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source: code/archive/toonshader/src/ceguilua/ceguilua-0.5.0/package/falagard/ImageryComponent.pkg @ 9575

Last change on this file since 9575 was 2710, checked in by rgrieder, 16 years ago

Merged buildsystem3 containing buildsystem2 containing Adi's buildsystem branch back to the trunk.
Please update the media directory if you were not using buildsystem3 before.

  • Property svn:eol-style set to native
File size: 788 bytes
Line 
1/******************************************************************************
2  ImageryComponent
3******************************************************************************/
4
5class ImageryComponent : public FalagardComponentBase
6{
7  const Image* getImage() const;
8  void setImage(const Image* image);
9  void setImage(string imageset, string image);
10  VerticalFormatting getVerticalFormatting() const;
11  void setVerticalFormatting(VerticalFormatting fmt);
12  HorizontalFormatting getHorizontalFormatting() const;
13  void setHorizontalFormatting(HorizontalFormatting fmt);
14  //void writeXMLToStream(OutStream& out_stream) const;
15  bool isImageFetchedFromProperty() const;
16  string getImagePropertySource() const;
17  void setImagePropertySource(string property);
18  ImageryComponent();
19};
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