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source: code/archive/toonshader/src/network/packet/ClassID.h @ 12106

Last change on this file since 12106 was 2759, checked in by scheusso, 16 years ago

merged network branch (windows,multiplayer fixes) back to trunk

  • Property svn:eol-style set to native
File size: 1.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008
24 *   Co-authors:
25 *      ...
26 *
27 */
28#ifndef NETWORKCLASSID_H
29#define NETWORKCLASSID_H
30
31#include "../NetworkPrereqs.h"
32
33#include <string>
34
35#include "Packet.h"
36
37namespace orxonox {
38namespace packet {
39
40 
41/**
42        @author
43*/
44class _NetworkExport ClassID : public Packet
45{
46public:
47  ClassID( );
48  ClassID( uint8_t* data, unsigned int clientID );
49  ~ClassID();
50
51  uint32_t getSize() const;
52  bool process();
53
54private:
55};
56
57} //namespace packet
58} //namespace orxonox
59
60#endif
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