Last change
on this file was
2890,
checked in by landauf, 16 years ago
|
- Added overlay element for the Pong Gametype
- Changed the type of the overlay's owner to BaseObject (former ControllableEntity) to allow other classes to own an overlay (for example a Gametype)
- OverlayGroup does now use a std::set instead of a std::map to store it's overlay elements. Therefore a name is not anymore compulsory for an overlay element.
|
-
Property svn:eol-style set to
native
|
File size:
169 bytes
|
Line | |
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1 | ADD_SOURCE_FILES(ORXONOX_SRC_FILES |
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2 | HUDBar.cc |
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3 | HUDNavigation.cc |
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4 | HUDRadar.cc |
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5 | HUDSpeedBar.cc |
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6 | HUDHealthBar.cc |
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7 | ChatOverlay.cc |
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8 | GametypeStatus.cc |
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9 | PongScore.cc |
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10 | ) |
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