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source: code/archive/toonshader/src/network/PacketBuffer.h @ 10241

Last change on this file since 10241 was 2773, checked in by rgrieder, 16 years ago

Removed all enet and boost includes from header files in the network library.

  • Reduces dependencies
  • Minimises problems with windows.h
  • Speeds up the compiling process a little bit (probably negligible)
  • Also removes ugly WIN32_LEAN_AND_MEAN declarations before every enet.h include in the network library.

Removed windows.h header from util/Sleep.h by adding Sleep.cc

  • Property svn:eol-style set to native
File size: 1.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29//
30// C++ Interface: PacketBuffer
31//
32// Description:
33//
34//
35// Author:  Oliver Scheuss, (C) 2007
36//
37// Copyright: See COPYING file that comes with this distribution
38//
39//
40
41#ifndef _PacketBuffer_H__
42#define _PacketBuffer_H__
43
44#include "NetworkPrereqs.h"
45
46namespace orxonox
47{
48  struct _NetworkExport PacketEnvelope{
49    int length;
50    int data;
51  };
52
53  struct _NetworkExport QueueItem{
54    ENetEvent *event;
55    //ENetAddress address;
56    QueueItem *next;
57  };
58
59  class _NetworkExport PacketBuffer{
60  public:
61    PacketBuffer();
62    bool isEmpty();
63    bool isClosed();
64    void setClosed(bool value);
65    void print();
66    // pops a packet from the queue
67    //ENetPacket *pop();
68    //ENetPacket *pop(ENetAddress &address);
69    ENetEvent *pop();
70    // pushs a packet to the queue
71    bool push(ENetEvent *ev);
72
73  private:
74    QueueItem *first;
75    QueueItem *last;
76    bool closed;
77  };
78
79} //namespace
80#endif /* _PacketBuffer_H__ */
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