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source: code/archive/tutorial2/src/modules/pickup/items/InvisiblePickup.cc @ 12373

Last change on this file since 12373 was 8858, checked in by landauf, 13 years ago

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
  • Property svn:eol-style set to native
File size: 6.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benedict Simlinger
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file InvisiblePickup.cc
31    @brief Implementation of the InvisiblePickup class.
32*/
33
34#include "InvisiblePickup.h"
35
36#include <sstream>
37//#include <OgreEntity.h>
38//#include <OgreAnimationState.h>
39#include "core/CoreIncludes.h"
40#include "core/XMLPort.h"
41
42#include "pickup/PickupIdentifier.h"
43#include "worldentities/pawns/Pawn.h"
44
45namespace orxonox
46{
47
48    CreateFactory(InvisiblePickup);
49
50    /**
51    @brief
52        Constructor. Registers the object and initializes the member variables.
53    */
54    InvisiblePickup::InvisiblePickup(BaseObject* creator) : Pickup(creator)
55    {
56        RegisterObject(InvisiblePickup);
57        this->initialize();
58    }
59
60    /**
61    @brief
62        Destructor.
63    */
64    InvisiblePickup::~InvisiblePickup()
65    {
66    }
67
68    /**
69    @brief
70    Initializes the member variables.
71    */
72    void InvisiblePickup::initialize(void)
73    {
74        this->duration_ = 0.0f;
75        // Defines who is allowed to pick up the pickup.
76        this->addTarget(ClassIdentifier<Pawn>::getIdentifier());
77    }
78
79    /**
80    @brief
81        Initializes the PickupIdentifier of this pickup.
82    */
83    void InvisiblePickup::initializeIdentifier(void)
84    {
85        std::stringstream stream;
86        stream << this->getDuration();
87        std::string type1 = "duration";
88        std::string val1 = stream.str();
89        this->pickupIdentifier_->addParameter(type1, val1);
90    }
91
92    /**
93    @brief
94        Method for creating a HealthPickup object through XML.
95    */
96    void InvisiblePickup::XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode)
97    {
98        SUPER(InvisiblePickup, XMLPort, xmlelement, mode);
99        XMLPortParam(InvisiblePickup, "duration", setDuration, getDuration, xmlelement, mode);
100
101        this->initializeIdentifier();
102    }
103
104    /**
105    @brief
106        Is called when the pickup has transited from used to unused or the other way around.
107    */
108    void InvisiblePickup::changedUsed(void)
109    {
110        SUPER(InvisiblePickup, changedUsed);
111
112        // If the pickup has transited to used.
113        if (this->isUsed())
114        {
115            // If its durationType is continuous, we set a Timer to be reminded, when the time has run out.
116            if(this->isContinuous())
117            {
118                if(!this->durationTimer_.isActive() && this->durationTimer_.getRemainingTime() > 0.0f)
119                {
120                    this->durationTimer_.unpauseTimer();
121                }
122                else
123                {
124                    this->durationTimer_.setTimer(this->getDuration(), false, createExecutor(createFunctor(&InvisiblePickup::pickupTimerCallback, this)));
125                }
126            }
127
128            this->setInvisible(true);
129
130        }
131        else
132        {
133            this->setInvisible(false);
134
135            // We destroy the pickup if either, the pickup has activationType immediate and durationType once or it has durationType continuous and the duration was exceeded.
136            if((!this->isContinuous() && this->isImmediate()) || (this->isContinuous() && !this->durationTimer_.isActive() && this->durationTimer_.getRemainingTime() == this->getDuration()))
137            {
138                this->Pickupable::destroy();
139            }
140            // We pause the Timer if the pickup is continuous and the duration is not yet exceeded,
141            else if(this->isContinuous() && this->durationTimer_.isActive())
142            {
143                this->durationTimer_.pauseTimer();
144            }
145        }
146    }
147
148    /**
149    @brief
150        Creates a duplicate of the input OrxonoxClass.
151    @param item
152        A pointer to the Orxonox class.
153    */
154    void InvisiblePickup::clone(OrxonoxClass*& item)
155    {
156        if(item == NULL)
157            item = new InvisiblePickup(this);
158
159        SUPER(InvisiblePickup, clone, item);
160
161        InvisiblePickup* pickup = dynamic_cast<InvisiblePickup*>(item);
162        pickup->setDuration(this->getDuration());
163        pickup->initializeIdentifier();
164    }
165
166    /**
167    @brief
168        Sets the invisibility.
169    @param invisibility
170        The invisibility.
171    */
172    bool InvisiblePickup::setInvisible(bool invisibility)
173    {
174        Pawn* pawn = this->carrierToPawnHelper();
175        if(pawn == NULL)
176            return false;
177
178        pawn->setVisible(!invisibility);
179        //TODO: Invisibility should imply radar invisibility as well, thus this should be solved in Pawn.
180        pawn->setRadarVisibility(!invisibility);
181
182// Test to change Material at runtime!
183
184//      Ogre::MaterialPtr mat = this->mesh_.getEntity()->getSubEntity(0)->getMaterial();
185//      mat->setDiffuse(0.4, 0.3, 0.1, 0.1);
186//      mat->setAmbient(0.3, 0.7, 0.8);
187//      mat->setSpecular(0.5, 0.5, 0.5, 0.1);
188//      Ogre::SceneBlendType sbt = Ogre::SBT_ADD;
189//
190//      mat->setSceneBlending(sbt);
191
192        return true;
193    }
194
195    /**
196    @brief
197        Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails.
198    @return
199        A pointer to the Pawn, or NULL if the conversion failed.
200    */
201    Pawn* InvisiblePickup::carrierToPawnHelper(void)
202    {
203        PickupCarrier* carrier = this->getCarrier();
204        Pawn* pawn = dynamic_cast<Pawn*>(carrier);
205
206        if(pawn == NULL)
207        {
208            orxout(internal_error, context::pickups) << "Invalid PickupCarrier in InvisiblePickup." << endl;
209        }
210        return pawn;
211    }
212
213    /**
214    @brief
215        Sets the time the InvisibilityPickup will last.
216    @param duration
217        The duration in seconds.
218    */
219    void InvisiblePickup::setDuration(float duration)
220    {
221        if(duration >= 0.0f)
222        {
223            this->duration_ = duration;
224        }
225        else
226        {
227            orxout(internal_error, context::pickups) << "Invalid duration in InvisiblePickup." << endl;
228            this->duration_ = 0.0f;
229        }
230    }
231
232    /**
233    @brief
234        Helper method. Is called by the Timer as soon as it expires.
235    */
236    void InvisiblePickup::pickupTimerCallback(void)
237    {
238        this->setUsed(false);
239    }
240
241}
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