1 | <LevelInfo |
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2 | name = "Tetris" |
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3 | description = "Tetris in space!" |
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4 | tags = "minigame" |
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5 | screenshot = "tetris.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("HUDTemplates3.oxo") |
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10 | include("stats.oxo") |
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11 | include("tetrisHUD.oxo") |
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12 | include("templates/lodInformation.oxt") |
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13 | include("templates/spaceshipAssff.oxt") |
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14 | include("templates/spaceshipGhost.oxt") |
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15 | include("templates/spaceshipPirate.oxt") |
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16 | include("templates/spaceshipSwallow.oxt") |
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17 | include("templates/spaceshipTransporter.oxt") |
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18 | include("templates/spaceshipH2.oxt") |
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19 | ?> |
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20 | |
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21 | <Template name=tetrisstonecameras defaults=0> |
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22 | <TetrisStone> |
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23 | <camerapositions> |
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24 | <CameraPosition position="55,75,200" absolute=true /> |
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25 | </camerapositions> |
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26 | </TetrisStone> |
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27 | </Template> |
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28 | |
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29 | <Template name=tetrisstone> |
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30 | <TetrisStone camerapositiontemplate=tetrisstonecameras> |
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31 | <attached> |
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32 | <Model position="0,0,0" mesh="CuboidBody.mesh" scale=4.5 /> |
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33 | <Model position="0,0,0" mesh="cube_orange.mesh" scale=4.3 /> |
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34 | </attached> |
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35 | </TetrisStone> |
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36 | </Template> |
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37 | |
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38 | |
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39 | |
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40 | <Template name=tetrisbrickcameras defaults=0> |
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41 | <TetrisBrick> |
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42 | <camerapositions> |
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43 | <CameraPosition position="55,75,200" absolute=true /> |
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44 | <!--CameraPosition position="0,50,160" drag=true mouselook=true /> |
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45 | <CameraPosition position="0,50,0" pitch=-90 drag=true mouselook=true /--> |
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46 | </camerapositions> |
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47 | </TetrisBrick> |
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48 | </Template> |
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49 | |
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50 | <Template name=tetrisbrick> |
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51 | <TetrisBrick camerapositiontemplate=tetrisbrickcameras> |
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52 | </TetrisBrick> |
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53 | </Template> |
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54 | |
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55 | |
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56 | <Level |
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57 | gametype = "Tetris" |
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58 | > |
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59 | <templates> |
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60 | <Template link=lodtemplate_default /> |
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61 | </templates> |
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62 | <?lua include("includes/notifications.oxi") ?> |
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63 | |
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64 | <Scene |
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65 | ambientlight = "0.5, 0.5, 0.5" |
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66 | skybox = "Orxonox/skyBoxBasic" |
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67 | > |
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68 | <!--luke_grey_-_hypermode.ogg allgorythm-lift_up.ogg Fight1.ogg --> |
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69 | <WorldAmbientSound |
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70 | source="Ganymede.ogg" |
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71 | looping="true" |
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72 | playOnLoad="true" |
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73 | /> |
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74 | |
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75 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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76 | |
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77 | |
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78 | <?lua |
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79 | for i = 1, 10, 1 do |
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80 | ?> |
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81 | <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" /> |
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82 | <?lua end ?> |
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83 | |
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84 | <TetrisCenterpoint name=tetriscenter width=11 height=15 stoneSize=10 stoneTemplate=tetrisstone brickTemplate=tetrisbrick stoneSpeed=10 position="-55,-75,0"> |
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85 | <attached> |
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86 | <Model position="55,-1,0" mesh="cube.mesh" scale3D="57,1,11" /> |
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87 | <Model position="-1,76,0" mesh="cube.mesh" scale3D="1,76,1" /> |
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88 | <Model position="111,76,0" mesh="cube.mesh" scale3D="1,76,1" /> |
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89 | </attached> |
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90 | <!--collisionShapes> |
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91 | <BoxCollisionShape position="55,-1,0" halfExtents="57,1,11" /> |
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92 | <BoxCollisionShape position="-1,76,0" halfExtents="1,76,1" /> |
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93 | <BoxCollisionShape position="111,76,0" halfExtents="1,76,1" /> |
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94 | </collisionShapes--> |
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95 | </TetrisCenterpoint> |
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96 | |
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97 | <!-- ------------ insert eye candy here ---------------- --> |
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98 | |
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99 | <!-- asteroidBelt(centerX, centerY, centerZ, yaw, pitch, segments, minSize, maxSize, radius0, radius1, count, fog) --> |
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100 | <!-- DONT DARE TO TURN THE FOG ON, whithout finding a better belt position --> |
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101 | <?lua |
