Last change
on this file was
1740,
checked in by landauf, 16 years ago
|
removed 3 warnings:
- Host.cc was twice in CMakeLists.txt
- virtual destructors for Host and GamestateHandler
- returning false instead of NULL in Gamestate.cc
|
-
Property svn:eol-style set to
native
|
File size:
1023 bytes
|
Line | |
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1 | SET( NETWORK_SRC_FILES |
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2 | Client.cc |
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3 | ClientConnection.cc |
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4 | ClientInformation.cc |
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5 | ConnectionManager.cc |
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6 | GamestateManager.cc |
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7 | GamestateClient.cc |
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8 | GamestateHandler.cc |
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9 | PacketBuffer.cc |
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10 | Server.cc |
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11 | Synchronisable.cc |
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12 | Host.cc |
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13 | packet/Packet.cc |
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14 | packet/Chat.cc |
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15 | packet/ClassID.cc |
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16 | packet/Acknowledgement.cc |
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17 | packet/Gamestate.cc |
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18 | packet/Welcome.cc |
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19 | ) |
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20 | |
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21 | IF(WIN32) |
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22 | ADD_LIBRARY( network ${NETWORK_SRC_FILES} ) |
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23 | ELSE(WIN32) |
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24 | ADD_LIBRARY( network SHARED ${NETWORK_SRC_FILES} ) |
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25 | ENDIF(WIN32) |
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26 | |
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27 | TARGET_LINK_LIBRARIES( network |
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28 | ${ZLIB_LIBRARY} |
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29 | ${ENet_LIBRARY} |
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30 | ${Boost_thread_LIBRARIES} |
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31 | core |
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32 | ) |
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33 | |
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34 | |
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35 | # build those parts only on request. |
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36 | IF(NETWORK_TESTING_ENABLED) |
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37 | ##### test for gamestate stuff ##### |
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38 | SET( TEST_SRC_FILES |
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39 | ${NETWORK_SRC_FILES} |
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40 | ) |
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41 | ADD_EXECUTABLE(networktest ${TEST_SRC_FILES}) |
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42 | TARGET_LINK_LIBRARIES( networktest |
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43 | ${OGRE_LIBRARIES} |
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44 | network |
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45 | ${ENet_LIBRARY} |
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46 | ${ZLIB_LIBRARY} |
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47 | ${WINDOWS_ENET_DEPENDENCIES} |
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48 | ) |
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49 | ##### end test for gamestate stuff ##### |
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50 | ENDIF(NETWORK_TESTING_ENABLED) |
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