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source: code/archive/tutorial2/src/orxonox/chat/ChatHistory.h @ 12373

Last change on this file since 12373 was 8858, checked in by landauf, 13 years ago

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
  • Property svn:eol-style set to native
File size: 3.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Sandro 'smerkli' Merkli
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include <deque>
30#include <string>
31#include <fstream>
32#include <iostream>
33#include <cassert>
34
35/* define this if you're unit testing */
36//#define CHATTEST
37
38#ifndef CHATTEST
39#include "OrxonoxPrereqs.h"
40
41#include "util/Singleton.h"
42#include "core/BaseObject.h"
43#include "core/PathConfig.h"
44#include "chat/ChatListener.h"
45#include "infos/PlayerInfo.h"
46#include "PlayerManager.h"
47#endif
48
49#ifndef _ChatHistory_H__
50#define _ChatHistory_H__
51
52
53/* Class to implement chat history */
54#ifndef CHATTEST
55namespace orxonox
56{
57#endif
58
59  /* constructor */
60#ifndef CHATTEST
61  class _OrxonoxExport ChatHistory : public ChatListener,
62    public Singleton<ChatHistory>
63
64#else
65  class ChatHistory
66#endif
67  {
68    public:
69      /* constructors, destructors */
70#ifndef CHATTEST
71      ChatHistory();
72      friend class Singleton<ChatHistory>;
73#else
74      ChatHistory();
75#endif
76      virtual ~ChatHistory();
77
78
79    //protected:
80      /** what to do with incoming chat
81       *
82       * \param message The incoming message
83       * \param senderID Identification number of the sender
84       */
85      virtual void incomingChat(const std::string& message, const std::string& name);
86
87      /** Synchronize logfile onto the hard drive
88       *
89       * \return 0 for success, other for error
90       */
91      int syncLog();
92
93      /** debug-print: output the whole history to stdout */
94      void debug_printhist();
95
96    private:
97      /* FIELDS */
98      /** Vector to store the history in */
99      std::deque<std::string> hist_buffer;
100
101      /** Maximum number of lines stored in this history */
102      unsigned int hist_maxlines;
103
104      /** is logging enabled? */
105      bool hist_log_enabled;
106
107      /** path of logfile on the file system */
108      std::string hist_logfile_path;
109
110      /** Output file stream for logfile */
111      std::ofstream hist_logfile;
112
113#ifndef CHATTEST
114      static ChatHistory* singletonPtr_s;
115#endif
116
117
118
119      /* METHODS */
120      /** Append line to chat history
121       *
122       * \param toadd The line to add to the history
123       * \return 0 for success, other for error TODO: Throw exception
124       */
125      int chat_hist_addline( const std::string& toadd );
126
127      /** Append line to logfile
128       *
129       * \param toadd The line to add to the logfile
130       * \return 0 for success, other for error TODO: Throw exception
131       */
132      int chat_hist_logline( const std::string& toadd );
133
134      /** open logfile to log to
135       *
136       * \return 0 for success,s other for error
137       */
138      int chat_hist_openlog();
139
140
141      /** close logfile */
142      void chat_hist_closelog();
143  };
144
145#ifndef CHATTEST
146}
147#endif
148
149#endif /* _ChatHistory_H__ */
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