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102 | dofile("includes/asteroidField.lua") |
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103 | asteroidBelt(10000, 0, 0, -40, -90, 70, 100, 200, 24000, 20000, 500, 0) |
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104 | |
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105 | ?> |
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106 | <!-- -------- 4 spaceships rotating around the tetris field --------- --> |
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107 | <SpaceShip position="1000,-75,1" lookat="0,0,0"> |
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108 | <templates> |
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109 | <Template link=spaceshipswallow /> |
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110 | </templates> |
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111 | <controller> |
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112 | <WaypointController team=10 accuracy=200> |
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113 | <waypoints> |
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114 | <Model mesh="cube.mesh" scale=0 position="1000,-75,0" /> |
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115 | <Model mesh="cube.mesh" scale=0 position="650,-75,650" /> |
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116 | <Model mesh="cube.mesh" scale=0 position="-55,-75,1000" /> |
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117 | <Model mesh="cube.mesh" scale=0 position="-700,-75,650" /> |
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118 | <Model mesh="cube.mesh" scale=0 position="-1000,-75,0" /> |
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119 | <Model mesh="cube.mesh" scale=0 position="-700,-75,-650" /> |
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120 | <Model mesh="cube.mesh" scale=0 position="-55,-75,-1000" /> |
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121 | <Model mesh="cube.mesh" scale=0 position="650,-75,-650" /> |
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122 | </waypoints> |
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123 | </WaypointController> |
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124 | </controller> |
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125 | </SpaceShip> |
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126 | |
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127 | <SpaceShip position="-500,-500,-400" lookat="0,0,0"> |
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128 | <templates> |
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129 | <Template link=spaceshippirate /> |
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130 | </templates> |
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131 | <controller> |
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132 | <WaypointController team=10> |
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133 | <waypoints> |
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134 | <Model mesh="cube.mesh" scale=0 position="-1000,-200,0" /> |
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135 | <Model mesh="cube.mesh" scale=0 position="-700,-150,650" /> |
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136 | <Model mesh="cube.mesh" scale=0 position="-55,-75,1000" /> |
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137 | <Model mesh="cube.mesh" scale=0 position="650,100,650" /> |
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138 | <Model mesh="cube.mesh" scale=0 position="1000,150,0" /> |
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139 | <Model mesh="cube.mesh" scale=0 position="650,100,-650" /> |
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140 | <Model mesh="cube.mesh" scale=0 position="-55,0,-1000" /> |
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141 | <Model mesh="cube.mesh" scale=0 position="-700,-100,-650" /> |
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142 | </waypoints> |
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143 | </WaypointController> |
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144 | </controller> |
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145 | </SpaceShip> |
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146 | |
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147 | <SpaceShip position="-700,200,651" lookat="1,0,0"> |
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148 | <templates> |
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149 | <Template link=spaceshipghost /> |
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150 | </templates> |
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151 | <controller> |
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152 | <WaypointController team=10 accuracy=300> |
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153 | <waypoints> |
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154 | <Model mesh="cube.mesh" scale=0 position="-700,200,650" /> |
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155 | <Model mesh="cube.mesh" scale=0 position="-55,100,1000" /> |
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156 | <Model mesh="cube.mesh" scale=0 position="650,0,650" /> |
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157 | <Model mesh="cube.mesh" scale=0 position="1000,-100,0" /> |
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158 | <Model mesh="cube.mesh" scale=0 position="650,0,-650" /> |
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159 | <Model mesh="cube.mesh" scale=0 position="-55,100,-1000" /> |
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160 | <Model mesh="cube.mesh" scale=0 position="-700,200,-650" /> |
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161 | <Model mesh="cube.mesh" scale=0 position="-1000,300,0" /> |
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162 | </waypoints> |
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163 | </WaypointController> |
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164 | </controller> |
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165 | </SpaceShip> |
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166 | |
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167 | <SpaceShip position="1000,-75,0" lookat="0,0,0"> |
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168 | <templates> |
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169 | <Template link=spaceshipHtwo /> |
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170 | </templates> |
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171 | <controller> |
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172 | <WaypointController team=10> |
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173 | <waypoints> |
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174 | <Model mesh="cube.mesh" scale=0 position="400,240,400" /> |
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175 | <Model mesh="cube.mesh" scale=0 position="-55,240,700" /> |
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176 | <Model mesh="cube.mesh" scale=0 position="-500,240,400" /> |
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177 | <Model mesh="cube.mesh" scale=0 position="-700,240,0" /> |
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178 | <Model mesh="cube.mesh" scale=0 position="-500,240,-400" /> |
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179 | <Model mesh="cube.mesh" scale=0 position="-55,240,-700" /> |
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180 | <Model mesh="cube.mesh" scale=0 position="400,240,-400" /> |
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181 | <Model mesh="cube.mesh" scale=0 position="700,240,0" /> |
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182 | </waypoints> |
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183 | </WaypointController> |
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184 | </controller> |
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185 | </SpaceShip> |
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186 | |
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187 | |
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188 | |
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189 | </Scene> |
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190 | </Level> |
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