInitialisation();
188
189        // unified stuff
190        void setArea(const UDim& xpos, const UDim& ypos, const UDim& width, const UDim& height);
191        void setArea(const UVector2& pos, const UVector2& size);
192        void setArea(const URect& area);
193        void setPosition(const UVector2& pos);
194        void setXPosition(const UDim& x);
195        void setYPosition(const UDim& y);
196        void setSize(const UVector2& size);
197        void setWidth(const UDim& width);
198        void setHeight(const UDim& height);
199        void setMaxSize(const UVector2& size);
200        void setMinSize(const UVector2& size);
201
202        const URect& getArea() const;
203        const UVector2& getPosition() const;
204        const UDim& getXPosition() const;
205        const UDim& getYPosition() const;
206        UVector2 getSize() const;
207        UDim getWidth() const;
208        UDim getHeight() const;
209        const UVector2& getMaxSize() const;
210        const UVector2& getMinSize() const;
211
212    // event pass through
213    bool isMousePassThroughEnabled() const;
214    void setMousePassThroughEnabled(bool setting);
215   
216    tolua_throws|CEGUI::Exception,error| void rename(string new_name);
217
218        //////////////////////////////////////////////
219        // PropertySet
220        void setProperty(string name, string value);
221        string getProperty(string name) const;
222        string getPropertyDefault(string name) const;
223        string getPropertyHelp(string name) const;
224
225        bool isPropertyPresent(string name) const;
226        bool isPropertyDefault(string name) const;
227
228    tolua_outside PropertyIterator ceguiLua_getPropertyIterator @ getPropertyIterator() const;
229
230        //////////////////////////////////////////////
231        // EventSet
232        void addEvent(string name);
233        void removeEvent(string name);
234        void removeAllEvents();
235        bool isEventPresent(string name);
236
237        tolua_throws|CEGUI::UnknownObjectException,error| tolua_outside EventConnection LuaFunctorSubscribeEvent @ subscribeEvent(string name, lua_Object funcIndex, lua_Object selfIndex=LUA_NOREF, lua_State*);
238
239        tolua_throws|CEGUI::UnknownObjectException,error| EventConnection subscribeScriptedEvent @ subscribeEvent(string name, string callback_name);
240       
241        void fireEvent(string name, EventArgs& args, string eventnamespace="");
242
243        bool isMuted() const;
244        void setMutedState(bool setting);
245
246    tolua_outside EventIterator ceguiLua_getEventIterator @ getEventIterator() const;
247};
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