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source: code/archive/toonshader/src/orxonox/overlays/hud/HUDHealthBar.h @ 9458

Last change on this file since 9458 was 2662, checked in by rgrieder, 16 years ago

Merged presentation branch back to trunk.

  • Property svn:eol-style set to native
File size: 4.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _HUDHealthBar_H__
30#define _HUDHealthBar_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "HUDBar.h"
35#include "objects/Tickable.h"
36#include "overlays/OverlayText.h"
37
38namespace orxonox
39{
40    class _OrxonoxExport HUDHealthBar : public HUDBar, public Tickable
41    {
42        public:
43            HUDHealthBar(BaseObject* creator);
44            ~HUDHealthBar();
45
46            virtual void XMLPort(Element& xmlElement, XMLPort::Mode mode);
47            virtual void tick(float dt);
48            virtual void changedOwner();
49            virtual void changedOverlayGroup();
50            virtual void changedVisibility();
51            virtual void changedName();
52
53            inline void setTextFont(const std::string& font)
54                { if (font != "") { this->textoverlay_->setFont(font); } }
55            inline const std::string& getTextFont() const
56                { return this->textoverlay_->getFont(); }
57
58            void setTextColour(const ColourValue& colour);
59            inline const ColourValue& getTextColour() const
60                { return this->textoverlay_->getColour(); }
61
62            void setTextUseBarColour(bool bUseBarColour);
63            inline bool getTextUseBarColour() const
64                { return this->bUseBarColour_; }
65
66            inline void setTextAlignment(Ogre::TextAreaOverlayElement::Alignment alignment)
67                { this->textoverlay_->setAlignment(alignment); }
68            inline Ogre::TextAreaOverlayElement::Alignment getTextAlignment() const
69                { return this->textoverlay_->getAlignment(); }
70
71            void setTextAlignmentString(const std::string& alignment)
72                { this->textoverlay_->setAlignmentString(alignment); }
73            std::string getTextAlignmentString() const
74                { return this->textoverlay_->getAlignmentString(); }
75
76            inline void setTextSize(float size)
77                { this->textoverlay_->setTextSize(size); }
78            inline float getTextSize() const
79                { return this->textoverlay_->getTextSize(); }
80
81            inline void setTextVisible(bool bVisible)
82                { this->textoverlay_->setVisible(bVisible); }
83            inline bool getTextVisible() const
84                { return this->textoverlay_->isVisible(); }
85
86            inline void setTextPickPoint(const Vector2& pickpoint)
87                { this->textoverlay_->setPickPoint(pickpoint); }
88            inline Vector2 getTextPickPoint() const
89                { return this->textoverlay_->getPickPoint(); }
90
91            inline void setTextOffset(const Vector2& position)
92                { this->textoverlay_->setPosition(this->getPosition() + (position - this->getPickPoint()) * this->getSize()); }
93            inline Vector2 getTextOffset() const
94                { return (this->textoverlay_->getPosition() - this->getPosition()) / this->getSize() + this->getPickPoint(); }
95
96            inline void setTextAspectCorrection(bool correct)
97                { this->textoverlay_->setAspectCorrection(correct); }
98            inline bool getTextAspectCorrection() const
99                { return this->textoverlay_->getAspectCorrection(); }
100
101            inline void setTextRotation(const Degree& angle)
102                { this->textoverlay_->setRotation(angle); }
103            inline const Degree& getTextRotation() const
104                { return this->textoverlay_->getRotation(); }
105
106            inline void setTextSpaceWidth(float width)
107                { this->textoverlay_->setSpaceWidth(width); }
108            inline float getTextSpaceWidth() const
109                { return this->textoverlay_->getSpaceWidth(); }
110
111        private:
112            Pawn* owner_;
113            OverlayText* textoverlay_;
114            bool bUseBarColour_;
115            ColourValue textColour_;
116    };
117}
118#endif /* _HUDHealthBar_H__ */
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