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source: code/archive/tutorial4/src/orxonox/collisionshapes/WorldEntityCollisionShape.h

Last change on this file was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 1.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _WorldEntityCollisionShape_H__
30#define _WorldEntityCollisionShape_H__
31
32#include "OrxonoxPrereqs.h"
33#include "CompoundCollisionShape.h"
34
35namespace orxonox
36{
37    class _OrxonoxExport WorldEntityCollisionShape : public CompoundCollisionShape
38    {
39        public:
40            WorldEntityCollisionShape(Context* context);
41            virtual ~WorldEntityCollisionShape();
42
43            inline void setWorldEntityOwner(WorldEntity* worldEntityOwner)
44                { this->worldEntityOwner_ = worldEntityOwner; }
45            inline WorldEntity* getWorldEntityOwner() const
46                { return this->worldEntityOwner_; }
47
48        protected:
49            virtual void updateParent();
50
51        private:
52            void parentChanged();
53
54            WorldEntity* worldEntityOwner_;
55    };
56}
57
58#endif /* _WorldEntityCollisionShape_H__ */
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