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source: code/archive/tutorial2/src/libraries/core/command/Shell.h

Last change on this file was 8858, checked in by landauf, 13 years ago

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
  • Property svn:eol-style set to native
File size: 8.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29/**
30    @defgroup ShellConsole Shell and console
31    @ingroup Command
32*/
33
34/**
35    @file
36    @ingroup Command ShellConsole
37    @brief Declaration of the Shell and ShellListener classes.
38*/
39
40#ifndef _Shell_H__
41#define _Shell_H__
42
43#include "core/CorePrereqs.h"
44
45#include <list>
46#include <sstream>
47#include <string>
48#include <vector>
49
50#include "util/output/BaseWriter.h"
51#include "core/Core.h"
52#include "core/OrxonoxClass.h"
53
54namespace orxonox
55{
56    /**
57        @brief An interface, used to get a notification if the state of the Shell changes.
58    */
59    class _CoreExport ShellListener
60    {
61        friend class Shell;
62
63        public:
64            virtual ~ShellListener() {}
65
66        private:
67            virtual void linesChanged() {}          ///< Called if all output-lines have changed
68            virtual void lineAdded() {}             ///< Called if a new line was added to the output
69            virtual void inputChanged() {}          ///< Called if the input has changed
70            virtual void cursorChanged() {}         ///< Called if the cursor in the input line has changed
71            virtual void executed() {}              ///< Called if a command from the input line was executed
72            virtual void exit() {}                  ///< Called if the console should be closed
73    };
74
75
76    /**
77        @brief The Shell is the logical component of the console that displays output to the user and allows him to enter commands.
78
79        The Shell gathers output sent from OutputManager by inheriting from BaseWriter.
80        The output-lines are stored in the shell, so they can be displayed in a graphical
81        console. Additionally the Shell has an InputBuffer which is needed by the user to
82        enter commands.
83
84        Different graphical consoles build upon a Shell, for example InGameConsole and IOConsole.
85    */
86    class _CoreExport Shell : public BaseWriter, public DevModeListener
87    {
88        public:
89            /// Defines the type of a line of text in the Shell - some types depend on the output level, others are of internal use.
90            enum LineType
91            {
92                DebugOutput     = debug_output,
93                Message         = message,
94                UserError       = user_error,
95                UserWarning     = user_warning,
96                UserStatus      = user_status,
97                UserInfo        = user_info,
98                InternalError   = internal_error,
99                InternalWarning = internal_warning,
100                InternalStatus  = internal_status,
101                InternalInfo    = internal_info,
102                Verbose         = verbose,
103                VerboseMore     = verbose_more,
104                VerboseUltra    = verbose_ultra,
105                Cout,
106                Input,
107                Command,
108                Result,
109                Hint
110            };
111
112            Shell(const std::string& consoleName, bool bScrollable);
113            ~Shell();
114
115            void setConfigValues();
116            void commandHistoryOffsetChanged();
117            void commandHistoryLengthChanged();
118
119            void registerListener(ShellListener* listener);
120            void unregisterListener(ShellListener* listener);
121
122            /// Returns the input buffer which is needed by the user to enter text into the shell.
123            inline InputBuffer* getInputBuffer()
124                { return this->inputBuffer_; }
125
126            void setCursorPosition(unsigned int cursor);
127            unsigned int getCursorPosition() const;
128
129            const std::string& getInput() const;
130
131            typedef std::list<std::pair<std::string, LineType> > LineList;
132            LineList::const_iterator getNewestLineIterator() const;
133            LineList::const_iterator getEndIterator() const;
134
135            void addOutput(const std::string& text, LineType type = DebugOutput);
136            void addLine(const std::string& line, LineType type = DebugOutput);
137            void clearOutput();
138
139            /// Returns the number of output-lines that are displayed in the shell.
140            inline unsigned int getNumLines() const
141                { return this->outputLines_.size(); }
142            /// Returns the line which is currently viewed if the user scrolls through the older output-lines in the shell.
143            inline unsigned int getScrollPosition() const
144                { return this->scrollPosition_; }
145
146            /// Returns the cache size that is actually used in CommandExecutor, but placed here for better readability of the config file.
147            static inline unsigned int getCacheSize()
148                { return Shell::cacheSize_s; }
149
150        private:
151            Shell(const Shell& other);
152
153            // DevModeListener
154            void devModeChanged(bool value);
155
156            void addToHistory(const std::string& command);
157            const std::string& getFromHistory() const;
158            void clearInput();
159            // BaseWriter
160            virtual void printLine(const std::string& line, OutputLevel level);
161
162            void configureInputBuffer();
163
164            // InputBuffer callbacks
165            void inputChanged();
166            void execute();
167            void hintAndComplete();
168            void backspace();
169            void deleteChar();
170            void cursorRight();
171            void cursorLeft();
172            void cursorEnd();
173            void cursorHome();
174            void historyUp();
175            void historyDown();
176            void historySearchUp();
177            void historySearchDown();
178            void scrollUp();
179            void scrollDown();
180            void exit();
181
182            /// Iterates through all registered @ref ShellListener "shell listeners" and calls the function @a F.
183            template <void (ShellListener::*F)()>
184            void updateListeners()
185            {
186                for (std::list<ShellListener*>::const_iterator it = this->listeners_.begin(); it != this->listeners_.end(); )
187                    ((*(it++))->*F)();
188            }
189
190            std::list<ShellListener*> listeners_;           ///< The registered shell listeners
191            InputBuffer*              inputBuffer_;         ///< The input buffer that is needed by the user to enter text
192            LineList                  outputLines_;         ///< A list of all output-lines that were displayed in the shell so far
193            LineList::const_iterator  scrollIterator_;      ///< An iterator to an entry of the list of output-lines, changes if the user scrolls through the output in the shell
194            unsigned int              scrollPosition_;      ///< The number of the line that is currently being referenced by scrollIterator_
195            unsigned int              historyPosition_;     ///< If the user scrolls through the history of entered commands (stored in commandHistory_), this contains the currently viewed history entry
196            const bool                bScrollable_;         ///< If true, the user can scroll through the output-lines
197
198            // Config values
199            unsigned int              maxHistoryLength_;    ///< The maximum number of saved commands
200            unsigned int              historyOffset_;       ///< The command history is a circular buffer, this variable defines the current write-offset
201            std::vector<std::string>  commandHistory_;      ///< The history of commands that were entered by the user
202            static unsigned int       cacheSize_s;          ///< The maximum cache size of the CommandExecutor - this is stored here for better readability of the config file and because CommandExecutor is no OrxonoxClass
203    };
204}
205
206#endif /* _Shell_H__ */
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